| # Linux Eclipse Dev |
| |
| Eclipse can be used on Linux (and probably Windows and Mac) as an IDE for |
| developing Chromium. It's unpolished, but here's what works: |
| |
| * Editing code works well (especially if you're used to it or Visual Studio). |
| * Navigating around the code works well. There are multiple ways to do this |
| (F3, control-click, outlines). |
| * Building works fairly well and it does a decent job of parsing errors so |
| that you can click and jump to the problem spot. |
| * Debugging is hit & miss. You can set breakpoints and view variables. STL |
| containers give it (and gdb) a bit of trouble. Also, the debugger can get |
| into a bad state occasionally and eclipse will need to be restarted. |
| * Refactoring seems to work in some instances, but be afraid of refactors that |
| touch a lot of files. |
| |
| [TOC] |
| |
| ## Setup |
| |
| ### Get & Configure Eclipse |
| |
| Eclipse 4.6.1 (Neon) is known to work with Chromium for Linux. |
| |
| * [Download](http://www.eclipse.org/downloads/) the distribution appropriate |
| for your OS. For example, for Linux 64-bit/Java 64-bit, use the Linux 64 bit |
| package (Eclipse Packages Tab -> Linux 64 bit (link in bottom right)). |
| * Tip: The packaged version of eclipse in distros may not work correctly |
| with the latest CDT plugin (installed below). Best to get them all from |
| the same source. |
| * Googlers: The version installed on Goobuntu works fine. The UI will be |
| much more responsive if you do not install the google3 plug-ins. Just |
| uncheck all the boxes at first launch. |
| * Unpack the distribution and edit the eclipse/eclipse.ini to increase the |
| heap available to java. For instance: |
| * Change `-Xms40m` to `-Xms1024m` (minimum heap) and `-Xmx256m` to |
| `-Xmx3072m` (maximum heap). |
| * Googlers: Edit `~/.eclipse/init.sh` to add this: |
| |
| ``` |
| export ECLIPSE_MEM_START="1024M" |
| export ECLIPSE_MEM_MAX="3072M" |
| ``` |
| |
| The large heap size prevents out of memory errors if you include many Chrome |
| subprojects that Eclipse is maintaining code indices for. |
| |
| * Turn off Hyperlink detection in the Eclipse preferences. (Window -> |
| Preferences, search for "Hyperlinking, and uncheck "Enable on demand |
| hyperlink style navigation"). |
| |
| Pressing the control key on (for keyboard shortcuts such as copy/paste) can |
| trigger the hyperlink detector. This occurs on the UI thread and can result in |
| the reading of jar files on the Eclipse classpath, which can tie up the editor |
| due to the size of the classpath in Chromium. |
| |
| ### A short word about paths |
| |
| Before you start setting up your work space - here are a few hints: |
| |
| * Don't put your checkout on a remote file system (e.g. NFS filer). It's too |
| slow both for building and for Eclipse. |
| * Make sure there is no file system link in your source path because Ninja |
| will resolve it for a faster build and Eclipse / GDB will get confused. |
| (Note: This means that the source will possibly not reside in your user |
| directory since it would require a link from filer to your local |
| repository.) |
| |
| ### Run Eclipse & Set your workspace |
| |
| Run eclipse/eclipse in a way that your regular build environment (export CC, |
| CXX, etc...) will be visible to the eclipse process. |
| |
| Set the Workspace to be a directory on a local disk (e.g. |
| `/work/workspaces/chrome`). Placing it on an NFS share is not recommended -- |
| it's too slow and Eclipse will block on access. Don't put the workspace in the |
| same directory as your checkout. |
| |
| ### Install the C Development Tools ("CDT") |
| |
| 1. From the Help menu, select Install New Software... |
| 1. Select the 'Work with' URL for the CDT |
| If it's not there you can click Add... and add it. |
| See https://eclipse.org/cdt/downloads.php for up to date versions, |
| e.g. with CDT 8.7.0 for Eclipse Mars, use |
| http://download.eclipse.org/tools/cdt/releases/8.7 |
| 1. Googlers: We have a local mirror, but be sure you run prodaccess before |
| trying to use it. |
| 1. Select & install the Main and Optional features. |
| 1. Restart Eclipse |
| 1. Go to Window > Open Perspective > Other... > C/C++ to switch to the C++ |
| perspective (window layout). |
| 1. Right-click on the "Java" perspective in the top-right corner and select |
