[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 1 | // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | // This file implements mock GL Interface for unit testing. It has to mock |
| 6 | // Desktop GL, not GLES2 as it is used to test the service side code. |
| 7 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 8 | #ifndef APP_GFX_GL_GL_MOCK_H_ |
| 9 | #define APP_GFX_GL_GL_MOCK_H_ |
[email protected] | 32b76ef | 2010-07-26 23:08:24 | [diff] [blame] | 10 | #pragma once |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 11 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 12 | #include "app/gfx/gl/gl_interface.h" |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 13 | #include "testing/gmock/include/gmock/gmock.h" |
| 14 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 15 | namespace gfx { |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 16 | |
| 17 | class MockGLInterface : public GLInterface { |
| 18 | public: |
[email protected] | a36c7b41 | 2010-10-14 21:17:06 | [diff] [blame] | 19 | MockGLInterface(); |
| 20 | virtual ~MockGLInterface(); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 21 | |
| 22 | MOCK_METHOD1(ActiveTexture, void(GLenum texture)); |
| 23 | |
| 24 | MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); |
| 25 | |
| 26 | MOCK_METHOD3(BindAttribLocation, void( |
| 27 | GLuint program, GLuint index, const char* name)); |
| 28 | |
| 29 | MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); |
| 30 | |
| 31 | MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); |
| 32 | |
| 33 | MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); |
| 34 | |
| 35 | MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); |
| 36 | |
| 37 | MOCK_METHOD4(BlendColor, void( |
| 38 | GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); |
| 39 | |
| 40 | MOCK_METHOD1(BlendEquation, void(GLenum mode)); |
| 41 | |
| 42 | MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); |
| 43 | |
| 44 | MOCK_METHOD2(BlendFunc, void(GLenum sfactor, GLenum dfactor)); |
| 45 | |
| 46 | MOCK_METHOD4(BlendFuncSeparate, void( |
| 47 | GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)); |
| 48 | |
[email protected] | 34ff8b0c | 2010-10-01 20:06:02 | [diff] [blame] | 49 | MOCK_METHOD10(BlitFramebufferANGLE, void( |
| 50 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
| 51 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 52 | GLbitfield mask, GLenum filter)); |
| 53 | |
[email protected] | ce2d412 | 2010-08-09 20:45:07 | [diff] [blame] | 54 | MOCK_METHOD10(BlitFramebufferEXT, void( |
| 55 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
| 56 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 57 | GLbitfield mask, GLenum filter)); |
| 58 | |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 59 | MOCK_METHOD4(BufferData, void( |
| 60 | GLenum target, GLsizeiptr size, const void* data, GLenum usage)); |
| 61 | |
| 62 | MOCK_METHOD4(BufferSubData, void( |
| 63 | GLenum target, GLintptr offset, GLsizeiptr size, const void* data)); |
| 64 | |
| 65 | MOCK_METHOD1(CheckFramebufferStatusEXT, GLenum(GLenum target)); |
| 66 | |
| 67 | MOCK_METHOD1(Clear, void(GLbitfield mask)); |
| 68 | |
| 69 | MOCK_METHOD4(ClearColor, void( |
| 70 | GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); |
| 71 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 72 | MOCK_METHOD1(ClearDepth, void(GLclampd depth)); |
| 73 | |
| 74 | MOCK_METHOD1(ClearDepthf, void(GLclampf depth)); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 75 | |
| 76 | MOCK_METHOD1(ClearStencil, void(GLint s)); |
