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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ | |
6 #define MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ | |
7 | |
8 #include "base/message_loop.h" | |
9 #include "base/sync_socket.h" | |
10 #include "base/threading/non_thread_safe.h" | |
11 #include "media/base/media_export.h" | |
12 | |
13 namespace media { | |
14 | |
15 // The message loop callback interface is different based on platforms. | |
16 #if defined(OS_WIN) | |
17 typedef MessageLoopForIO::IOHandler MessageLoopIOHandler; | |
18 #elif defined(OS_POSIX) | |
19 typedef MessageLoopForIO::Watcher MessageLoopIOHandler; | |
20 #endif | |
21 | |
22 // Extends the CancelableSyncSocket class to allow reading from a socket | |
23 // asynchronously on a TYPE_IO message loop thread. This makes it easy to share | |
24 // a thread that uses a message loop (e.g. for IPC and other things) and not | |
25 // require a separate thread to read from the socket. | |
26 // | |
27 // Example usage (also see the unit tests): | |
28 // | |
29 // class SocketReader { | |
30 // public: | |
31 // SocketReader(base::CancelableSyncSocket* socket) | |
32 // : socket_(socket), buffer_() { | |
33 // io_handler.Initialize(socket_->handle()); | |
34 // } | |
35 // | |
36 // void AsyncRead() { | |
37 // CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_), | |
38 // base::Bind(&SocketReader::OnDataAvailable, | |
39 // base::Unretained(this))); | |
40 // } | |
41 // | |
42 // private: | |
43 // void OnDataAvailable(int bytes_read) { | |
44 // ProcessData(&buffer_[0], bytes_read); | |
45 // } | |
46 // | |
47 // media::AsyncSocketIoHandler io_handler; | |
48 // base::CancelableSyncSocket* socket_; | |
49 // char buffer_[kBufferSize]; | |
50 // }; | |
51 // | |
52 class MEDIA_EXPORT AsyncSocketIoHandler | |
53 : public base::NonThreadSafe, | |
54 public MessageLoopIOHandler { | |
55 public: | |
56 AsyncSocketIoHandler(); | |
57 virtual ~AsyncSocketIoHandler(); | |
58 | |
59 // Initializes the AsyncSocketIoHandler by hooking it up to the current | |
60 // thread's message loop (must be TYPE_IO), to do async reads from the socket | |
61 // on the current thread. | |
62 bool Initialize(base::SyncSocket::Handle socket); | |
63 | |
64 // Type definition for the callback. The parameter tells how many | |
65 // bytes were read and is 0 if an error occurred. | |
66 typedef base::Callback<void(int)> ReadCompleteCallback; | |
67 | |
68 // Attempts to read from the socket. The return value will be |false| | |
69 // if an error occurred and |true| if data was read or a pending read | |
70 // was issued. Regardless of async or sync operation, the callback will | |
71 // be called when data is available. | |
72 bool Read(char* buffer, int buffer_len, | |
73 const ReadCompleteCallback& callback); | |
74 | |
75 private: | |
76 // Private implementation. | |
henrika (OOO until Aug 14)
2012/06/07 12:25:59
Remove comment?
tommi (sloooow) - chröme
2012/06/07 12:34:33
Done.
| |
77 | |
78 #if defined(OS_WIN) | |
79 // Implementation of IOHandler on Windows. | |
80 virtual void OnIOCompleted(MessageLoopForIO::IOContext* context, | |
81 DWORD bytes_transfered, | |
82 DWORD error) OVERRIDE; | |
83 #elif defined(OS_POSIX) | |
84 // Implementation of MessageLoopForIO::Watcher. | |
85 virtual void OnFileCanWriteWithoutBlocking(int socket) OVERRIDE {} | |
86 virtual void OnFileCanReadWithoutBlocking(int socket) OVERRIDE; | |
87 | |
88 void EnsureWatchingSocket(); | |
89 #endif | |
90 | |
91 // Member variables. | |
henrika (OOO until Aug 14)
2012/06/07 12:25:59
Needed?
tommi (sloooow) - chröme
2012/06/07 12:34:33
Done.
| |
92 | |
93 base::SyncSocket::Handle socket_; | |
94 #if defined(OS_WIN) | |
95 MessageLoopForIO::IOContext* context_; | |
96 #elif defined(OS_POSIX) | |
97 MessageLoopForIO::FileDescriptorWatcher socket_watcher_; | |
98 // |pending_buffer_| and |pending_buffer_len_| are valid only between | |
99 // Read() and OnFileCanReadWithoutBlocking(). | |
100 char* pending_buffer_; | |
101 int pending_buffer_len_; | |
102 // |true| iff the message loop is watching the socket for IO events. | |
103 bool is_watching_; | |
104 #endif | |
105 ReadCompleteCallback read_complete_; | |
106 | |
107 DISALLOW_COPY_AND_ASSIGN(AsyncSocketIoHandler); | |
108 }; | |
109 | |
110 } // namespace media. | |
111 | |
112 #endif // MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ | |
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