commit | fb96c8e94109f7c7b975dec14954da4a639e6793 | [log] [tgz] |
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author | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Thu Aug 12 04:10:31 2010 |
committer | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Thu Aug 12 04:10:31 2010 |
tree | 13dbfbdd041aa3bc50e586b0ae633f638e3853c8 | |
parent | 0e9b97e7a7168553edb354712be77dd474306ab7 [diff] |
Fixes glAttachShader to be OpenGL ES 2.0 spec compliant. You're not supposed to be able to attach more than one shader of the same type unlike OpenGL. TEST=unit tests BUG=none Review URL: http://codereview.chromium.org/3107007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55844 0039d316-1c4b-4281-b951-d872f2087c98