| "Close" to remove it. |
| |
| ### Create your project(s) |
| |
| First, turn off automatic workspace refresh and automatic building, as Eclipse |
| tries to do these too often and gets confused: |
| |
| 1. Open Window > Preferences |
| 1. Search for "workspace" |
| 1. Turn off "Build automatically" |
| 1. Turn off "Refresh using native hooks or polling" |
| 1. Click "Apply" |
| |
| Create a single Eclipse project for everything: |
| |
| 1. From the File menu, select New > Project... |
| 1. Select C/C++ Project > Makefile Project with Existing Code |
| 1. Name the project the exact name of the directory: "src" (or "WebKit" if you |
| mainly work in Blink and want a faster experience) |
| 1. Provide a path to the code, like /work/chromium/src (or |
| /work/chromium/src/third_party/WebKit) |
| 1. Select toolchain: Linux GCC |
| 1. Click Finish. |
| |
| Chromium uses C++14, so tell the indexer about it. Otherwise it will get |
| confused about things like std::unique_ptr. |
| |
| 1. Right-click on "src" and select "Properties..." |
| 1. Navigate to C/C++ General > Preprocess Include Paths, Macros etc. > |
| Providers |
| 1. Select CDT GCC Built-in Compiler Settings |
| 1. In the text box entitled Command to get compiler specs append "-std=c++14" |
| (leaving out the quotes) |
| |
| Chromium has a huge amount of code, enough that Eclipse can take a very long |
| time to perform operations like "go to definition" and "open resource". You need |
| to set it up to operate on a subset of the code. |
| |
| In the Project Explorer on the left side: |
| |
| 1. Right-click on "src" and select "Properties..." |
| 1. Open Resource > Resource Filters |
| 1. Click "Add Filter..." |
| 1. Add the following filter: |
| * Include only |
| * Files, all children (recursive) |
| * Name matches |
| `.*\.(c|cc|cpp|h|mm|inl|idl|js|json|css|html|gyp|gypi|grd|grdp|gn|gni|mojom)` |
| regular expression |
| 1. Add another filter: |
| * Exclude all |
| * Folders |
| * Name matches `out_.*|\.git|web_tests` regular expression |
| * If you aren't working on WebKit, adding `|blink` will remove more |
| files |
| 1. Click "Apply and Close" |
| |
| Don't exclude the primary "out" directory, as it contains generated header files |
| for things like string resources and Eclipse will miss a lot of symbols if you |
| do. |
| |
| Eclipse will refresh the workspace and start indexing your code. It won't find |
| most header files, however. Give it more help finding them: |
| |
| 1. Open Window > Preferences |
| 1. Search for "Indexer" |
| 1. Turn on "Allow heuristic resolution of includes" |
| 1. Select "Use active build configuration" |
| 1. Set Cache limits > Index database > Limit relative... to 20% |
| 1. Set Cache limits > Index database > Absolute limit to 256 MB |
| 1. Click "Apply and Close" |
| |
| Now the indexer will find many more include files, regardless of which approach |
| you take below. |
| |
| Eclipse will still complain about unresolved includes or invalid declarations |
| (semantic errors or code analysis errors in the ```Problems``` tab), |
| which you can set eclipse to ignore: |
| |
| 1. Right-click on "src" and select "Properties..." |
| * Open C++ General > Code Analysis |
| * Change the severity from ```Error``` to ```Warning``` for each of the |
| settings that you want eclipse to ignore. |
| |
| #### Optional: Manual header paths and symbols |
| |
| You can manually tell Eclipse where to find header files, which will allow it to |
| create the source code index before you do a real build. |
| |
| 1. Right-click on "src" and select "Properties..." |
| * Open C++ General > Paths and Symbols > Includes |
| * Click "GNU C++" |
| * Click "Add..." |
| * Add `/path/to/chromium/src` |
| * Check "Add to all configurations" and "Add to all languages" |
| 1. Repeat the above for: |
| * `/path/to/chromium/src/testing/gtest/include` |
| |
| You may also find it helpful to define some symbols. |
| |
| 1. Add `OS_LINUX`: |
| * Select the "Symbols" tab |
| * Click "GNU C++" |
| * Click "Add..." |
| * Add name `OS_LINUX` with value 1 |
| * Click "Add to all configurations" and "Add to all languages" |
| 1. Repeat for `ENABLE_EXTENSIONS 1` |
| 1. Repeat for `HAS_OUT_OF_PROC_TEST_RUNNER 1` |
| 1. Click "OK". |
| 1. Eclipse will ask if you want to rebuild the index. Click "Yes". |
| |
