Hook up ANGLE with CityHash.

This enables name hashing for shaders behind a commandline switch --enable-shader-name-hashing.

Also, this CL does not implement the post processing of compile/link error logs.

BUG=160369
TEST=webgl conformance tests, webgl demos
Review URL: https://codereview.chromium.org/11363182

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@167422 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/gpu/DEPS b/gpu/DEPS
index c989f54..42fcce5 100644
--- a/gpu/DEPS
+++ b/gpu/DEPS
@@ -2,6 +2,7 @@
   "+native_client/src/include",
   "+third_party/angle",
   "+third_party/amd",
+  "+third_party/smhasher",
   "+../../gpu_export.h",
   "+../command_buffer",
   "+../client",