Unity添加所有场景到BuildSettings
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.IO;
public class Tools : Editor
{
[MenuItem("Tools/添加所有场景到BuildSettings")]
static void CheckSceneSetting()
{
Unity添加所有场景到BuildSettings
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.IO;
public class Tools : Editor
{
[MenuItem("Tools/添加所有场景到BuildSettings")]
static void CheckSceneSetting()
{