| 'use strict'; |
| var common = require('../common'); |
| var assert = require('assert'); |
| |
| var net = require('net'); |
| |
| var N = 50; |
| var c = 0; |
| var client_recv_count = 0; |
| var client_end_count = 0; |
| var disconnect_count = 0; |
| |
| var server = net.createServer(function(socket) { |
| console.error('SERVER: got socket connection'); |
| socket.resume(); |
| |
| console.error('SERVER connect, writing'); |
| socket.write('hello\r\n'); |
| |
| socket.on('end', function() { |
| console.error('SERVER socket end, calling end()'); |
| socket.end(); |
| }); |
| |
| socket.on('close', function(had_error) { |
| console.log('SERVER had_error: ' + JSON.stringify(had_error)); |
| assert.equal(false, had_error); |
| }); |
| }); |
| |
| server.listen(common.PORT, function() { |
| console.log('SERVER listening'); |
| var client = net.createConnection(common.PORT); |
| |
| client.setEncoding('UTF8'); |
| |
| client.on('connect', function() { |
| console.error('CLIENT connected', client._writableState); |
| }); |
| |
| client.on('data', function(chunk) { |
| client_recv_count += 1; |
| console.log('client_recv_count ' + client_recv_count); |
| assert.equal('hello\r\n', chunk); |
| console.error('CLIENT: calling end', client._writableState); |
| client.end(); |
| }); |
| |
| client.on('end', function() { |
| console.error('CLIENT end'); |
| client_end_count++; |
| }); |
| |
| client.on('close', function(had_error) { |
| console.log('CLIENT disconnect'); |
| assert.equal(false, had_error); |
| if (disconnect_count++ < N) |
| client.connect(common.PORT); // reconnect |
| else |
| server.close(); |
| }); |
| }); |
| |
| process.on('exit', function() { |
| assert.equal(N + 1, disconnect_count); |
| assert.equal(N + 1, client_recv_count); |
| assert.equal(N + 1, client_end_count); |
| }); |
| |