commit | 80f25a0bc72769f096e77e8b576ecb1cc1ff7914 | [log] [tgz] |
---|---|---|
author | Justin Novosad <[email protected]> | Thu Jul 12 23:09:27 2018 |
committer | Commit Bot <[email protected]> | Thu Jul 12 23:09:27 2018 |
tree | 4a78e4184470f9ad1273bb1bad8a65da4fd7dafe | |
parent | 85d1d35e9440fef55cd3b24303ac6a7b61627468 [diff] |
Fix flickering in OffscreenCanvas WebGL The fix prevents compositor frames from being pushed by OffscreenCanvas whenever the push is unwarranted. Spurious pushes cause flickering due to preserveDrawingBuffer=false behaviour. BUG=863085 Change-Id: I24c8b4d27e6a07b41e8e0ae030d1ec626674b8d0 Reviewed-on: https://chromium-review.googlesource.com/1135520 Reviewed-by: Fernando Serboncini <[email protected]> Commit-Queue: Justin Novosad <[email protected]> Cr-Commit-Position: refs/heads/master@{#574768}
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