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[email protected]a796bcec2010-03-22 17:17:261// Copyright (c) 2010 The Chromium Authors. All rights reserved.
[email protected]ff579d42009-06-24 15:47:022// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
[email protected]d80a4322009-08-14 07:07:494//
5// A ClientSocketPoolBase is used to restrict the number of sockets open at
6// a time. It also maintains a list of idle persistent sockets for reuse.
7// Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle
8// the core logic of (1) restricting the number of active (connected or
9// connecting) sockets per "group" (generally speaking, the hostname), (2)
10// maintaining a per-group list of idle, persistent sockets for reuse, and (3)
11// limiting the total number of active sockets in the system.
12//
13// ClientSocketPoolBase abstracts socket connection details behind ConnectJob,
14// ConnectJobFactory, and SocketParams. When a socket "slot" becomes available,
15// the ClientSocketPoolBase will ask the ConnectJobFactory to create a
16// ConnectJob with a SocketParams. Subclasses of ClientSocketPool should
17// implement their socket specific connection by subclassing ConnectJob and
18// implementing ConnectJob::ConnectInternal(). They can control the parameters
19// passed to each new ConnectJob instance via their ConnectJobFactory subclass
20// and templated SocketParams parameter.
21//
[email protected]ff579d42009-06-24 15:47:0222#ifndef NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_
23#define NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_
[email protected]32b76ef2010-07-26 23:08:2424#pragma once
[email protected]ff579d42009-06-24 15:47:0225
26#include <deque>
27#include <map>
[email protected]5fc08e32009-07-15 17:09:5728#include <set>
[email protected]ff579d42009-06-24 15:47:0229#include <string>
30
31#include "base/basictypes.h"
[email protected]100d5fb92009-12-21 21:08:3532#include "base/ref_counted.h"
[email protected]ff579d42009-06-24 15:47:0233#include "base/scoped_ptr.h"
[email protected]6b624c62010-03-14 08:37:3234#include "base/task.h"
[email protected]ff579d42009-06-24 15:47:0235#include "base/time.h"
36#include "base/timer.h"
37#include "net/base/address_list.h"
38#include "net/base/completion_callback.h"
[email protected]ff579d42009-06-24 15:47:0239#include "net/base/load_states.h"
[email protected]d80a4322009-08-14 07:07:4940#include "net/base/net_errors.h"
[email protected]9e743cd2010-03-16 07:03:5341#include "net/base/net_log.h"
[email protected]a554a8262010-05-20 00:13:5242#include "net/base/network_change_notifier.h"
[email protected]ac790b42009-12-02 04:31:3143#include "net/base/request_priority.h"
[email protected]2ab05b52009-07-01 23:57:5844#include "net/socket/client_socket.h"
[email protected]ff579d42009-06-24 15:47:0245#include "net/socket/client_socket_pool.h"
46
47namespace net {
48
[email protected]ff579d42009-06-24 15:47:0249class ClientSocketHandle;
[email protected]ff579d42009-06-24 15:47:0250
51// ConnectJob provides an abstract interface for "connecting" a socket.
52// The connection may involve host resolution, tcp connection, ssl connection,
53// etc.
54class ConnectJob {
55 public:
[email protected]ab838892009-06-30 18:49:0556 class Delegate {
57 public:
58 Delegate() {}
59 virtual ~Delegate() {}
60
[email protected]2ab05b52009-07-01 23:57:5861 // Alerts the delegate that the connection completed.
62 virtual void OnConnectJobComplete(int result, ConnectJob* job) = 0;
[email protected]ab838892009-06-30 18:49:0563
64 private:
65 DISALLOW_COPY_AND_ASSIGN(Delegate);
66 };
67
[email protected]974ebd62009-08-03 23:14:3468 // A |timeout_duration| of 0 corresponds to no timeout.
[email protected]2ab05b52009-07-01 23:57:5869 ConnectJob(const std::string& group_name,
[email protected]974ebd62009-08-03 23:14:3470 base::TimeDelta timeout_duration,
[email protected]fd7b7c92009-08-20 19:38:3071 Delegate* delegate,
[email protected]9e743cd2010-03-16 07:03:5372 const BoundNetLog& net_log);
[email protected]2ab05b52009-07-01 23:57:5873 virtual ~ConnectJob();
[email protected]ff579d42009-06-24 15:47:0274
[email protected]2ab05b52009-07-01 23:57:5875 // Accessors
76 const std::string& group_name() const { return group_name_; }
[email protected]9e743cd2010-03-16 07:03:5377 const BoundNetLog& net_log() { return net_log_; }
[email protected]2ab05b52009-07-01 23:57:5878
[email protected]8e12ae02009-07-02 16:15:0479 // Releases |socket_| to the client. On connection error, this should return
80 // NULL.
[email protected]2ab05b52009-07-01 23:57:5881 ClientSocket* ReleaseSocket() { return socket_.release(); }
[email protected]ab838892009-06-30 18:49:0582
[email protected]ff579d42009-06-24 15:47:0283 // Begins connecting the socket. Returns OK on success, ERR_IO_PENDING if it
84 // cannot complete synchronously without blocking, or another net error code
[email protected]2ab05b52009-07-01 23:57:5885 // on error. In asynchronous completion, the ConnectJob will notify
86 // |delegate_| via OnConnectJobComplete. In both asynchronous and synchronous
87 // completion, ReleaseSocket() can be called to acquire the connected socket
88 // if it succeeded.
