Move CursorFactoryOzone to ui/base/cursor/
This CL moves cursor_factory_ozone.* to ui/base/cursor/cursor_factory.*
to serve as a superclass for all platform cursor factories.
Bug: 1029142, 1040499
Change-Id: I94370bfe98efd3af4c6596e2de652370d011ea7e
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2188395
Commit-Queue: Henrique Ferreiro <[email protected]>
Reviewed-by: Scott Violet <[email protected]>
Cr-Commit-Position: refs/heads/master@{#771267}
diff --git a/docs/ozone_overview.md b/docs/ozone_overview.md
index a47a6dbf..c04e78a 100644
--- a/docs/ozone_overview.md
+++ b/docs/ozone_overview.md
@@ -56,7 +56,6 @@
access to IPC between the browser & GPU processes. Some platforms need this
to provide additional services in the GPU process such as display
configuration.
-* `CursorFactoryOzone` is used to load & set platform cursors.
* `OverlayManagerOzone` is used to manage overlays.
* `InputController` allows to control input devices such as keyboard, mouse or
touchpad.
@@ -91,7 +90,7 @@
invoke `PlatformWindowDelegate::DispatchEvent` to dispatch each event.
* Write a subclass of `SurfaceFactoryOzone` that handles allocating accelerated
surfaces. I'll call this `SurfaceFactoryOzoneImpl`.
-* Write a subclass of `CursorFactoryOzone` to manage cursors, or use the
+* Write a subclass of `CursorFactory` to manage cursors, or use the
`BitmapCursorFactoryOzone` implementation if only bitmap cursors need to be
supported.
* Write a subclass of `OverlayManagerOzone` or just use `StubOverlayManager` if