GDC 2007: Real-time Atmospheric Effects in Games Revisited (Crytek)
http://developer.amd.com/assets/D3DTutorial_Crytek.pdf
Mittring, M. (Crytek) 2007. Finding Next Gen – CryEngine 2. ACM SIGGRAPH 2007: Proceedings of the conference on SIGGRAPH 2007 course notes, course 28, Advanced Real-Time Rendering in 3D Graphics and Games, pp. 97-121. 2007 Course notes, Chapter 8
http://ati.amd.com/developer/gdc/2007/mittring-finding_nextgen_cryengine2(siggraph07).pdf
ACM SIGGRAPH 2006: CryEngine2 Day and Night Cycle (Video)
ACM SIGGRAPH 2006: CryEngine2 River Sequence (Video)
ACM SIGGRAPH 2006: CryEngine2 Soft Particles (Video)
ACM SIGGRAPH 2006: CryEngine2 Volumetric Lightning (Video)
Far Cry and Half Life2 Engine scene technique
forums
http://www.incrysis.com/forums/
http://mycryengine.com/
http://www.crymod.com/ , mod, sdk,