If the renderer drops a navigation, make sure the spinner doesn't spin endlessly.
BUG=431853
TEST=none
Review URL: https://codereview.chromium.org/790843002
Cr-Commit-Position: refs/heads/master@{#307567}
diff --git a/content/browser/web_contents/web_contents_impl.h b/content/browser/web_contents/web_contents_impl.h
index 8e1c657..a747fe8 100644
--- a/content/browser/web_contents/web_contents_impl.h
+++ b/content/browser/web_contents/web_contents_impl.h
@@ -352,6 +352,7 @@
void RenderFrameDeleted(RenderFrameHost* render_frame_host) override;
void DidStartLoading(RenderFrameHost* render_frame_host,
bool to_different_document) override;
+ void DidStopLoading(RenderFrameHost* render_frame_host) override;
void SwappedOut(RenderFrameHost* render_frame_host) override;
void DidDeferAfterResponseStarted(
const TransitionLayerData& transition_data) override;
@@ -883,9 +884,6 @@
// Calculates the progress of the current load and notifies the delegate.
void SendLoadProgressChanged();
- // Called once when the last frame on the page has stopped loading.
- void DidStopLoading(RenderFrameHost* render_frame_host);
-
// Misc non-view stuff -------------------------------------------------------
// Helper functions for sending notifications.