[email protected]974ebd62009-08-03 23:14:3489 int Connect();
[email protected]ff579d42009-06-24 15:47:0290
[email protected]46451352009-09-01 14:54:2191 virtual LoadState GetLoadState() const = 0;
[email protected]fd7b7c92009-08-20 19:38:3092
[email protected]e60e47a2010-07-14 03:37:1893 // If Connect returns an error (or OnConnectJobComplete reports an error
94 // result) this method will be called, allowing the pool to add
95 // additional error state to the ClientSocketHandle (post late-binding).
96 virtual void GetAdditionalErrorState(ClientSocketHandle* handle) {}
97
[email protected]0496f9a32010-09-30 16:08:0798 const BoundNetLog& net_log() const { return net_log_; }
99
[email protected]ab838892009-06-30 18:49:05100 protected:
[email protected]06650c52010-06-03 00:49:17101 void set_socket(ClientSocket* socket);
[email protected]2ab05b52009-07-01 23:57:58102 ClientSocket* socket() { return socket_.get(); }
[email protected]fd7b7c92009-08-20 19:38:30103 void NotifyDelegateOfCompletion(int rv);
[email protected]a796bcec2010-03-22 17:17:26104 void ResetTimer(base::TimeDelta remainingTime);
[email protected]ab838892009-06-30 18:49:05105
[email protected]ff579d42009-06-24 15:47:02106 private:
[email protected]974ebd62009-08-03 23:14:34107 virtual int ConnectInternal() = 0;
108
[email protected]06650c52010-06-03 00:49:17109 void LogConnectStart();
110 void LogConnectCompletion(int net_error);
111
[email protected]974ebd62009-08-03 23:14:34112 // Alerts the delegate that the ConnectJob has timed out.
113 void OnTimeout();
114
[email protected]2ab05b52009-07-01 23:57:58115 const std::string group_name_;
[email protected]974ebd62009-08-03 23:14:34116 const base::TimeDelta timeout_duration_;
117 // Timer to abort jobs that take too long.
118 base::OneShotTimer<ConnectJob> timer_;
119 Delegate* delegate_;
[email protected]2ab05b52009-07-01 23:57:58120 scoped_ptr<ClientSocket> socket_;
[email protected]9e743cd2010-03-16 07:03:53121 BoundNetLog net_log_;
[email protected]a2006ece2010-04-23 16:44:02122 // A ConnectJob is idle until Connect() has been called.
123 bool idle_;
[email protected]ab838892009-06-30 18:49:05124
[email protected]ff579d42009-06-24 15:47:02125 DISALLOW_COPY_AND_ASSIGN(ConnectJob);
126};
127
[email protected]d80a4322009-08-14 07:07:49128namespace internal {
129
130// ClientSocketPoolBaseHelper is an internal class that implements almost all
131// the functionality from ClientSocketPoolBase without using templates.
132// ClientSocketPoolBase adds templated definitions built on top of
133// ClientSocketPoolBaseHelper. This class is not for external use, please use
134// ClientSocketPoolBase instead.
135class ClientSocketPoolBaseHelper
[email protected]2431756e2010-09-29 20:26:13136 : public ConnectJob::Delegate,
[email protected]a554a8262010-05-20 00:13:52137 public NetworkChangeNotifier::Observer {
[email protected]ff579d42009-06-24 15:47:02138 public:
[email protected]d80a4322009-08-14 07:07:49139 class Request {
140 public:
[email protected]684970b2009-08-14 04:54:46141 Request(ClientSocketHandle* handle,
[email protected]ff579d42009-06-24 15:47:02142 CompletionCallback* callback,
[email protected]ac790b42009-12-02 04:31:31143 RequestPriority priority,
[email protected]9e743cd2010-03-16 07:03:53144 const BoundNetLog& net_log);
[email protected]ff579d42009-06-24 15:47:02145
[email protected]fd4fe0b2010-02-08 23:02:15146 virtual ~Request();
[email protected]d80a4322009-08-14 07:07:49147
148 ClientSocketHandle* handle() const { return handle_; }
149 CompletionCallback* callback() const { return callback_; }
[email protected]ac790b42009-12-02 04:31:31150 RequestPriority priority() const { return priority_; }
[email protected]9e743cd2010-03-16 07:03:53151 const BoundNetLog& net_log() const { return net_log_; }
[email protected]d80a4322009-08-14 07:07:49152
153 private:
154 ClientSocketHandle* const handle_;
155 CompletionCallback* const callback_;
[email protected]ac790b42009-12-02 04:31:31156 const RequestPriority priority_;
[email protected]9e743cd2010-03-16 07:03:53157 BoundNetLog net_log_;
[email protected]d80a4322009-08-14 07:07:49158
159 DISALLOW_COPY_AND_ASSIGN(Request);
[email protected]ff579d42009-06-24 15:47:02160 };
161
162 class ConnectJobFactory {
163 public:
164 ConnectJobFactory() {}
165 virtual ~ConnectJobFactory() {}
166
167 virtual ConnectJob* NewConnectJob(
168 const std::string& group_name,
169 const Request& request,
[email protected]06650c52010-06-03 00:49:17170 ConnectJob::Delegate* delegate) const = 0;
[email protected]ff579d42009-06-24 15:47:02171
[email protected]a796bcec2010-03-22 17:17:26172 virtual base::TimeDelta ConnectionTimeout() const = 0;
173
[email protected]ff579d42009-06-24 15:47:02174 private:
175 DISALLOW_COPY_AND_ASSIGN(ConnectJobFactory);
176 };
177
[email protected]100d5fb92009-12-21 21:08:35178 ClientSocketPoolBaseHelper(
179 int max_sockets,
180 int max_sockets_per_group,
181 base::TimeDelta unused_idle_socket_timeout,
182 base::TimeDelta used_idle_socket_timeout,
[email protected]66761b952010-06-25 21:30:38183 ConnectJobFactory* connect_job_factory);
[email protected]ff579d42009-06-24 15:47:02184
[email protected]2431756e2010-09-29 20:26:13185 ~ClientSocketPoolBaseHelper();
186
[email protected]d80a4322009-08-14 07:07:49187 // See ClientSocketPool::RequestSocket for documentation on this function.
