Remove unused variable OcclusionTracker::prevent_occlusion.
It has been replaced by RenderSurface::nearest_occlusion_immune_ancestor.
Review URL: https://codereview.chromium.org/74923004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@235843 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
index 7f7d45a7..6f267cc 100644
--- a/cc/trees/layer_tree_host_impl.cc
+++ b/cc/trees/layer_tree_host_impl.cc
@@ -749,7 +749,6 @@
const DrawMode draw_mode = GetDrawMode(output_surface_.get());
- const bool prevent_occlusion = false;
LayerIteratorType end =
LayerIteratorType::End(frame->render_surface_layer_list);
for (LayerIteratorType it =
@@ -761,7 +760,7 @@
RenderPass* target_render_pass =
frame->render_passes_by_id[target_render_pass_id];
- occlusion_tracker.EnterLayer(it, prevent_occlusion);
+ occlusion_tracker.EnterLayer(it);
AppendQuadsData append_quads_data(target_render_pass_id);