Fix some infobar drawing glitches:
* Glass mode popups used the wrong separator color, making the arrow look weird
* The stroke/fill were not being drawn quite correctly due to some subtle AA-related issues
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/6875017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81846 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/chrome/browser/ui/views/infobars/infobar.h b/chrome/browser/ui/views/infobars/infobar.h
index 6f1769a..ed9250e 100644
--- a/chrome/browser/ui/views/infobars/infobar.h
+++ b/chrome/browser/ui/views/infobars/infobar.h
@@ -60,9 +60,7 @@
// out) as we animate open and closed.
int OffsetY(const gfx::Size& prefsize) const;
- // Passthrough to the container function of the same name.
- bool DrawInfoBarArrows(int* x) const;
-
+ const InfoBarContainer* container() const { return container_; }
ui::SlideAnimation* animation() { return animation_.get(); }
const ui::SlideAnimation* animation() const { return animation_.get(); }
int bar_height() const { return bar_height_; }