| Let the C++ indexer run. It will take a while (10s of minutes). |
| |
| ### Optional: Building inside Eclipse |
| |
| This allows Eclipse to automatically discover include directories and symbols. |
| If you use gold or ninja (both recommended) you'll need to tell Eclipse about |
| your path. |
| |
| 1. echo $PATH from a shell and copy it to the clipboard |
| 1. Open Window > Preferences > C/C++ > Build > Environment |
| 1. Select "Replace native environment with specified one" (since gold and ninja |
| must be at the start of your path) |
| 1. Click "Add..." |
| 1. For name, enter `PATH` |
| 1. For value, paste in your path with the ninja and gold directories. |
| 1. Click "OK" |
| |
| To create a Make target: |
| |
| 1. From the Window menu, select Show View > Make Target |
| 1. In the Make Target view, right-click on the project and select New... |
| 1. name the target (e.g. base\_unittests) |
| 1. Unclick the Build Command: Use builder Settings and type whatever build |
| command you would use to build this target (e.g. |
| `ninja -C out/Debug base_unittests`). |
| 1. Return to the project properties page a under the C/C++ Build, change the |
| Build Location/Build Directory to be /path/to/chromium/src |
| 1. In theory `${workspace_loc}` should work, but it doesn't for me. |
| 1. If you put your workspace in `/path/to/chromium`, then |
| `${workspace_loc:/src}` will work too. |
| 1. Now in the Make Targets view, select the target and click the hammer icon |
| (Build Make Target). |
| |
| You should see the build proceeding in the Console View and errors will be |
| parsed and appear in the Problems View. (Note that sometimes multi-line compiler |
| errors only show up partially in the Problems view and you'll want to look at |
| the full error in the Console). |
| |
| (Eclipse 3.8 has a bug where the console scrolls too slowly if you're doing a |
| fast build, e.g. with goma. To work around, go to Window > Preferences and |
| search for "console". Under C/C++ console, set "Limit console output" to |
| 2147483647, the maximum value.) |
| |
| ### Optional: Multiple build targets |
| |
| If you want to build multiple different targets in Eclipse (`chrome`, |
| `unit_tests`, etc.): |
| |
| 1. Window > Show Toolbar (if you had it off) |
| 1. Turn on special toolbar menu item (hammer) or menu bar item (Project > Build |
| configurations > Set Active > ...) |
| 1. Window > Customize Perspective... > "Command Groups Availability" |
| 1. Check "Build configuration" |
| 1. Add more Build targets |
| 1. Project > Properties > C/C++ Build > Manage Configurations |
| 1. Select "New..." |
| 1. Duplicate from current and give it a name like "Unit tests". |
| 1. Change under “Behavior” > Build > the target to e.g. `unit_tests`. |
| |
| You can also drag the toolbar to the bottom of your window to save vertical |
| space. |
| |
| ### Optional: Running inside eclipse |
| |
| Running inside eclipse is fairly straightforward: |
| |
| 1. Create a ```C/C++ Application```: |
| 1. ```Run``` > ```Run configurations``` |
| 2. Double click on ```C/C++ Application``` |
| 3. Pick a name (e.g. ```shell```) |
| 4. Point to ```C/C++ Application``` |
| (e.g. ```src/out/Default/content_shell```) |
| 6. Click ```Debug``` to run the program. |
| |
| ### Optional: Debugging |
| |
| 1. From the toolbar at the top, click the arrow next to the debug icon and |
| select Debug Configurations... |
| 1. Select C/C++ Application and click the New Launch Configuration icon. This |
| will create a new run/debug con figuration under the C/C++ Application header. |
| 1. Name it something useful (e.g. `base_unittests`). |
| 1. Under the Main Tab, enter the path to the executable (e.g. |
| `.../out/Debug/base_unittests`) |
| 1. Select the Debugger Tab, select Debugger: gdb and unclick "Stop on startup |
| in (main)" unless you want this. |
| 1. Set a breakpoint somewhere in your code and click the debug icon to start |
| debugging. |
| |
| #### Multi-process debugging |
| |
| If you set breakpoints and your debugger session doesn't stop it is because |
| both ```chrome``` and ```content_shell ``` spawn sub-processes. |
| To debug, you need to attach a debugger to one of those sub-processes. |
| |
| Eclipse can attach automatically to forked processes |
| (Run -> Debug configurations -> Debugger tab), but that doesn't seem to |
