Do not attempt to reuse active sockets after a socket pool flush (usually a network change).
Implements this functionality by adding an |id_| field to ClientSocketPoolBaseHelper that is incremented on each Flush().
BUG=45872
Review URL: http://codereview.chromium.org/2647003
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@49076 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/net/socket/client_socket_pool_base_unittest.cc b/net/socket/client_socket_pool_base_unittest.cc
index a694a6f..4b10cdba 100644
--- a/net/socket/client_socket_pool_base_unittest.cc
+++ b/net/socket/client_socket_pool_base_unittest.cc
@@ -310,8 +310,13 @@
virtual void ReleaseSocket(
const std::string& group_name,
- ClientSocket* socket) {
- base_.ReleaseSocket(group_name, socket);
+ ClientSocket* socket,
+ int id) {
+ base_.ReleaseSocket(group_name, socket, id);
+ }
+
+ virtual void Flush() {
+ base_.Flush();
}
virtual void CloseIdleSockets() {
@@ -1660,6 +1665,30 @@
callback.WaitForResult();
}
+TEST_F(ClientSocketPoolBaseTest, DoNotReuseSocketAfterFlush) {
+ CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup);
+ connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob);
+
+ ClientSocketHandle handle;
+ TestCompletionCallback callback;
+ EXPECT_EQ(ERR_IO_PENDING,
+ InitHandle(&handle, "a", kDefaultPriority,
+ &callback, pool_, BoundNetLog()));
+ EXPECT_EQ(OK, callback.WaitForResult());
+ EXPECT_EQ(ClientSocketHandle::UNUSED, handle.reuse_type());
+
+ pool_->Flush();
+
+ handle.Reset();
+ MessageLoop::current()->RunAllPending();
+
+ EXPECT_EQ(ERR_IO_PENDING,
+ InitHandle(&handle, "a", kDefaultPriority,
+ &callback, pool_, BoundNetLog()));
+ EXPECT_EQ(OK, callback.WaitForResult());
+ EXPECT_EQ(ClientSocketHandle::UNUSED, handle.reuse_type());
+}
+
} // namespace
} // namespace net