[email protected]e7e99322010-05-04 23:30:17188 // ClientSocketPoolBaseHelper takes ownership of |request|, which must be
189 // heap allocated.
[email protected]d80a4322009-08-14 07:07:49190 int RequestSocket(const std::string& group_name, const Request* request);
[email protected]ff579d42009-06-24 15:47:02191
[email protected]d80a4322009-08-14 07:07:49192 // See ClientSocketPool::CancelRequest for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02193 void CancelRequest(const std::string& group_name,
[email protected]05ea9ff2010-07-15 19:08:21194 ClientSocketHandle* handle);
[email protected]ff579d42009-06-24 15:47:02195
[email protected]d80a4322009-08-14 07:07:49196 // See ClientSocketPool::ReleaseSocket for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02197 void ReleaseSocket(const std::string& group_name,
[email protected]a7e38572010-06-07 18:22:24198 ClientSocket* socket,
199 int id);
[email protected]ff579d42009-06-24 15:47:02200
[email protected]a7e38572010-06-07 18:22:24201 // See ClientSocketPool::Flush for documentation on this function.
202 void Flush();
[email protected]241c5c2c2010-06-21 18:46:00203
[email protected]d80a4322009-08-14 07:07:49204 // See ClientSocketPool::CloseIdleSockets for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02205 void CloseIdleSockets();
206
[email protected]d80a4322009-08-14 07:07:49207 // See ClientSocketPool::IdleSocketCount() for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02208 int idle_socket_count() const {
209 return idle_socket_count_;
210 }
211
[email protected]d80a4322009-08-14 07:07:49212 // See ClientSocketPool::IdleSocketCountInGroup() for documentation on this
213 // function.
[email protected]ff579d42009-06-24 15:47:02214 int IdleSocketCountInGroup(const std::string& group_name) const;
215
[email protected]d80a4322009-08-14 07:07:49216 // See ClientSocketPool::GetLoadState() for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02217 LoadState GetLoadState(const std::string& group_name,
218 const ClientSocketHandle* handle) const;
219
[email protected]6b624c62010-03-14 08:37:32220 int ConnectRetryIntervalMs() const {
221 // TODO(mbelshe): Make this tuned dynamically based on measured RTT.
222 // For now, just use the max retry interval.
223 return ClientSocketPool::kMaxConnectRetryIntervalMs;
224 }
225
[email protected]d80a4322009-08-14 07:07:49226 // ConnectJob::Delegate methods:
[email protected]2ab05b52009-07-01 23:57:58227 virtual void OnConnectJobComplete(int result, ConnectJob* job);
[email protected]ff579d42009-06-24 15:47:02228
[email protected]a554a8262010-05-20 00:13:52229 // NetworkChangeNotifier::Observer methods:
[email protected]66761b952010-06-25 21:30:38230 virtual void OnIPAddressChanged();
[email protected]a554a8262010-05-20 00:13:52231
[email protected]974ebd62009-08-03 23:14:34232 int NumConnectJobsInGroup(const std::string& group_name) const {
[email protected]aed99ef02010-08-26 14:04:32233 return group_map_.find(group_name)->second->jobs().size();
[email protected]974ebd62009-08-03 23:14:34234 }
[email protected]211d2172009-07-22 15:48:53235
[email protected]2abfe90a2010-08-25 17:49:51236 bool HasGroup(const std::string& group_name) const;
237
[email protected]9bf28db2009-08-29 01:35:16238 // Closes all idle sockets if |force| is true. Else, only closes idle
239 // sockets that timed out or can't be reused. Made public for testing.
240 void CleanupIdleSockets(bool force);
241
[email protected]59d7a5a2010-08-30 16:44:27242 // See ClientSocketPool::GetInfoAsValue for documentation on this function.
