gpu: Fix range[2] initializion lists

BUG=none

Review URL: https://chromiumcodereview.appspot.com/13050003

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@201225 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index d7665f9..b2aa5a1b 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -2506,7 +2506,7 @@
   resources.MaxDrawBuffers = group_->max_draw_buffers();
 
 #if (ANGLE_SH_VERSION >= 110)
-  GLint range[2];
+  GLint range[2] = { 0, 0 };
   GLint precision = 0;
   GetShaderPrecisionFormatImpl(GL_FRAGMENT_SHADER, GL_HIGH_FLOAT,
                                range, &precision);
@@ -8549,7 +8549,7 @@
 
   result->success = 1;  // true
 
-  GLint range[2] = {0, 0};
+  GLint range[2] = { 0, 0 };
   GLint precision = 0;
   GetShaderPrecisionFormatImpl(shader_type, precision_type, range, &precision);