Move files video_capture*.* from media/base to media/capture

* Moved files video_capture*.* from media/base to media/capture
* Split out video capture related part from media/base/ipc/media_param_traits* into new files media/capture/ipc/capture_param_traits*.
* Added include for newly created file to content/common/view_messages.h

This CL is part of the Mojo Video Capture work. For the bigger picture, see [1] CL1.7.2pre.

This is in preparation for CL1.7.2, see [2].

BUG=584797
TEST=media_unittests, content_unittests, capture_unittests

[1] https://docs.google.com/a/chromium.org/document/d/1Qw7rw1AJy0QHXjha36jZNiEuxsxWslJ_X-zpOhijvI8/edit?usp=sharing
[2] https://codereview.chromium.org/2405423002/

Review-Url: https://codereview.chromium.org/2415703002
Cr-Commit-Position: refs/heads/master@{#427142}
diff --git a/media/capture/video_capturer_source.h b/media/capture/video_capturer_source.h
new file mode 100644
index 0000000..91879cf
--- /dev/null
+++ b/media/capture/video_capturer_source.h
@@ -0,0 +1,121 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_
+#define MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_
+
+#include <string>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/memory/ref_counted.h"
+#include "base/time/time.h"
+#include "media/capture/capture_export.h"
+#include "media/capture/video_capture_types.h"
+
+namespace media {
+
+class VideoFrame;
+
+// VideoCapturerSource is an interface representing the source for captured
+// video.  An implementation will periodically call the frame callback with new
+// video frames.
+class CAPTURE_EXPORT VideoCapturerSource {
+ public:
+  virtual ~VideoCapturerSource();
+
+  // This callback is used to deliver video frames.
+  //
+  // |estimated_capture_time| - The capture time of the delivered video
+  // frame. This field represents the local time at which either: 1) the frame
+  // was generated, if it was done so locally; or 2) the targeted play-out time
+  // of the frame, if it was generated from a remote source. Either way, an
+  // implementation should not present the frame before this point-in-time. This
+  // value is NOT a high-resolution timestamp, and so it should not be used as a
+  // presentation time; but, instead, it should be used for buffering playback
+  // and for A/V synchronization purposes. NOTE: It is possible for this value
+  // to be null if the current implementation lacks this timing information.
+  //
+  // |video_frame->timestamp()| gives the presentation timestamp of the video
+  // frame relative to the first frame generated by the corresponding source.
+  // Because a source can start generating frames before a subscriber is added,
+  // the first video frame delivered may not have timestamp equal to 0.
+  using VideoCaptureDeliverFrameCB =
+      base::Callback<void(const scoped_refptr<media::VideoFrame>& video_frame,
+                          base::TimeTicks estimated_capture_time)>;
+
+  using VideoCaptureDeviceFormatsCB =
+      base::Callback<void(const media::VideoCaptureFormats&)>;
+
+  using RunningCallback = base::Callback<void(bool)>;
+
+  // Collects the formats that can currently be used.
+  // |max_requested_height|, |max_requested_width|, and
+  // |max_requested_frame_rate| is used by Tab and Screen capture to decide what
+  // resolution/framerate to generate. |callback| is triggered when the formats
+  // have been collected.
+  virtual void GetCurrentSupportedFormats(
+      int max_requested_width,
+      int max_requested_height,
+      double max_requested_frame_rate,
+      const VideoCaptureDeviceFormatsCB& callback) = 0;
+
+  // Starts capturing frames using the capture |params|. |new_frame_callback| is
+  // triggered when a new video frame is available.
+  // If capturing is started successfully then |running_callback| will be
+  // called with a parameter of true. Note that some implementations may
+  // simply reject StartCapture (by calling running_callback with a false
+  // argument) if called with the wrong task runner.
+  // If capturing fails to start or stopped due to an external event then
+  // |running_callback| will be called with a parameter of false.
+  // |running_callback| will always be called on the same thread as the
+  // StartCapture.
+  virtual void StartCapture(
+      const media::VideoCaptureParams& params,
+      const VideoCaptureDeliverFrameCB& new_frame_callback,
+      const RunningCallback& running_callback) = 0;
+
+  // Asks source to send a refresh frame. In cases where source does not provide
+  // a continuous rate of new frames (e.g. canvas capture, screen capture where
+  // the screen's content has not changed in a while), consumers may request a
+  // "refresh frame" to be delivered. For instance, this would be needed when
+  // a new sink is added to a MediaStreamTrack.
+  //
+  // The default implementation is a no-op and implementations are not required
+  // to honor this request. If they decide to and capturing is started
+  // successfully, then |new_frame_callback| should be called with a frame.
+  //
+  // Note: This should only be called after StartCapture() and before
+  // StopCapture(). Otherwise, its behavior is undefined.
+  virtual void RequestRefreshFrame() {}
+
+  // Optionally suspends frame delivery. The source may or may not honor this
+  // request. Thus, the caller cannot assume frame delivery will actually
+  // stop. Even if frame delivery is suspended, this might not take effect
+  // immediately.
+  //
+  // The purpose of this is to allow minimizing resource usage while
+  // there are no frame consumers present.
+  //
+  // Note: This should only be called after StartCapture() and before
+  // StopCapture(). Otherwise, its behavior is undefined.
+  virtual void MaybeSuspend() {}
+
+  // Resumes frame delivery, if it was suspended. If frame delivery was not
+  // suspended, this is a no-op, and frame delivery will continue.
+  //
+  // Note: This should only be called after StartCapture() and before
+  // StopCapture(). Otherwise, its behavior is undefined.
+  virtual void Resume() {}
+
+  // Stops capturing frames and clears all callbacks including the
+  // SupportedFormatsCallback callback. Note that queued frame callbacks
+  // may still occur after this call, so the caller must take care to
+  // use refcounted or weak references in |new_frame_callback|.
+  virtual void StopCapture() = 0;
+};
+
+}  // namespace media
+
+#endif  // MEDIA_CAPTURE_VIDEO_CAPTURER_SOURCE_H_