commit | 658f03f18b7bb5f475e8536d4689e153549e5ac9 | [log] [tgz] |
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author | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Mon Jun 17 18:28:09 2013 |
committer | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Mon Jun 17 18:28:09 2013 |
tree | 39f9f4117ac60ad7f7f7737215d1491bab994ffb | |
parent | eacc2f41a8b08d2dea319e88759b3d27e22a1cf1 [diff] |
Delete usage and support for EGL_ANGLE_software_display extension. We aren't using it anymore. It used to be used to switch to SwitchShader but the new version of SwiftShader exposes a EGL / GLES2 interface without ANGLE in between. [email protected], [email protected] Review URL: https://codereview.chromium.org/17110007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@206759 0039d316-1c4b-4281-b951-d872f2087c98