[email protected]ba00b492010-09-08 14:53:38243 DictionaryValue* GetInfoAsValue(const std::string& name,
244 const std::string& type) const;
[email protected]59d7a5a2010-08-30 16:44:27245
[email protected]a796bcec2010-03-22 17:17:26246 base::TimeDelta ConnectionTimeout() const {
247 return connect_job_factory_->ConnectionTimeout();
248 }
249
[email protected]06d94042010-08-25 01:45:22250 static void set_connect_backup_jobs_enabled(bool enabled);
251 void EnableConnectBackupJobs();
[email protected]7c28e9a2010-03-20 01:16:13252
[email protected]ff579d42009-06-24 15:47:02253 private:
[email protected]5389bc72009-11-05 23:34:24254 friend class base::RefCounted<ClientSocketPoolBaseHelper>;
255
[email protected]ff579d42009-06-24 15:47:02256 // Entry for a persistent socket which became idle at time |start_time|.
257 struct IdleSocket {
[email protected]0f873e82010-09-02 16:09:01258 IdleSocket() : socket(NULL) {}
[email protected]ff579d42009-06-24 15:47:02259 ClientSocket* socket;
260 base::TimeTicks start_time;
261
262 // An idle socket should be removed if it can't be reused, or has been idle
263 // for too long. |now| is the current time value (TimeTicks::Now()).
[email protected]9bf28db2009-08-29 01:35:16264 // |timeout| is the length of time to wait before timing out an idle socket.
[email protected]ff579d42009-06-24 15:47:02265 //
266 // An idle socket can't be reused if it is disconnected or has received
267 // data unexpectedly (hence no longer idle). The unread data would be
268 // mistaken for the beginning of the next response if we were to reuse the
269 // socket for a new request.
[email protected]9bf28db2009-08-29 01:35:16270 bool ShouldCleanup(base::TimeTicks now, base::TimeDelta timeout) const;
[email protected]ff579d42009-06-24 15:47:02271 };
272
[email protected]d80a4322009-08-14 07:07:49273 typedef std::deque<const Request*> RequestQueue;
274 typedef std::map<const ClientSocketHandle*, const Request*> RequestMap;
[email protected]ff579d42009-06-24 15:47:02275
276 // A Group is allocated per group_name when there are idle sockets or pending
277 // requests. Otherwise, the Group object is removed from the map.
[email protected]eb5a99382010-07-11 03:18:26278 // |active_socket_count| tracks the number of sockets held by clients.
[email protected]aed99ef02010-08-26 14:04:32279 class Group {
280 public:
281 Group();
282 ~Group();
[email protected]2ab05b52009-07-01 23:57:58283
284 bool IsEmpty() const {
[email protected]aed99ef02010-08-26 14:04:32285 return active_socket_count_ == 0 && idle_sockets_.empty() &&
286 jobs_.empty() && pending_requests_.empty();
[email protected]2ab05b52009-07-01 23:57:58287 }
288
289 bool HasAvailableSocketSlot(int max_sockets_per_group) const {
[email protected]aed99ef02010-08-26 14:04:32290 return active_socket_count_ + static_cast<int>(jobs_.size()) <
[email protected]2ab05b52009-07-01 23:57:58291 max_sockets_per_group;
292 }
293
[email protected]05ea9ff2010-07-15 19:08:21294 bool IsStalled(int max_sockets_per_group) const {
295 return HasAvailableSocketSlot(max_sockets_per_group) &&
[email protected]aed99ef02010-08-26 14:04:32296 pending_requests_.size() > jobs_.size();
[email protected]05ea9ff2010-07-15 19:08:21297 }
298
[email protected]ac790b42009-12-02 04:31:31299 RequestPriority TopPendingPriority() const {
[email protected]aed99ef02010-08-26 14:04:32300 return pending_requests_.front()->priority();
[email protected]211d2172009-07-22 15:48:53301 }
302
[email protected]aed99ef02010-08-26 14:04:32303 bool HasBackupJob() const { return !method_factory_.empty(); }
304
[email protected]6b624c62010-03-14 08:37:32305 void CleanupBackupJob() {
[email protected]aed99ef02010-08-26 14:04:32306 method_factory_.RevokeAll();
[email protected]6b624c62010-03-14 08:37:32307 }
308
[email protected]aed99ef02010-08-26 14:04:32309 // Set a timer to create a backup socket if it takes too long to create one.
310 void StartBackupSocketTimer(const std::string& group_name,
311 ClientSocketPoolBaseHelper* pool);
312
313 // Called when the backup socket timer fires.
314 void OnBackupSocketTimerFired(
315 std::string group_name,
316 ClientSocketPoolBaseHelper* pool);
317
318 void AddJob(const ConnectJob* job) { jobs_.insert(job); }
319 void RemoveJob(const ConnectJob* job) { jobs_.erase(job); }
320 void RemoveAllJobs();
321
322 void IncrementActiveSocketCount() { active_socket_count_++; }
323 void DecrementActiveSocketCount() { active_socket_count_--; }
324
325 const std::set<const ConnectJob*>& jobs() const { return jobs_; }
326 const std::deque<IdleSocket>& idle_sockets() const { return idle_sockets_; }
327 const RequestQueue& pending_requests() const { return pending_requests_; }
328 int active_socket_count() const { return active_socket_count_; }
329 RequestQueue* mutable_pending_requests() { return &pending_requests_; }
330 std::deque<IdleSocket>* mutable_idle_sockets() { return &idle_sockets_; }
331
332 private:
333 std::deque<IdleSocket> idle_sockets_;
334 std::set<const ConnectJob*> jobs_;
335 RequestQueue pending_requests_;
336 int active_socket_count_; // number of active sockets used by clients
337 // A factory to pin the backup_job tasks.
