Implement the basic OS-level printing mechanics on Mac

Part two of printing implementation on the Mac. This adds a Mac implementation of PrintSettings to get page setup and printer information, basic PDF->context rendering in PrintedDocument, and most of PrintingContext to allow getting print settings (both default and interactive).

Reworks the message flow a bit when asking for print settings on the Mac, since it can only be done from the UI thread. Uses a modal dialog for now, but will later be modified further to allow for a sheet.

BUG=13158
TEST=None; no user-visible effect yet.

Review URL: http://codereview.chromium.org/268036

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@28857 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/printing/printed_document_win.cc b/printing/printed_document_win.cc
new file mode 100644
index 0000000..12d5a1a
--- /dev/null
+++ b/printing/printed_document_win.cc
@@ -0,0 +1,142 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "printing/printed_document.h"
+
+#include "app/win_util.h"
+#include "app/gfx/font.h"
+#include "base/logging.h"
+#include "base/string_util.h"
+#include "printing/page_number.h"
+#include "printing/page_overlays.h"
+#include "printing/printed_pages_source.h"
+#include "printing/printed_page.h"
+#include "printing/units.h"
+#include "skia/ext/platform_device.h"
+
+#if defined(OS_WIN)
+namespace {
+
+void SimpleModifyWorldTransform(HDC context,
+                                int offset_x,
+                                int offset_y,
+                                double shrink_factor) {
+  XFORM xform = { 0 };
+  xform.eDx = static_cast<float>(offset_x);
+  xform.eDy = static_cast<float>(offset_y);
+  xform.eM11 = xform.eM22 = static_cast<float>(1. / shrink_factor);
+  BOOL res = ModifyWorldTransform(context, &xform, MWT_LEFTMULTIPLY);
+  DCHECK_NE(res, 0);
+}
+
+void DrawRect(HDC context, gfx::Rect rect) {
+  Rectangle(context, rect.x(), rect.y(), rect.right(), rect.bottom());
+}
+
+}  // namespace
+#endif  // OS_WIN
+
+namespace printing {
+
+void PrintedDocument::RenderPrintedPage(
+    const PrintedPage& page, gfx::NativeDrawingContext context) const {
+#ifndef NDEBUG
+  {
+    // Make sure the page is from our list.
+    AutoLock lock(lock_);
+    DCHECK(&page == mutable_.pages_.find(page.page_number() - 1)->second.get());
+  }
+#endif
+
+  const printing::PageSetup& page_setup(
+      immutable_.settings_.page_setup_pixels());
+
+  // Save the state to make sure the context this function call does not modify
+  // the device context.
+  int saved_state = SaveDC(context);
+  DCHECK_NE(saved_state, 0);
+  skia::PlatformDevice::InitializeDC(context);
+  {
+    // Save the state (again) to apply the necessary world transformation.
+    int saved_state = SaveDC(context);
+    DCHECK_NE(saved_state, 0);
+
+#if 0
+    // Debug code to visually verify margins (leaks GDI handles).
+    XFORM debug_xform = { 0 };
+    ModifyWorldTransform(context, &debug_xform, MWT_IDENTITY);
+    // Printable area:
+    SelectObject(context, CreatePen(PS_SOLID, 1, RGB(0, 0, 0)));
+    SelectObject(context, CreateSolidBrush(RGB(0x90, 0x90, 0x90)));
+    Rectangle(context,
+              0,
+              0,
+              page_setup.printable_area().width(),
+              page_setup.printable_area().height());
+    // Overlay area:
+    gfx::Rect debug_overlay_area(page_setup.overlay_area());
+    debug_overlay_area.Offset(-page_setup.printable_area().x(),
+                              -page_setup.printable_area().y());
+    SelectObject(context, CreateSolidBrush(RGB(0xb0, 0xb0, 0xb0)));
+    DrawRect(context, debug_overlay_area);
+    // Content area:
+    gfx::Rect debug_content_area(page_setup.content_area());
+    debug_content_area.Offset(-page_setup.printable_area().x(),
+                              -page_setup.printable_area().y());
+    SelectObject(context, CreateSolidBrush(RGB(0xd0, 0xd0, 0xd0)));
+    DrawRect(context, debug_content_area);
+#endif
+
+    // Setup the matrix to translate and scale to the right place. Take in
+    // account the actual shrinking factor.
+    // Note that the printing output is relative to printable area of the page.
+    // That is 0,0 is offset by PHYSICALOFFSETX/Y from the page.
+    SimpleModifyWorldTransform(
+        context,
+        page_setup.content_area().x() - page_setup.printable_area().x(),
+        page_setup.content_area().y() - page_setup.printable_area().y(),
+        mutable_.shrink_factor);
+
+    if (!page.native_metafile()->SafePlayback(context)) {
+      NOTREACHED();
+    }
+
+    BOOL res = RestoreDC(context, saved_state);
+    DCHECK_NE(res, 0);
+  }
+
+  // Print the header and footer.  Offset by printable area offset (see comment
+  // above).
+  SimpleModifyWorldTransform(
+      context,
+      -page_setup.printable_area().x(),
+      -page_setup.printable_area().y(),
+      1);
+  int base_font_size = gfx::Font().height();
+  int new_font_size = ConvertUnit(10,
+                                  immutable_.settings_.desired_dpi,
+                                  immutable_.settings_.dpi());
+  DCHECK_GT(new_font_size, base_font_size);
+  gfx::Font font(gfx::Font().DeriveFont(new_font_size - base_font_size));
+  HGDIOBJ old_font = SelectObject(context, font.hfont());
+  DCHECK(old_font != NULL);
+  // We don't want a white square around the text ever if overflowing.
+  SetBkMode(context, TRANSPARENT);
+  PrintHeaderFooter(context, page, PageOverlays::LEFT, PageOverlays::TOP,
+                    font);
+  PrintHeaderFooter(context, page, PageOverlays::CENTER, PageOverlays::TOP,
+                    font);
+  PrintHeaderFooter(context, page, PageOverlays::RIGHT, PageOverlays::TOP,
+                    font);
+  PrintHeaderFooter(context, page, PageOverlays::LEFT, PageOverlays::BOTTOM,
+                    font);
+  PrintHeaderFooter(context, page, PageOverlays::CENTER, PageOverlays::BOTTOM,
+                    font);
+  PrintHeaderFooter(context, page, PageOverlays::RIGHT, PageOverlays::BOTTOM,
+                    font);
+  int res = RestoreDC(context, saved_state);
+  DCHECK_NE(res, 0);
+}
+
+}  // namespace printing