1. 3916c97e Reorangizing the GLES2 code to handle shared by [email protected] · 15 years ago
  2. 1aef9813 Add 3D support for the Mac on Leopard (OS X 10.5) and earlier. This CL uses by [email protected] · 15 years ago
  3. 2041cf34 Pulled out Callback code into base/callback.h. This is the first step towards redoing the Callback interfaces. by [email protected] · 15 years ago
  4. 6098b71 Fixed GPU unit tests on Mac OS X. by [email protected] · 15 years ago
  5. 43f28f83 [GPU] Get GPU process running on the mac by [email protected] · 15 years ago
  6. f7a64ee Renamed ParseError -> Error, parse_error -> error, kParseNoError -> kNoError, commandBufferEntries -> commandBufferSize. by [email protected] · 15 years ago
  7. eb54a56 Call xglMakeCurrent for each command buffer to allow for multiple GL contexts. by [email protected] · 15 years ago
  8. be4f188 linux: implement gpu plugin by [email protected] · 15 years ago
  9. 7706e5e Revert 35509 - linux: implement gpu plugin by [email protected] · 15 years ago
  10. 4049046 linux: implement gpu plugin by [email protected] · 15 years ago
  11. 8a837bb A bunch of unit tests for GLES2 by [email protected] · 15 years ago
  12. 1bee398 Added chromium source file preamble. TEST=none BUG=none by [email protected] · 15 years ago
  13. a7a27ace Added CommandBufferProxy, CommandBufferStub. Replaced NPAPI with IPC for synchronous messages. WebPluginDelegateImpl can instantiate a command buffer. Removed remaining dependencies on NPAPI. by [email protected] · 15 years ago
  14. c3d7d60 First batch of GCC fixes for GPU code. by [email protected] · 15 years ago
  15. b9849abf Merged in recent changes to command buffer code. TEST=none BUG=none by [email protected] · 16 years ago
  16. 96449d2c Landing the GPU process and command buffer code again, this time with a DEPS file with the necessary include rules. by [email protected] · 16 years ago
  17. a7150972 Reverting the rest of 32952 TEST=none BUG=none by [email protected] · 16 years ago
  18. 97632e2 Branched gpu process and command buffer code into Chrome tree. Fixed up paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently. by [email protected] · 16 years ago