338 ScopedRunnableMethodFactory<Group> method_factory_;
[email protected]ff579d42009-06-24 15:47:02339 };
340
[email protected]aed99ef02010-08-26 14:04:32341 typedef std::map<std::string, Group*> GroupMap;
[email protected]ff579d42009-06-24 15:47:02342
[email protected]5fc08e32009-07-15 17:09:57343 typedef std::set<const ConnectJob*> ConnectJobSet;
[email protected]ff579d42009-06-24 15:47:02344
[email protected]05ea9ff2010-07-15 19:08:21345 struct CallbackResultPair {
346 CallbackResultPair() : callback(NULL), result(OK) {}
347 CallbackResultPair(CompletionCallback* callback_in, int result_in)
348 : callback(callback_in), result(result_in) {}
349
350 CompletionCallback* callback;
351 int result;
352 };
353
354 typedef std::map<const ClientSocketHandle*, CallbackResultPair>
355 PendingCallbackMap;
356
[email protected]d80a4322009-08-14 07:07:49357 static void InsertRequestIntoQueue(const Request* r,
[email protected]ff579d42009-06-24 15:47:02358 RequestQueue* pending_requests);
[email protected]fd7b7c92009-08-20 19:38:30359 static const Request* RemoveRequestFromQueue(RequestQueue::iterator it,
[email protected]3f00be82010-09-27 19:50:02360 Group* group);
[email protected]ff579d42009-06-24 15:47:02361
[email protected]aed99ef02010-08-26 14:04:32362 Group* GetOrCreateGroup(const std::string& group_name);
363 void RemoveGroup(const std::string& group_name);
364 void RemoveGroup(GroupMap::iterator it);
365
[email protected]ff579d42009-06-24 15:47:02366 // Called when the number of idle sockets changes.
367 void IncrementIdleCount();
368 void DecrementIdleCount();
369
[email protected]211d2172009-07-22 15:48:53370 // Scans the group map for groups which have an available socket slot and
[email protected]05ea9ff2010-07-15 19:08:21371 // at least one pending request. Returns true if any groups are stalled, and
372 // if so, fills |group| and |group_name| with data of the stalled group
[email protected]211d2172009-07-22 15:48:53373 // having highest priority.
[email protected]05ea9ff2010-07-15 19:08:21374 bool FindTopStalledGroup(Group** group, std::string* group_name);
[email protected]211d2172009-07-22 15:48:53375
[email protected]ff579d42009-06-24 15:47:02376 // Called when timer_ fires. This method scans the idle sockets removing
377 // sockets that timed out or can't be reused.
378 void OnCleanupTimerFired() {
379 CleanupIdleSockets(false);
380 }
381
[email protected]4d3b05d2010-01-27 21:27:29382 // Removes |job| from |connect_job_set_|. Also updates |group| if non-NULL.
383 void RemoveConnectJob(const ConnectJob* job, Group* group);
[email protected]ff579d42009-06-24 15:47:02384
[email protected]05ea9ff2010-07-15 19:08:21385 // Tries to see if we can handle any more requests for |group|.
386 void OnAvailableSocketSlot(const std::string& group_name, Group* group);
[email protected]8ae03f42010-07-07 19:08:10387
[email protected]eb5a99382010-07-11 03:18:26388 // Process a pending socket request for a group.
[email protected]05ea9ff2010-07-15 19:08:21389 void ProcessPendingRequest(const std::string& group_name, Group* group);
[email protected]ff579d42009-06-24 15:47:02390
[email protected]2ab05b52009-07-01 23:57:58391 // Assigns |socket| to |handle| and updates |group|'s counters appropriately.
392 void HandOutSocket(ClientSocket* socket,
393 bool reused,
394 ClientSocketHandle* handle,
[email protected]f9d285c2009-08-17 19:54:29395 base::TimeDelta time_idle,
[email protected]fd4fe0b2010-02-08 23:02:15396 Group* group,
[email protected]9e743cd2010-03-16 07:03:53397 const BoundNetLog& net_log);
[email protected]2ab05b52009-07-01 23:57:58398
[email protected]0f873e82010-09-02 16:09:01399 // Adds |socket| to the list of idle sockets for |group|.
400 void AddIdleSocket(ClientSocket* socket, Group* group);
[email protected]5fc08e32009-07-15 17:09:57401
[email protected]06f92462010-08-31 19:24:14402 // Iterates through |group_map_|, canceling all ConnectJobs and deleting
403 // groups if they are no longer needed.
[email protected]5fc08e32009-07-15 17:09:57404 void CancelAllConnectJobs();
405
[email protected]06f92462010-08-31 19:24:14406 // Iterates through |group_map_|, posting ERR_ABORTED callbacks for all
407 // requests, and then deleting groups if they are no longer needed.
408 void AbortAllRequests();
409
[email protected]211d2172009-07-22 15:48:53410 // Returns true if we can't create any more sockets due to the total limit.
