Implement sql::Connection::Raze() in terms of sqlite3_backup API.

Wraps up the notion of reseting a database in a way which respects
SQLite locking constraints and doesn't require closing the database.

A similar outcome could be managed using filesystem operations, which
requires coordination between clients of the database to make sure
that no corruption occurs due to incorrect handling of -journal files.
Also, Windows pins files until the last handle closes, making that
approach challenging in some cases.

BUG=none
TEST=none

Review URL: https://chromiumcodereview.appspot.com/9768006

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@131167 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/sql/connection_unittest.cc b/sql/connection_unittest.cc
index 58734ac..96cc25b4 100644
--- a/sql/connection_unittest.cc
+++ b/sql/connection_unittest.cc
@@ -15,7 +15,7 @@
 
   void SetUp() {
     ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
-    ASSERT_TRUE(db_.Open(temp_dir_.path().AppendASCII("SQLConnectionTest.db")));
+    ASSERT_TRUE(db_.Open(db_path()));
   }
 
   void TearDown() {
@@ -24,6 +24,10 @@
 
   sql::Connection& db() { return db_; }
 
+  FilePath db_path() {
+    return temp_dir_.path().AppendASCII("SQLConnectionTest.db");
+  }
+
  private:
   ScopedTempDir temp_dir_;
   sql::Connection db_;
@@ -129,3 +133,131 @@
   EXPECT_FALSE(db().CommitTransaction());
   EXPECT_TRUE(db().BeginTransaction());
 }
+
+// Test that sql::Connection::Raze() results in a database without the
+// tables from the original database.
+TEST_F(SQLConnectionTest, Raze) {
+  const char* kCreateSql = "CREATE TABLE foo (id INTEGER PRIMARY KEY, value)";
+  ASSERT_TRUE(db().Execute(kCreateSql));
+  ASSERT_TRUE(db().Execute("INSERT INTO foo (value) VALUES (12)"));
+
+  {
+    sql::Statement s(db().GetUniqueStatement("PRAGMA page_count"));
+    ASSERT_TRUE(s.Step());
+    EXPECT_EQ(2, s.ColumnInt(0));
+  }
+
+  {
+    sql::Statement s(db().GetUniqueStatement("SELECT * FROM sqlite_master"));
+    ASSERT_TRUE(s.Step());
+    EXPECT_EQ("table", s.ColumnString(0));
+    EXPECT_EQ("foo", s.ColumnString(1));
+    EXPECT_EQ("foo", s.ColumnString(2));
+    EXPECT_EQ(2, s.ColumnInt(3));
+    EXPECT_EQ(kCreateSql, s.ColumnString(4));
+  }
+
+  ASSERT_TRUE(db().Raze());
+
+  {
+    sql::Statement s(db().GetUniqueStatement("PRAGMA page_count"));
+    ASSERT_TRUE(s.Step());
+    EXPECT_EQ(1, s.ColumnInt(0));
+  }
+
+  {
+    sql::Statement s(db().GetUniqueStatement("SELECT * FROM sqlite_master"));
+    ASSERT_FALSE(s.Step());
+  }
+}
+
+// Test that Raze() maintains page_size.
+TEST_F(SQLConnectionTest, RazePageSize) {
+  const int kPageSize = 4096;
+
+  // Make sure that the default size isn't already |kPageSize|.
+  // Scoped to release statement before Close().
+  {
+    sql::Statement s(db().GetUniqueStatement("PRAGMA page_size"));
+    ASSERT_TRUE(s.Step());
+    ASSERT_NE(kPageSize, s.ColumnInt(0));
+  }
+
+  // Re-open the database to allow setting the page size.
+  db().Close();
+  db().set_page_size(kPageSize);
+  ASSERT_TRUE(db().Open(db_path()));
+
+  // page_size should match the indicated value.
+  sql::Statement s(db().GetUniqueStatement("PRAGMA page_size"));
+  ASSERT_TRUE(s.Step());
+  ASSERT_EQ(kPageSize, s.ColumnInt(0));
+
+  // After raze, page_size should still match the indicated value.
+  ASSERT_TRUE(db().Raze());
+  s.Reset();
+  ASSERT_TRUE(s.Step());
+  ASSERT_EQ(kPageSize, s.ColumnInt(0));
+}
+
+// Test that Raze() results are seen in other connections.
+TEST_F(SQLConnectionTest, RazeMultiple) {
+  const char* kCreateSql = "CREATE TABLE foo (id INTEGER PRIMARY KEY, value)";
+  ASSERT_TRUE(db().Execute(kCreateSql));
+
+  sql::Connection other_db;
+  ASSERT_TRUE(other_db.Open(db_path()));
+
+  // Check that the second connection sees the table.
+  const char *kTablesQuery = "SELECT COUNT(*) FROM sqlite_master";
+  sql::Statement s(other_db.GetUniqueStatement(kTablesQuery));
+  ASSERT_TRUE(s.Step());
+  ASSERT_EQ(1, s.ColumnInt(0));
+  ASSERT_FALSE(s.Step());  // Releases the shared lock.
+
+  ASSERT_TRUE(db().Raze());
+
+  // The second connection sees the updated database.
+  s.Reset();
+  ASSERT_TRUE(s.Step());
+  ASSERT_EQ(0, s.ColumnInt(0));
+}
+
+TEST_F(SQLConnectionTest, RazeLocked) {
+  const char* kCreateSql = "CREATE TABLE foo (id INTEGER PRIMARY KEY, value)";
+  ASSERT_TRUE(db().Execute(kCreateSql));
+
+  // Open a transaction and write some data in a second connection.
+  // This will acquire a PENDING or EXCLUSIVE transaction, which will
+  // cause the raze to fail.
+  sql::Connection other_db;
+  ASSERT_TRUE(other_db.Open(db_path()));
+  ASSERT_TRUE(other_db.BeginTransaction());
+  const char* kInsertSql = "INSERT INTO foo VALUES (1, 'data')";
+  ASSERT_TRUE(other_db.Execute(kInsertSql));
+
+  ASSERT_FALSE(db().Raze());
+
+  // Works after COMMIT.
+  ASSERT_TRUE(other_db.CommitTransaction());
+  ASSERT_TRUE(db().Raze());
+
+  // Re-create the database.
+  ASSERT_TRUE(db().Execute(kCreateSql));
+  ASSERT_TRUE(db().Execute(kInsertSql));
+
+  // An unfinished read transaction in the other connection also
+  // blocks raze.
+  const char *kQuery = "SELECT COUNT(*) FROM foo";
+  sql::Statement s(other_db.GetUniqueStatement(kQuery));
+  ASSERT_TRUE(s.Step());
+  ASSERT_FALSE(db().Raze());
+
+  // Complete the statement unlocks the database.
+  ASSERT_FALSE(s.Step());
+  ASSERT_TRUE(db().Raze());
+}
+
+// TODO(shess): Spin up a background thread to hold other_db, to more
+// closely match real life.  That would also allow testing
+// RazeWithTimeout().