Remove event_channel() and control_channel() from Session interface.
Now all channels are created using CreateStreamChannel() as they should be!
Review URL: http://codereview.chromium.org/8587053
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@111045 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/remoting/protocol/client_event_dispatcher.h b/remoting/protocol/client_event_dispatcher.h
index 32a570b8..2e493eb3 100644
--- a/remoting/protocol/client_event_dispatcher.h
+++ b/remoting/protocol/client_event_dispatcher.h
@@ -5,35 +5,30 @@
#ifndef REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_
#define REMOTING_PROTOCOL_CLIENT_INPUT_DISPATCHER_H_
-#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
+#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/input_stub.h"
-namespace base {
-class MessageLoopProxy;
-} // namespace base
-
namespace remoting {
namespace protocol {
class BufferedSocketWriter;
-class Session;
// ClientEventDispatcher manages the event channel on the client
// side. It implements InputStub for outgoing input messages.
-class ClientEventDispatcher : public InputStub {
+class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub {
public:
ClientEventDispatcher();
virtual ~ClientEventDispatcher();
- // Initialize the event channel and the dispatcher for the
- // |session|.
- void Init(Session* session);
-
// InputStub implementation.
virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE;
virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE;
+ protected:
+ // ChannelDispatcherBase overrides.
+ virtual void OnInitialized() OVERRIDE;
+
private:
scoped_refptr<BufferedSocketWriter> writer_;