Standardize usage of virtual/override/final in remoting/
This patch was automatically generated by applying clang fixit hints
generated by the plugin to the source tree.
BUG=417463
[email protected]
Review URL: https://codereview.chromium.org/667123002
Cr-Commit-Position: refs/heads/master@{#300472}
diff --git a/remoting/protocol/client_event_dispatcher.h b/remoting/protocol/client_event_dispatcher.h
index 35c8ddd..ca61740 100644
--- a/remoting/protocol/client_event_dispatcher.h
+++ b/remoting/protocol/client_event_dispatcher.h
@@ -18,16 +18,16 @@
class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub {
public:
ClientEventDispatcher();
- virtual ~ClientEventDispatcher();
+ ~ClientEventDispatcher() override;
// InputStub implementation.
- virtual void InjectKeyEvent(const KeyEvent& event) override;
- virtual void InjectTextEvent(const TextEvent& event) override;
- virtual void InjectMouseEvent(const MouseEvent& event) override;
+ void InjectKeyEvent(const KeyEvent& event) override;
+ void InjectTextEvent(const TextEvent& event) override;
+ void InjectMouseEvent(const MouseEvent& event) override;
protected:
// ChannelDispatcherBase overrides.
- virtual void OnInitialized() override;
+ void OnInitialized() override;
private:
BufferedSocketWriter writer_;