[email protected]211d2172009-07-22 15:48:53411 bool ReachedMaxSocketsLimit() const;
412
[email protected]fd4fe0b2010-02-08 23:02:15413 // This is the internal implementation of RequestSocket(). It differs in that
[email protected]9e743cd2010-03-16 07:03:53414 // it does not handle logging into NetLog of the queueing status of
[email protected]fd4fe0b2010-02-08 23:02:15415 // |request|.
416 int RequestSocketInternal(const std::string& group_name,
417 const Request* request);
418
[email protected]eb5a99382010-07-11 03:18:26419 // Assigns an idle socket for the group to the request.
420 // Returns |true| if an idle socket is available, false otherwise.
[email protected]aed99ef02010-08-26 14:04:32421 bool AssignIdleSocketToGroup(const Request* request, Group* group);
[email protected]eb5a99382010-07-11 03:18:26422
[email protected]06650c52010-06-03 00:49:17423 static void LogBoundConnectJobToRequest(
424 const NetLog::Source& connect_job_source, const Request* request);
425
[email protected]43a21b82010-06-10 21:30:54426 // Closes one idle socket. Picks the first one encountered.
427 // TODO(willchan): Consider a better algorithm for doing this. Perhaps we
428 // should keep an ordered list of idle sockets, and close them in order.
429 // Requires maintaining more state. It's not clear if it's worth it since
430 // I'm not sure if we hit this situation often.
431 void CloseOneIdleSocket();
432
[email protected]eb5a99382010-07-11 03:18:26433 // Checks if there are stalled socket groups that should be notified
434 // for possible wakeup.
435 void CheckForStalledSocketGroups();
436
[email protected]05ea9ff2010-07-15 19:08:21437 // Posts a task to call InvokeUserCallback() on the next iteration through the
438 // current message loop. Inserts |callback| into |pending_callback_map_|,
439 // keyed by |handle|.
440 void InvokeUserCallbackLater(
441 ClientSocketHandle* handle, CompletionCallback* callback, int rv);
442
443 // Invokes the user callback for |handle|. By the time this task has run,
444 // it's possible that the request has been cancelled, so |handle| may not
445 // exist in |pending_callback_map_|. We look up the callback and result code
446 // in |pending_callback_map_|.
447 void InvokeUserCallback(ClientSocketHandle* handle);
[email protected]eb5a99382010-07-11 03:18:26448
[email protected]ff579d42009-06-24 15:47:02449 GroupMap group_map_;
450
[email protected]05ea9ff2010-07-15 19:08:21451 // Map of the ClientSocketHandles for which we have a pending Task to invoke a
452 // callback. This is necessary since, before we invoke said callback, it's
453 // possible that the request is cancelled.
454 PendingCallbackMap pending_callback_map_;
455
[email protected]ff579d42009-06-24 15:47:02456 // Timer used to periodically prune idle sockets that timed out or can't be
457 // reused.
[email protected]d80a4322009-08-14 07:07:49458 base::RepeatingTimer<ClientSocketPoolBaseHelper> timer_;
[email protected]ff579d42009-06-24 15:47:02459
460 // The total number of idle sockets in the system.
461 int idle_socket_count_;
462
[email protected]211d2172009-07-22 15:48:53463 // Number of connecting sockets across all groups.
464 int connecting_socket_count_;
465
466 // Number of connected sockets we handed out across all groups.
467 int handed_out_socket_count_;
468
469 // The maximum total number of sockets. See ReachedMaxSocketsLimit.
470 const int max_sockets_;
471
[email protected]ff579d42009-06-24 15:47:02472 // The maximum number of sockets kept per group.
473 const int max_sockets_per_group_;
474
[email protected]9bf28db2009-08-29 01:35:16475 // The time to wait until closing idle sockets.
476 const base::TimeDelta unused_idle_socket_timeout_;
477 const base::TimeDelta used_idle_socket_timeout_;
478
[email protected]ab838892009-06-30 18:49:05479 const scoped_ptr<ConnectJobFactory> connect_job_factory_;
[email protected]ff579d42009-06-24 15:47:02480
[email protected]7c28e9a2010-03-20 01:16:13481 // TODO(vandebo) Remove when backup jobs move to TCPClientSocketPool
[email protected]06d94042010-08-25 01:45:22482 bool connect_backup_jobs_enabled_;
[email protected]7c28e9a2010-03-20 01:16:13483
[email protected]a7e38572010-06-07 18:22:24484 // A unique id for the pool. It gets incremented every time we Flush() the
485 // pool. This is so that when sockets get released back to the pool, we can
486 // make sure that they are discarded rather than reused.
487 int pool_generation_number_;
[email protected]09d6ecb02010-07-22 20:10:45488
[email protected]2431756e2010-09-29 20:26:13489 ScopedRunnableMethodFactory<ClientSocketPoolBaseHelper> method_factory_;
490
[email protected]3598c6022010-09-17 23:13:09491 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper);
[email protected]d80a4322009-08-14 07:07:49492};
493
494} // namespace internal
495
[email protected]9bf28db2009-08-29 01:35:16496// The maximum duration, in seconds, to keep used idle persistent sockets alive.
