commit | 6fcbf39f9ec7dc21829577dd2b1906c7740d3fd1 | [log] [tgz] |
---|---|---|
author | Hendrik Leppkes <[email protected]> | Sat Nov 11 15:13:24 2017 |
committer | Hendrik Leppkes <[email protected]> | Wed Nov 15 09:35:39 2017 |
tree | c0740700e2547a0f3af080bbbadfd429050d34fc | |
parent | d8ea66ab33252a19eaa8ef83bec70e3b4e9e003b [diff] |
nvenc: factor context push/pop into functions This reduces code repetition, and will allow adding further push/pop refinement for D3D11 devices in future commits.
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides a mean to alter decoded Audio and Video through chain of filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.aviocat
, ismindex
and qt-faststart
.The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Coding examples are available in the doc/examples directory.
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Patches should be submitted to the ffmpeg-devel mailing list using git format-patch
or git send-email
. Github pull requests should be avoided because they are not part of our review process and will be ignored.