| 'use strict'; |
| var common = require('../common'); |
| var assert = require('assert'); |
| var domain = require('domain'); |
| var disposalFailed = false; |
| |
| // no matter what happens, we should increment a 10 times. |
| var a = 0; |
| log(); |
| function log() { |
| console.log(a++, process.domain); |
| if (a < 10) setTimeout(log, 20); |
| } |
| |
| // in 50ms we'll throw an error. |
| setTimeout(err, 50); |
| function err() { |
| var d = domain.create(); |
| d.on('error', handle); |
| d.run(err2); |
| |
| function err2() { |
| // this timeout should never be called, since the domain gets |
| // disposed when the error happens. |
| setTimeout(function() { |
| console.error('This should not happen.'); |
| disposalFailed = true; |
| process.exit(1); |
| }); |
| |
| // this function doesn't exist, and throws an error as a result. |
| err3(); |
| } |
| |
| function handle(e) { |
| // this should clean up everything properly. |
| d.dispose(); |
| console.error(e); |
| console.error('in handler', process.domain, process.domain === d); |
| } |
| } |
| |
| process.on('exit', function() { |
| assert.equal(a, 10); |
| assert.equal(disposalFailed, false); |
| console.log('ok'); |
| }); |