497static const int kUsedIdleSocketTimeout = 300; // 5 minutes
498
[email protected]d80a4322009-08-14 07:07:49499template <typename SocketParams>
500class ClientSocketPoolBase {
501 public:
502 class Request : public internal::ClientSocketPoolBaseHelper::Request {
503 public:
504 Request(ClientSocketHandle* handle,
505 CompletionCallback* callback,
[email protected]ac790b42009-12-02 04:31:31506 RequestPriority priority,
[email protected]df4b4ef2010-07-12 18:25:21507 const scoped_refptr<SocketParams>& params,
[email protected]9e743cd2010-03-16 07:03:53508 const BoundNetLog& net_log)
[email protected]d80a4322009-08-14 07:07:49509 : internal::ClientSocketPoolBaseHelper::Request(
[email protected]9008c86f2010-08-06 07:10:24510 handle, callback, priority, net_log),
[email protected]d80a4322009-08-14 07:07:49511 params_(params) {}
512
[email protected]df4b4ef2010-07-12 18:25:21513 const scoped_refptr<SocketParams>& params() const { return params_; }
[email protected]d80a4322009-08-14 07:07:49514
515 private:
[email protected]df4b4ef2010-07-12 18:25:21516 scoped_refptr<SocketParams> params_;
[email protected]d80a4322009-08-14 07:07:49517 };
518
519 class ConnectJobFactory {
520 public:
521 ConnectJobFactory() {}
522 virtual ~ConnectJobFactory() {}
523
524 virtual ConnectJob* NewConnectJob(
525 const std::string& group_name,
526 const Request& request,
[email protected]06650c52010-06-03 00:49:17527 ConnectJob::Delegate* delegate) const = 0;
[email protected]d80a4322009-08-14 07:07:49528
[email protected]a796bcec2010-03-22 17:17:26529 virtual base::TimeDelta ConnectionTimeout() const = 0;
530
[email protected]d80a4322009-08-14 07:07:49531 private:
532 DISALLOW_COPY_AND_ASSIGN(ConnectJobFactory);
533 };
534
[email protected]9bf28db2009-08-29 01:35:16535 // |max_sockets| is the maximum number of sockets to be maintained by this
536 // ClientSocketPool. |max_sockets_per_group| specifies the maximum number of
537 // sockets a "group" can have. |unused_idle_socket_timeout| specifies how
538 // long to leave an unused idle socket open before closing it.
539 // |used_idle_socket_timeout| specifies how long to leave a previously used
540 // idle socket open before closing it.
[email protected]100d5fb92009-12-21 21:08:35541 ClientSocketPoolBase(
542 int max_sockets,
543 int max_sockets_per_group,
[email protected]2431756e2010-09-29 20:26:13544 ClientSocketPoolHistograms* histograms,
[email protected]100d5fb92009-12-21 21:08:35545 base::TimeDelta unused_idle_socket_timeout,
546 base::TimeDelta used_idle_socket_timeout,
[email protected]66761b952010-06-25 21:30:38547 ConnectJobFactory* connect_job_factory)
[email protected]b89f7e42010-05-20 20:37:00548 : histograms_(histograms),
[email protected]2431756e2010-09-29 20:26:13549 helper_(max_sockets, max_sockets_per_group,
550 unused_idle_socket_timeout, used_idle_socket_timeout,
551 new ConnectJobFactoryAdaptor(connect_job_factory)) {}
[email protected]d80a4322009-08-14 07:07:49552
[email protected]20cb5f482009-12-16 01:01:25553 virtual ~ClientSocketPoolBase() {}
[email protected]d80a4322009-08-14 07:07:49554
555 // These member functions simply forward to ClientSocketPoolBaseHelper.
556
557 // RequestSocket bundles up the parameters into a Request and then forwards to
558 // ClientSocketPoolBaseHelper::RequestSocket(). Note that the memory
559 // ownership is transferred in the asynchronous (ERR_IO_PENDING) case.
