08星哥的博客= null) { if (headsetOnHead.GetStateDown(SteamVR_Input_Sources.Head))//发现头盔带上了 { Debug.Log("SteamVR Interaction System Headset placed on head"); video.Play(); } else if (headsetOnHead....
萌萌的提莫队长的博客 [Tooltip("This action lets you know when the player has placed the headset on their head")] public SteamVR_Action_Boolean headsetOnHead = SteamVR_Input.GetBooleanAction("HeadsetOnHead"); public ...
VRunSoftYanlz的博客(游戏对象)上,它会自动加载任何设备“ SteamVR ”检测到的给定姿势。在 gameobject (游戏物体)上放置一个“ St eam VR _ B ehavior _P ose ”来获取控制器的位置和旋转,然后是一个“ SteamVR_RenderModel ”来显示...
VRunSoftYanlz的博客(游戏对象)上,它会自动加载任何设备“ SteamVR ”检测到的给定姿势。在 gameobject (游戏物体)上放置一个“ St eam VR _ B ehavior _P ose ”来获取控制器的位置和旋转,然后是一个“ SteamVR_RenderModel ”来显示...