GPU: Replace AsyncPixelTransferState with AsyncPixelTransferDelegate.
Manager now manages Delegates instead of States. Delegate now owns
State. State is now hidden in the implementation files.
BUG=240504
Review URL: https://chromiumcodereview.appspot.com/16175005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@205849 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index 339c60c8..41d7c6d 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -599,8 +599,6 @@
virtual void SetStreamTextureManager(StreamTextureManager* manager) OVERRIDE;
- virtual AsyncPixelTransferDelegate*
- GetAsyncPixelTransferDelegate() OVERRIDE;
virtual AsyncPixelTransferManager*
GetAsyncPixelTransferManager() OVERRIDE;
virtual void ResetAsyncPixelTransferManagerForTest() OVERRIDE;
@@ -3071,11 +3069,6 @@
stream_texture_manager_ = manager;
}
-AsyncPixelTransferDelegate*
- GLES2DecoderImpl::GetAsyncPixelTransferDelegate() {
- return async_pixel_transfer_manager_->GetAsyncPixelTransferDelegate();
-}
-
AsyncPixelTransferManager*
GLES2DecoderImpl::GetAsyncPixelTransferManager() {
return async_pixel_transfer_manager_.get();
@@ -10204,13 +10197,12 @@
// Set up the async state if needed, and make the texture
// immutable so the async state stays valid. The level info
// is set up lazily when the transfer completes.
- AsyncPixelTransferState* state =
- async_pixel_transfer_manager_->CreatePixelTransferState(texture_ref,
- tex_params);
+ AsyncPixelTransferDelegate* delegate =
+ async_pixel_transfer_manager_->CreatePixelTransferDelegate(texture_ref,
+ tex_params);
texture->SetImmutable(true);
- GetAsyncPixelTransferDelegate()->AsyncTexImage2D(
- state,
+ delegate->AsyncTexImage2D(
tex_params,
mem_params,
base::Bind(&TextureManager::SetLevelInfoFromParams,
@@ -10289,9 +10281,9 @@
width, height, format, type};
AsyncMemoryParams mem_params = {shared_memory, shm_size,
shm_data_offset, shm_data_size};
- AsyncPixelTransferState* state =
- async_pixel_transfer_manager_->GetPixelTransferState(texture_ref);
- if (!state) {
+ AsyncPixelTransferDelegate* delegate =
+ async_pixel_transfer_manager_->GetPixelTransferDelegate(texture_ref);
+ if (!delegate) {
// TODO(epenner): We may want to enforce exclusive use
// of async APIs in which case this should become an error,
// (the texture should have been async defined).
@@ -10303,13 +10295,12 @@
&define_params.internal_format);
// Set up the async state if needed, and make the texture
// immutable so the async state stays valid.
- state = async_pixel_transfer_manager_->CreatePixelTransferState(
+ delegate = async_pixel_transfer_manager_->CreatePixelTransferDelegate(
texture_ref, define_params);
texture->SetImmutable(true);
}
- GetAsyncPixelTransferDelegate()->AsyncTexSubImage2D(
- state, tex_params, mem_params);
+ delegate->AsyncTexSubImage2D(tex_params, mem_params);
return error::kNoError;
}
@@ -10330,15 +10321,15 @@
"glWaitAsyncTexImage2DCHROMIUM", "unknown texture");
return error::kNoError;
}
- AsyncPixelTransferState* state =
- async_pixel_transfer_manager_->GetPixelTransferState(texture_ref);
- if (!state) {
+ AsyncPixelTransferDelegate* delegate =
+ async_pixel_transfer_manager_->GetPixelTransferDelegate(texture_ref);
+ if (!delegate) {
LOCAL_SET_GL_ERROR(
GL_INVALID_OPERATION,
"glWaitAsyncTexImage2DCHROMIUM", "No async transfer started");
return error::kNoError;
}
- GetAsyncPixelTransferDelegate()->WaitForTransferCompletion(state);
+ delegate->WaitForTransferCompletion();
ProcessFinishedAsyncTransfers();
return error::kNoError;
}