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6.16.x FCM notifications not received clicking PushNotification on Android #883
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I'm also having this issue. 6.16.1. Payload has notification and data. On Android, the OnMessageReceived callback and states: |
Hi @novavision and @npicouet, we're reaching out to the Android team about this issue. We'll update this issue as soon as we can. Thanks for the report! |
Hi @novavision and @npicouet, One thing to clarify is that when the app is in background, only the data payload can be queried on opening the app. Notification data will still be absent. But, a message with data payload was not making it to the queue in 6.16.+ and will be fixed in next release (more details in the other issue). |
Hey @novavision. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically. If you have more information that will help us get to the bottom of this, just add a comment! |
Since there haven't been any recent updates here, I am going to close this issue. @novavision if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this. |
What information do you need more? It's 100% reproducable. |
Sorry, that was an automated message from the bot. Would you like us to reopen the ticket? I am hoping we could keep the master ticket open until a new release with the fix goes out, and these tickets could reference that master ticket. If it makes it easier for your personal tracking, please feel free to reopen this ticket and we will update it as soon as the new release goes out. |
[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
New 6.16.x Cloud Messaging SDK doesn't work properly redirecting user to the app clicking the push notification - opening app to foreground
MessageReceived
not called. It works fine on iOS. Also It works well on 6.15.2 for both platforms. Had to downgrade my main project to 6.15.2, spending tons of time figuring out the issue reasonSteps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)?
What's the issue repro rate? (eg 100%, 1/5 etc)
It's 100% reproducible on Android build using quickstarts project
What happened? How can we make the problem occur?
This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you're reporting, you will
likely receive a faster response on your issue.
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