cc: Avoid power of two textures.

After rounding up to 64, it becomes more likely to hit
power-of-two textures which are also bad for IMG. So, this
avoids powers-of-two for IMG, through a fast-path extension.

BUG=175319

No try, since it only failed win_rel full-screen tests, but
this only has any effect on Android Imagination devices.
NOTRY=true

Review URL: https://chromiumcodereview.appspot.com/12217102

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@182087 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/cc/layer_tree_impl.cc b/cc/layer_tree_impl.cc
index 38a40f31..832ecaa 100644
--- a/cc/layer_tree_impl.cc
+++ b/cc/layer_tree_impl.cc
@@ -354,6 +354,10 @@
   return layer_tree_host_impl_->settings();
 }
 
+const RendererCapabilities& LayerTreeImpl::rendererCapabilities() const {
+  return layer_tree_host_impl_->rendererCapabilities();
+}
+
 OutputSurface* LayerTreeImpl::output_surface() const {
   return layer_tree_host_impl_->outputSurface();
 }