| work well. |
| |
| The overall idea is described [here](https://www.chromium.org/blink/getting-started-with-blink-debugging) |
| , but one way to accomplish this in eclipse is to run two ```Debug configurations```: |
| |
| 1. Create a ```C/C++ Application```: |
| 1. ```Run``` > ```Debug configurations``` |
| 2. Double click on ```C/C++ Application``` |
| 3. Pick a name (e.g. ```shell```) |
| 4. Point to ```C/C++ Application``` |
| (e.g. ```src/out/Default/content_shell```) |
| 5. In the arguments tab, add the following the to program arguments: |
| ```--no-sandbox --renderer-startup-dialog test.html``` |
| 6. Click ```Debug``` to run the program. |
| 7. That will run the application and it will stop with a message like the |
| following: |
| ```Renderer (239930) paused waiting for debugger to attach. Send SIGUSR1 to unpause.``` |
| 9. ```239930``` is the number of the process running waiting for the ```signal```. |
| 2. Create a ```C/C++ Attach to Application```: |
| 1. ```Run``` > ```Debug configurations``` |
| 2. Double click on ```C/C++ Attach to Application``` |
| 3. Pick a name (e.g. ```shell proc```) |
| 4. Click ```Debug``` to run the configuration. |
| 5. In the ```Select Processes``` dialog, pick the process that was |
| spawned above (if you type ```content_shell``` it will filter by |
| name) |
| 6. Click on ```Debugger console``` to access the ```gdb``` console. |
| 7. Send the original process a signal |
| ```signal SIGUSR1``` |
| 8. That should unblock the original process and you should now be able to |
| set breakpoints. |
| |
| ### Optional: Accurate symbol information |
| |
| If setup properly, Eclipse can do a great job of semantic navigation of C++ code |
| (showing type hierarchies, finding all references to a particular method even |
| when other classes have methods of the same name, etc.). But doing this well |
| requires the Eclipse knows correct include paths and pre-processor definitions. |
| After fighting with with a number of approaches, I've found the below to work |
| best for me. |
| |
| 1. From a shell in your src directory, run |
| `gn gen --ide=eclipse out/Debug/` (replacing Debug with the output directory you normally use when building). |
| 1. This generates <project root>/out/Debug/eclipse-cdt-settings.xml which |
| is used below. |
| 1. This creates a single list of include directories and preprocessor |
| definitions to be used for all source files, and so is a little |
| inaccurate. Here are some tips for compensating for the limitations: |
| 1. If you care about blink, move 'third\_party/WebKit/Source' to the |
| top of the list to better resolve ambiguous include paths (eg. |
| `config.h`). |
| 1. Import paths and symbols |
| 1. Right click on the project and select Properties > C/C++ General > Paths |
| and Symbols |
| 1. Click Restore Defaults to clear any old settings |
| 1. Click Import Settings... > Browse... and select |
| `<project root>/out/Debug/eclipse-cdt-settings.xml` |
| 1. Click the Finish button. The entire preferences dialog should go away. |
| 1. Right click on the project and select Index > Rebuild |
| |
| ### Alternative: Per-file accurate include/pre-processor information |
| |
| Instead of generating a fixed list of include paths and pre-processor |
| definitions for a project (above), it is also possible to have Eclipse determine |
| the correct setting on a file-by-file basis using a built output parser. I |
| (rbyers) used this successfully for a long time, but it doesn't seem much better |
| in practice than the simpler (and less bug-prone) approach above. |
| |
| 1. Install the latest version of Eclipse IDE for C/C++ developers |
| ([Juno SR1](http://www.eclipse.org/downloads/packages/eclipse-ide-cc-developers/junosr1) |
| at the time of this writing) |
| 1. Setup build to generate a build log that includes the g++ command lines for |
| the files you want to index: |
| 1. Project Properties -> C/C++ Build |
| 1. Uncheck "Use default build command" |
| 1. Enter your build command, eg: `ninja -v` |
| 1. Note that for better performance, you can use a command that |
| doesn't actually builds, just prints the commands that would be |
| run. For ninja/make this means adding -n. This only prints the |
| compile commands for changed files (so be sure to move your |
| existing out directory out of the way temporarily to force a |