| 77 | |
| 78 | MOCK_METHOD4(ColorMask, void( |
| 79 | GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)); |
| 80 | |
| 81 | MOCK_METHOD1(CompileShader, void(GLuint shader)); |
| 82 | |
| 83 | MOCK_METHOD8(CompressedTexImage2D, void( |
| 84 | GLenum target, GLint level, GLenum internalformat, GLsizei width, |
| 85 | GLsizei height, GLint border, GLsizei imageSize, const void* data)); |
| 86 | |
| 87 | MOCK_METHOD9(CompressedTexSubImage2D, void( |
| 88 | GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
| 89 | GLsizei height, GLenum format, GLsizei imageSize, const void* data)); |
| 90 | |
| 91 | MOCK_METHOD8(CopyTexImage2D, void( |
| 92 | GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, |
| 93 | GLsizei width, GLsizei height, GLint border)); |
| 94 | |
| 95 | MOCK_METHOD8(CopyTexSubImage2D, void( |
| 96 | GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 97 | GLint x, GLint y, GLsizei width, GLsizei height)); |
| 98 | |
| 99 | MOCK_METHOD0(CreateProgram, GLuint()); |
| 100 | |
| 101 | MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
| 102 | |
| 103 | MOCK_METHOD1(CullFace, void(GLenum mode)); |
| 104 | |
| 105 | MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); |
| 106 | |
| 107 | MOCK_METHOD2(DeleteFramebuffersEXT, |
| 108 | void(GLsizei n, const GLuint* framebuffers)); |
| 109 | |
| 110 | MOCK_METHOD1(DeleteProgram, void(GLuint program)); |
| 111 | |
| 112 | MOCK_METHOD2(DeleteRenderbuffersEXT, void( |
| 113 | GLsizei n, const GLuint* renderbuffers)); |
| 114 | |
| 115 | MOCK_METHOD1(DeleteShader, void(GLuint shader)); |
| 116 | |
| 117 | MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); |
| 118 | |
| 119 | MOCK_METHOD1(DepthFunc, void(GLenum func)); |
| 120 | |
| 121 | MOCK_METHOD1(DepthMask, void(GLboolean flag)); |
| 122 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 123 | MOCK_METHOD2(DepthRange, void(GLclampd zNear, GLclampd zFar)); |
| 124 | |
| 125 | MOCK_METHOD2(DepthRangef, void(GLclampf zNear, GLclampf zFar)); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 126 | |
| 127 | MOCK_METHOD2(DetachShader, void(GLuint program, GLuint shader)); |
| 128 | |
| 129 | MOCK_METHOD1(Disable, void(GLenum cap)); |
| 130 | |
| 131 | MOCK_METHOD1(DisableVertexAttribArray, void(GLuint index)); |
| 132 | |
| 133 | MOCK_METHOD3(DrawArrays, void(GLenum mode, GLint first, GLsizei count)); |
| 134 | |
| 135 | MOCK_METHOD4(DrawElements, void( |
| 136 | GLenum mode, GLsizei count, GLenum type, const void* indices)); |
| 137 | |
| 138 | MOCK_METHOD1(Enable, void(GLenum cap)); |
| 139 | |
| 140 | MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); |
| 141 | |
| 142 | MOCK_METHOD0(Finish, void()); |
| 143 | |
| 144 | MOCK_METHOD0(Flush, void()); |
| 145 | |
| 146 | MOCK_METHOD4(FramebufferRenderbufferEXT, void( |
| 147 | GLenum target, GLenum attachment, GLenum renderbuffertarget, |
| 148 | GLuint renderbuffer)); |
| 149 | |
| 150 | MOCK_METHOD5(FramebufferTexture2DEXT, void( |
| 151 | GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
| 152 | GLint level)); |
| 153 | |
| 154 | MOCK_METHOD1(FrontFace, void(GLenum mode)); |
| 155 | |
| 156 | MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); |
| 157 | |
| 158 | MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); |
| 159 | |
| 160 | MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); |
| 161 | |
| 162 | MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); |
| 163 | |
| 164 | MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); |
| 165 | |
| 166 | MOCK_METHOD7(GetActiveAttrib, void( |
