ui: Add debug flag to show composited layer borders in ChromeOS UI.
This adds an entry to chrome://flags that allows layer borders to be
enabled for Chrome OS UI.
It also makes the debug border setting a bitset so borders for individual
layer types can be enabled. This makes the debug flag more useful when
debugging a specific layer type (e.g. render surface layers).
BUG=678236
TEST=chrome --ui-show-composited-layer-borders=renderpass
CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
Review-Url: https://codereview.chromium.org/2795703002
Cr-Commit-Position: refs/heads/master@{#464640}
diff --git a/cc/layers/layer_impl.cc b/cc/layers/layer_impl.cc
index 705b9ff..bd7b9fe 100644
--- a/cc/layers/layer_impl.cc
+++ b/cc/layers/layer_impl.cc
@@ -187,8 +187,8 @@
current_draw_mode_ = DRAW_MODE_NONE;
}
-bool LayerImpl::ShowDebugBorders() const {
- return layer_tree_impl()->debug_state().show_debug_borders;
+bool LayerImpl::ShowDebugBorders(DebugBorderType type) const {
+ return layer_tree_impl()->debug_state().show_debug_borders.test(type);
}
void LayerImpl::GetDebugBorderProperties(SkColor* color, float* width) const {
@@ -229,7 +229,7 @@
AppendQuadsData* append_quads_data,
SkColor color,
float width) const {
- if (!ShowDebugBorders())
+ if (!ShowDebugBorders(DebugBorderType::LAYER))
return;
gfx::Rect quad_rect(bounds);