560 int RequestSocket(const std::string& group_name,
[email protected]df4b4ef2010-07-12 18:25:21561 const scoped_refptr<SocketParams>& params,
[email protected]ac790b42009-12-02 04:31:31562 RequestPriority priority,
[email protected]d80a4322009-08-14 07:07:49563 ClientSocketHandle* handle,
564 CompletionCallback* callback,
[email protected]9e743cd2010-03-16 07:03:53565 const BoundNetLog& net_log) {
[email protected]e7e99322010-05-04 23:30:17566 Request* request = new Request(handle, callback, priority, params, net_log);
[email protected]2431756e2010-09-29 20:26:13567 return helper_.RequestSocket(group_name, request);
[email protected]d80a4322009-08-14 07:07:49568 }
569
570 void CancelRequest(const std::string& group_name,
[email protected]05ea9ff2010-07-15 19:08:21571 ClientSocketHandle* handle) {
[email protected]2431756e2010-09-29 20:26:13572 return helper_.CancelRequest(group_name, handle);
[email protected]d80a4322009-08-14 07:07:49573 }
574
[email protected]241c5c2c2010-06-21 18:46:00575 void ReleaseSocket(const std::string& group_name, ClientSocket* socket,
576 int id) {
[email protected]2431756e2010-09-29 20:26:13577 return helper_.ReleaseSocket(group_name, socket, id);
[email protected]d80a4322009-08-14 07:07:49578 }
579
[email protected]2431756e2010-09-29 20:26:13580 void CloseIdleSockets() { return helper_.CloseIdleSockets(); }
[email protected]d80a4322009-08-14 07:07:49581
[email protected]2431756e2010-09-29 20:26:13582 int idle_socket_count() const { return helper_.idle_socket_count(); }
[email protected]d80a4322009-08-14 07:07:49583
584 int IdleSocketCountInGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13585 return helper_.IdleSocketCountInGroup(group_name);
[email protected]d80a4322009-08-14 07:07:49586 }
587
588 LoadState GetLoadState(const std::string& group_name,
589 const ClientSocketHandle* handle) const {
[email protected]2431756e2010-09-29 20:26:13590 return helper_.GetLoadState(group_name, handle);
[email protected]d80a4322009-08-14 07:07:49591 }
592
593 virtual void OnConnectJobComplete(int result, ConnectJob* job) {
[email protected]2431756e2010-09-29 20:26:13594 return helper_.OnConnectJobComplete(result, job);
[email protected]d80a4322009-08-14 07:07:49595 }
596
[email protected]d80a4322009-08-14 07:07:49597 int NumConnectJobsInGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13598 return helper_.NumConnectJobsInGroup(group_name);
[email protected]d80a4322009-08-14 07:07:49599 }
600
[email protected]2abfe90a2010-08-25 17:49:51601 bool HasGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13602 return helper_.HasGroup(group_name);
[email protected]2abfe90a2010-08-25 17:49:51603 }
604
[email protected]9bf28db2009-08-29 01:35:16605 void CleanupIdleSockets(bool force) {
[email protected]2431756e2010-09-29 20:26:13606 return helper_.CleanupIdleSockets(force);
[email protected]9bf28db2009-08-29 01:35:16607 }
608
[email protected]ba00b492010-09-08 14:53:38609 DictionaryValue* GetInfoAsValue(const std::string& name,
610 const std::string& type) const {
[email protected]2431756e2010-09-29 20:26:13611 return helper_.GetInfoAsValue(name, type);
[email protected]59d7a5a2010-08-30 16:44:27612 }
613
[email protected]a796bcec2010-03-22 17:17:26614 base::TimeDelta ConnectionTimeout() const {
[email protected]2431756e2010-09-29 20:26:13615 return helper_.ConnectionTimeout();
[email protected]a796bcec2010-03-22 17:17:26616 }
617
[email protected]2431756e2010-09-29 20:26:13618 ClientSocketPoolHistograms* histograms() const {
[email protected]b89f7e42010-05-20 20:37:00619 return histograms_;
620 }
[email protected]a796bcec2010-03-22 17:17:26621
[email protected]2431756e2010-09-29 20:26:13622 void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); }
[email protected]7c28e9a2010-03-20 01:16:13623
[email protected]2431756e2010-09-29 20:26:13624 void Flush() { helper_.Flush(); }
[email protected]a7e38572010-06-07 18:22:24625
[email protected]d80a4322009-08-14 07:07:49626 private:
627 // This adaptor class exists to bridge the
628 // internal::ClientSocketPoolBaseHelper::ConnectJobFactory and
629 // ClientSocketPoolBase::ConnectJobFactory types, allowing clients to use the
630 // typesafe ClientSocketPoolBase::ConnectJobFactory, rather than having to
631 // static_cast themselves.
632 class ConnectJobFactoryAdaptor
633 : public internal::ClientSocketPoolBaseHelper::ConnectJobFactory {
634 public:
635 typedef typename ClientSocketPoolBase<SocketParams>::ConnectJobFactory
636 ConnectJobFactory;
637
[email protected]9008c86f2010-08-06 07:10:24638 explicit ConnectJobFactoryAdaptor(ConnectJobFactory* connect_job_factory)
[email protected]d80a4322009-08-14 07:07:49639 : connect_job_factory_(connect_job_factory) {}
640 virtual ~ConnectJobFactoryAdaptor() {}
641
642 virtual ConnectJob* NewConnectJob(
643 const std::string& group_name,
644 const internal::ClientSocketPoolBaseHelper::Request& request,
[email protected]06650c52010-06-03 00:49:17645 ConnectJob::Delegate* delegate) const {
[email protected]d80a4322009-08-14 07:07:49646 const Request* casted_request = static_cast<const Request*>(&request);
647 return connect_job_factory_->NewConnectJob(
[email protected]06650c52010-06-03 00:49:17648 group_name, *casted_request, delegate);
[email protected]d80a4322009-08-14 07:07:49649 }
650
[email protected]a796bcec2010-03-22 17:17:26651 virtual base::TimeDelta ConnectionTimeout() const {
652 return connect_job_factory_->ConnectionTimeout();
653 }
654
[email protected]d80a4322009-08-14 07:07:49655 const scoped_ptr<ConnectJobFactory> connect_job_factory_;
656 };
657
[email protected]b89f7e42010-05-20 20:37:00658 // Histograms for the pool
[email protected]2431756e2010-09-29 20:26:13659 ClientSocketPoolHistograms* const histograms_;
660 internal::ClientSocketPoolBaseHelper helper_;
[email protected]d80a4322009-08-14 07:07:49661
[email protected]ff579d42009-06-24 15:47:02662 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase);
663};
664
[email protected]ff579d42009-06-24 15:47:02665} // namespace net
666
667#endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_