| 167 | GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, |
| 168 | GLint* size, GLenum* type, char* name)); |
| 169 | |
| 170 | MOCK_METHOD7(GetActiveUniform, void( |
| 171 | GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, |
| 172 | GLint* size, GLenum* type, char* name)); |
| 173 | |
| 174 | MOCK_METHOD4(GetAttachedShaders, void( |
| 175 | GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)); |
| 176 | |
| 177 | MOCK_METHOD2(GetAttribLocation, GLint(GLuint program, const char* name)); |
| 178 | |
| 179 | MOCK_METHOD2(GetBooleanv, void(GLenum pname, GLboolean* params)); |
| 180 | |
| 181 | MOCK_METHOD3(GetBufferParameteriv, void( |
| 182 | GLenum target, GLenum pname, GLint* params)); |
| 183 | |
| 184 | MOCK_METHOD0(GetError, GLenum()); |
| 185 | |
| 186 | MOCK_METHOD2(GetFloatv, void(GLenum pname, GLfloat* params)); |
| 187 | |
| 188 | MOCK_METHOD4(GetFramebufferAttachmentParameterivEXT, void( |
| 189 | GLenum target, GLenum attachment, GLenum pname, GLint* params)); |
| 190 | |
| 191 | MOCK_METHOD2(GetIntegerv, void(GLenum pname, GLint* params)); |
| 192 | |
| 193 | MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); |
| 194 | |
| 195 | MOCK_METHOD4(GetProgramInfoLog, void( |
| 196 | GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); |
| 197 | |
| 198 | MOCK_METHOD3(GetRenderbufferParameterivEXT, void( |
| 199 | GLenum target, GLenum pname, GLint* params)); |
| 200 | |
| 201 | MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); |
| 202 | |
| 203 | MOCK_METHOD4(GetShaderInfoLog, void( |
| 204 | GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); |
| 205 | |
| 206 | MOCK_METHOD4(GetShaderPrecisionFormat, void( |
| 207 | GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)); |
| 208 | |
| 209 | MOCK_METHOD4(GetShaderSource, void( |
| 210 | GLuint shader, GLsizei bufsize, GLsizei* length, char* source)); |
| 211 | |
| 212 | MOCK_METHOD1(GetString, const GLubyte*(GLenum name)); |
| 213 | |
| 214 | MOCK_METHOD3(GetTexParameterfv, void( |
| 215 | GLenum target, GLenum pname, GLfloat* params)); |
| 216 | |
| 217 | MOCK_METHOD3(GetTexParameteriv, void( |
| 218 | GLenum target, GLenum pname, GLint* params)); |
| 219 | |
| 220 | MOCK_METHOD3(GetUniformfv, |
| 221 | void(GLuint program, GLint location, GLfloat* params)); |
| 222 | |
| 223 | MOCK_METHOD3(GetUniformiv, |
| 224 | void(GLuint program, GLint location, GLint* params)); |
| 225 | |
| 226 | MOCK_METHOD2(GetUniformLocation, GLint(GLuint program, const char* name)); |
| 227 | |
| 228 | MOCK_METHOD3(GetVertexAttribfv, void( |
| 229 | GLuint index, GLenum pname, GLfloat* params)); |
| 230 | |
| 231 | MOCK_METHOD3(GetVertexAttribiv, |
| 232 | void(GLuint index, GLenum pname, GLint* params)); |
| 233 | |
| 234 | MOCK_METHOD3(GetVertexAttribPointerv, void( |
| 235 | GLuint index, GLenum pname, void** pointer)); |
| 236 | |
| 237 | MOCK_METHOD2(Hint, void(GLenum target, GLenum mode)); |
| 238 | |
| 239 | MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); |
| 240 | |
| 241 | MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
| 242 | |
[email protected] | 0f000f3 | 2010-08-10 17:59:09 | [diff] [blame] | 243 | MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 244 | |
| 245 | MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
| 246 | |
[email protected] | 0f000f3 | 2010-08-10 17:59:09 | [diff] [blame] | 247 | MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 248 | |
| 249 | MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); |
| 250 | |
| 251 | MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); |
