remove main_render_frame(), use GetMainRenderFrame() instead
CL 93333002 added a main_render_frame() method to RenderFrameImpl,
then about a week later CL 107893003 added a virtual
GetMainRenderFrame() method with the same implementation.
To avoid confusion, we could just use the latter and remove
main_render_frame().
BUG=304341
Review URL: https://codereview.chromium.org/554743009
Cr-Commit-Position: refs/heads/master@{#294562}
diff --git a/content/renderer/render_view_impl.cc b/content/renderer/render_view_impl.cc
index f0865b0d..59c5664f 100644
--- a/content/renderer/render_view_impl.cc
+++ b/content/renderer/render_view_impl.cc
@@ -1966,7 +1966,7 @@
FOR_EACH_OBSERVER(RenderViewObserver, observers_, FocusedNodeChanged(node));
// TODO(dmazzoni): this should be part of RenderFrameObserver.
- main_render_frame()->FocusedNodeChanged(node);
+ GetMainRenderFrame()->FocusedNodeChanged(node);
}
void RenderViewImpl::didUpdateLayout() {
@@ -2463,7 +2463,7 @@
return RenderWidget::Send(message);
}
-RenderFrame* RenderViewImpl::GetMainRenderFrame() {
+RenderFrameImpl* RenderViewImpl::GetMainRenderFrame() {
return main_render_frame_.get();
}
@@ -4038,7 +4038,7 @@
// Never show a disambiguation popup when accessibility is enabled,
// as this interferes with "touch exploration".
AccessibilityMode accessibility_mode =
- main_render_frame()->accessibility_mode();
+ GetMainRenderFrame()->accessibility_mode();
bool matches_accessibility_mode_complete =
(accessibility_mode & AccessibilityModeComplete) ==
AccessibilityModeComplete;