| full "build"). ninja also supports "-t commands" which will |
| print all build commands for the specified target and runs even |
| faster as it doesn't have to check file timestamps. |
| 1. Build directory: your build path including out/Debug |
| 1. Note that for the relative paths to be parsed correctly you |
| can't use ninja's `-C <dir>` to change directories as you might |
| from the command line. |
| 1. Build: potentially change `all` to the target you want to analyze, |
| eg. `chrome` |
| 1. Deselect 'clean' |
| 1. If you're using Ninja, you need to teach eclipse to ignore the prefix it |
| adds (eg. `[10/1234]` to each line in build output): |
| 1. Project properties -> C/C++ General -> Preprocessor includes |
| 1. Providers -> CDT GCC Build Output Parser -> Compiler command pattern |
| 1. `(\[.*\] )?((gcc)|([gc]\+\+)|(clang(\+\+)?))` |
| 1. Note that there appears to be a bug with "Share setting entries |
| between projects" - it will keep resetting to off. I suggest using |
| per-project settings and using the "folder" as the container to keep |
| discovered entries ("file" may work as well). |
| 1. Eclipse / GTK has bugs where lots of output to the build console can |
| slow down the UI dramatically and cause it to hang (basically spends all |
| it's time trying to position the cursor correctly in the build console |
| window). To avoid this, close the console window and disable |
| automatically opening it on build: |
| 1. Preferences->C/C++->Build->Console -> Uncheck "Open console when |
| building" |
| 1. note you can still see the build log in |
| `<workspace>/.metadata/.plugins/org.eclipse.cdt.ui` |
| 1. Now build the project (select project, click on hammer). If all went well: |
| 1. Right click on a cpp file -> properties -> C/C++ general -> Preprocessor |
| includes -> GNU C++ -> CDT GCC Build output Parser |
| 1. You will be able to expand and see all the include paths and |
| pre-processor definitions used for this file |
| 1. Rebuild index (right-click on project, index, rebuild). If all went well: |
| 1. Open a CPP file and look at problems windows |
| 1. Should be no (or very few) errors |
| 1. Should be able to hit F3 on most symbols and jump to their definitioin |
| 1. CDT has some issues with complex C++ syntax like templates (eg. |
| `PassOwnPtr` functions) |
| 1. See |
| [this page](http://wiki.eclipse.org/CDT/User/FAQ#Why_does_Open_Declaration_.28F3.29_not_work.3F_.28also_applies_to_other_functions_using_the_indexer.29) |
| for more information. |
| |
| ### Optional: static code and style guide analysis using cpplint.py |
| |
| 1. From the toolbar at the top, click the Project -> Properties and go to |
| C/C++Build. |
| 1. Click on the right side of the pop up windows, "Manage |
| Configurations...", then on New, and give it a name, f.i. "Lint current |
| file", and close the small window, then select it in the Configuration |
| drop down list. |
| 1. Under Builder settings tab, unclick "Use default build command" and type |
| as build command the full path to your `depot_tools/cpplint.py` |
| 1. Under behaviour tab, unselect Clean, select Build(incremental build) and |
| in Make build target, add `--verbose=0 ${selected_resource_loc}` |
| 1. Go back to the left side of the current window, and to C/C++Build -> |
| Settings, and click on error parsers tab, make sure CDT GNU C/C++ Error |
| Parser, CDT pushd/popd CWD Locator are set, then click Apply and OK. |
| 1. Select a file and click on the hammer icon drop down triangle next to it, |
| and make sure the build configuration is selected "Lint current file", then |
| click on the hammer. |
| 1. Note: If you get the `cpplint.py help` output, make sure you have selected a |
| file, by clicking inside the editor window or on its tab header, and make |
| sure the editor is not maximized inside Eclipse, i.e. you should see more |
| subwindows around. |
| |
| ### Additional tips |
| |
| 1. Mozilla's |
| [Eclipse CDT guide](https://developer.mozilla.org/en-US/docs/Eclipse_CDT) |
| is helpful: |
| 1. For improved performance, I use medium-granularity projects (eg. one for |
| WebKit/Source) instead of putting all of 'src/' in one project. |
| 1. Running [```content_shell```](https://www.chromium.org/developers/content-module) |
| as opposed to all of ```chrome``` is a lot faster/smaller. |