| 252 | |
| 253 | MOCK_METHOD1(LineWidth, void(GLfloat width)); |
| 254 | |
| 255 | MOCK_METHOD1(LinkProgram, void(GLuint program)); |
| 256 | |
| 257 | MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); |
| 258 | |
| 259 | MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); |
| 260 | |
| 261 | MOCK_METHOD7(ReadPixels, void( |
| 262 | GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, |
| 263 | GLenum type, void* pixels)); |
| 264 | |
[email protected] | b273e43 | 2010-04-12 17:23:58 | [diff] [blame] | 265 | MOCK_METHOD0(ReleaseShaderCompiler, void()); |
| 266 | |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 267 | MOCK_METHOD4(RenderbufferStorageEXT, void( |
| 268 | GLenum target, GLenum internalformat, GLsizei width, GLsizei height)); |
| 269 | |
[email protected] | 34ff8b0c | 2010-10-01 20:06:02 | [diff] [blame] | 270 | MOCK_METHOD5(RenderbufferStorageMultisampleANGLE, void( |
| 271 | GLenum target, GLsizei samples, GLenum internalformat, |
| 272 | GLsizei width, GLsizei height)); |
| 273 | |
[email protected] | ce2d412 | 2010-08-09 20:45:07 | [diff] [blame] | 274 | MOCK_METHOD5(RenderbufferStorageMultisampleEXT, void( |
| 275 | GLenum target, GLsizei samples, GLenum internalformat, |
| 276 | GLsizei width, GLsizei height)); |
| 277 | |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 278 | MOCK_METHOD2(SampleCoverage, void(GLclampf value, GLboolean invert)); |
| 279 | |
| 280 | MOCK_METHOD4(Scissor, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 281 | |
[email protected] | b273e43 | 2010-04-12 17:23:58 | [diff] [blame] | 282 | MOCK_METHOD5(ShaderBinary, void( |
| 283 | GLsizei n, const GLuint* shaders, GLenum binaryformat, |
| 284 | const void* binary, GLsizei length)); |
| 285 | |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 286 | MOCK_METHOD4(ShaderSource, void( |
| 287 | GLuint shader, GLsizei count, const char** str, const GLint* length)); |
| 288 | |
| 289 | MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); |
| 290 | |
| 291 | MOCK_METHOD4(StencilFuncSeparate, void( |
| 292 | GLenum face, GLenum func, GLint ref, GLuint mask)); |
| 293 | |
| 294 | MOCK_METHOD1(StencilMask, void(GLuint mask)); |
| 295 | |
| 296 | MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); |
| 297 | |
| 298 | MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); |
| 299 | |
| 300 | MOCK_METHOD4(StencilOpSeparate, void( |
| 301 | GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); |
| 302 | |
| 303 | MOCK_METHOD9(TexImage2D, void( |
| 304 | GLenum target, GLint level, GLint internalformat, GLsizei width, |
| 305 | GLsizei height, GLint border, GLenum format, GLenum type, |
| 306 | const void* pixels)); |
| 307 | |
| 308 | MOCK_METHOD3(TexParameterf, void(GLenum target, GLenum pname, GLfloat param)); |
| 309 | |
| 310 | MOCK_METHOD3(TexParameterfv, void( |
| 311 | GLenum target, GLenum pname, const GLfloat* params)); |
| 312 | |
| 313 | MOCK_METHOD3(TexParameteri, void(GLenum target, GLenum pname, GLint param)); |
| 314 | |
| 315 | MOCK_METHOD3(TexParameteriv, void( |
| 316 | GLenum target, GLenum pname, const GLint* params)); |
| 317 | |
| 318 | MOCK_METHOD9(TexSubImage2D, void( |
| 319 | GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
| 320 | GLsizei height, GLenum format, GLenum type, const void* pixels)); |
| 321 | |
| 322 | MOCK_METHOD2(Uniform1f, void(GLint location, GLfloat x)); |
| 323 | |
| 324 | MOCK_METHOD3(Uniform1fv, |
| 325 | void(GLint location, GLsizei count, const GLfloat* v)); |
| 326 | |
| 327 | MOCK_METHOD2(Uniform1i, void(GLint location, GLint x)); |
