播放器是一个面板,将其删除,更改其位置,然后重新添加到另一个绘制到主框架的面板(包含此方法的面板)中.还有许多其他小的面板,其中包含草精灵作为地形图块绘制到主面板上.我认为问题在于,当我调用revalidate()时,它也会重新验证所有这些小面板.我该如何解决?
编辑:我应该提到,我正在使用RelativeLayout将播放器放置在主面板上.
private class MainKeyAdapter extends KeyAdapter {
@Override
public void keyPressed(KeyEvent evt) {
// TODO add your handling code here:
if(AttentionedPlayer != null)
{
if (evt.getKeyCode() == KeyEvent.VK_UP) {
AttentionedPlayer.Ypos -= 16;
}
if (evt.getKeyCode() == KeyEvent.VK_DOWN) {
AttentionedPlayer.Ypos += 16;
}
if (evt.getKeyCode() == KeyEvent.VK_LEFT) {
AttentionedPlayer.Xpos -= 16;
}
if (evt.getKeyCode() == KeyEvent.VK_RIGHT) {
AttentionedPlayer.Xpos += 16;
}
remove(AttentionedPlayer);
AttentionedPlayer.movePlayer();
System.out.println("!!!!"+AttentionedPlayer.constraints.toString());
add(AttentionedPlayer, AttentionedPlayer.constraints, AttentionedPlayer.Zpos);
AttentionedPlayer.revalidate();
}
}
}