Use pango underline metrics in RenderTextLinux.
Also, changes type of SkiaTextRenderer::SetTextSize() to SkScalar to match the underlying Skia type, which is needed for future RenderTextMac implementation.
BUG=126506, 125664, 105550
TEST=Eyeball underlined text in views_examples' text style example.
Review URL: https://chromiumcodereview.appspot.com/10520017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@141772 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc
index b321364..fcf6d9ee 100644
--- a/ui/gfx/render_text.cc
+++ b/ui/gfx/render_text.cc
@@ -179,9 +179,15 @@
namespace internal {
+// Value of |underline_thickness_| that indicates that underline metrics have
+// not been set explicitly.
+const SkScalar kUnderlineMetricsNotSet = -1.0f;
+
SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas)
: canvas_skia_(canvas->sk_canvas()),
- started_drawing_(false) {
+ started_drawing_(false),
+ underline_thickness_(kUnderlineMetricsNotSet),
+ underline_position_(0.0f) {
DCHECK(canvas_skia_);
paint_.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
paint_.setStyle(SkPaint::kFill_Style);
@@ -221,7 +227,7 @@
paint_.setTypeface(typeface);
}
-void SkiaTextRenderer::SetTextSize(int size) {
+void SkiaTextRenderer::SetTextSize(SkScalar size) {
paint_.setTextSize(size);
}
@@ -252,6 +258,12 @@
paint_.setShader(shader);
}
+void SkiaTextRenderer::SetUnderlineMetrics(SkScalar thickness,
+ SkScalar position) {
+ underline_thickness_ = thickness;
+ underline_position_ = position;
+}
+
void SkiaTextRenderer::DrawPosText(const SkPoint* pos,
const uint16* glyphs,
size_t glyph_count) {
@@ -304,9 +316,13 @@
r.fRight = x + width;
if (style.underline) {
- SkScalar offset = SkScalarMulAdd(text_size, kUnderlineOffset, y);
- r.fTop = offset;
- r.fBottom = offset + height;
+ if (underline_thickness_ == kUnderlineMetricsNotSet) {
+ r.fTop = SkScalarMulAdd(text_size, kUnderlineOffset, y);
+ r.fBottom = r.fTop + height;
+ } else {
+ r.fTop = y + underline_position_;
+ r.fBottom = r.fTop + underline_thickness_;
+ }
canvas_skia_->drawRect(r, paint_);
}
if (style.strike) {