| 328 | |
| 329 | MOCK_METHOD3(Uniform1iv, void(GLint location, GLsizei count, const GLint* v)); |
| 330 | |
| 331 | MOCK_METHOD3(Uniform2f, void(GLint location, GLfloat x, GLfloat y)); |
| 332 | |
| 333 | MOCK_METHOD3(Uniform2fv, |
| 334 | void(GLint location, GLsizei count, const GLfloat* v)); |
| 335 | |
| 336 | MOCK_METHOD3(Uniform2i, void(GLint location, GLint x, GLint y)); |
| 337 | |
| 338 | MOCK_METHOD3(Uniform2iv, void(GLint location, GLsizei count, const GLint* v)); |
| 339 | |
| 340 | MOCK_METHOD4(Uniform3f, |
| 341 | void(GLint location, GLfloat x, GLfloat y, GLfloat z)); |
| 342 | |
| 343 | MOCK_METHOD3(Uniform3fv, |
| 344 | void(GLint location, GLsizei count, const GLfloat* v)); |
| 345 | |
| 346 | MOCK_METHOD4(Uniform3i, void(GLint location, GLint x, GLint y, GLint z)); |
| 347 | |
| 348 | MOCK_METHOD3(Uniform3iv, void(GLint location, GLsizei count, const GLint* v)); |
| 349 | |
| 350 | MOCK_METHOD5(Uniform4f, void( |
| 351 | GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); |
| 352 | |
| 353 | MOCK_METHOD3(Uniform4fv, |
| 354 | void(GLint location, GLsizei count, const GLfloat* v)); |
| 355 | |
| 356 | MOCK_METHOD5(Uniform4i, |
| 357 | void(GLint location, GLint x, GLint y, GLint z, GLint w)); |
| 358 | |
| 359 | MOCK_METHOD3(Uniform4iv, void(GLint location, GLsizei count, const GLint* v)); |
| 360 | |
| 361 | MOCK_METHOD4(UniformMatrix2fv, void( |
| 362 | GLint location, GLsizei count, GLboolean transpose, |
| 363 | const GLfloat* value)); |
| 364 | |
| 365 | MOCK_METHOD4(UniformMatrix3fv, void( |
| 366 | GLint location, GLsizei count, GLboolean transpose, |
| 367 | const GLfloat* value)); |
| 368 | |
| 369 | MOCK_METHOD4(UniformMatrix4fv, void( |
| 370 | GLint location, GLsizei count, GLboolean transpose, |
| 371 | const GLfloat* value)); |
| 372 | |
| 373 | MOCK_METHOD1(UseProgram, void(GLuint program)); |
| 374 | |
| 375 | MOCK_METHOD1(ValidateProgram, void(GLuint program)); |
| 376 | |
| 377 | MOCK_METHOD2(VertexAttrib1f, void(GLuint indx, GLfloat x)); |
| 378 | |
| 379 | MOCK_METHOD2(VertexAttrib1fv, void(GLuint indx, const GLfloat* values)); |
| 380 | |
| 381 | MOCK_METHOD3(VertexAttrib2f, void(GLuint indx, GLfloat x, GLfloat y)); |
| 382 | |
| 383 | MOCK_METHOD2(VertexAttrib2fv, void(GLuint indx, const GLfloat* values)); |
| 384 | |
| 385 | MOCK_METHOD4(VertexAttrib3f, |
| 386 | void(GLuint indx, GLfloat x, GLfloat y, GLfloat z)); |
| 387 | |
| 388 | MOCK_METHOD2(VertexAttrib3fv, void(GLuint indx, const GLfloat* values)); |
| 389 | |
| 390 | MOCK_METHOD5(VertexAttrib4f, void( |
| 391 | GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); |
| 392 | |
| 393 | MOCK_METHOD2(VertexAttrib4fv, void(GLuint indx, const GLfloat* values)); |
| 394 | |
| 395 | MOCK_METHOD6(VertexAttribPointer, void( |
| 396 | GLuint indx, GLint size, GLenum type, GLboolean normalized, |
| 397 | GLsizei stride, const void* ptr)); |
| 398 | |
| 399 | MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 400 | |
| 401 | MOCK_METHOD0(SwapBuffers, void()); |
[email protected] | 29a9eb5 | 2010-04-13 09:04:23 | [diff] [blame] | 402 | |
| 403 | MOCK_METHOD4(GetMaxValueInBuffer, GLuint( |
| 404 | GLuint buffer_id, GLsizei count, GLenum type, GLuint offset)); |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 405 | }; |
| 406 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 407 | } // namespace gfx |
[email protected] | 69d80ae | 2009-12-23 08:57:42 | [diff] [blame] | 408 | |
[email protected] | b9363b2 | 2010-06-09 22:06:15 | [diff] [blame] | 409 | #endif // APP_GFX_GL_GL_MOCK_H_ |