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Side by Side Diff: media/audio/async_socket_io_handler_win.cc

Issue 10540047: Add support to be able to asynchronously read from a CancelableSyncSocket (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/async_socket_io_handler.h"
6
7 namespace media {
8
9 AsyncSocketIoHandler::AsyncSocketIoHandler()
10 : socket_(base::SyncSocket::kInvalidHandle),
11 context_(NULL) {}
12
13 AsyncSocketIoHandler::~AsyncSocketIoHandler() {
14 // We need to be deleted on the correct thread to avoid racing with the
15 // message loop thread.
16 DCHECK(CalledOnValidThread());
17
18 if (context_) {
19 if (!read_complete_.is_null()) {
20 // Make the context be deleted by the message pump when done.
21 context_->handler = NULL;
22 } else {
23 delete context_;
24 }
25 }
26 }
27
28 // Implementation of IOHandler on Windows.
29 void AsyncSocketIoHandler::OnIOCompleted(MessageLoopForIO::IOContext* context,
30 DWORD bytes_transfered,
31 DWORD error) {
32 DCHECK(CalledOnValidThread());
33 DCHECK_EQ(context_, context);
34 if (!read_complete_.is_null()) {
35 read_complete_.Run(error == ERROR_SUCCESS ? bytes_transfered : 0);
36 read_complete_.Reset();
37 }
38 }
39
40 bool AsyncSocketIoHandler::Read(char* buffer, int buffer_len,
41 const ReadCompleteCallback& callback) {
42 DCHECK(CalledOnValidThread());
43 DCHECK(read_complete_.is_null());
44 DCHECK_NE(socket_, base::SyncSocket::kInvalidHandle);
45
46 read_complete_ = callback;
47
48 DWORD bytes_read = 0;
49 BOOL ok = ::ReadFile(socket_, buffer, buffer_len, &bytes_read,
50 &context_->overlapped);
henrika (OOO until Aug 14) 2012/06/07 12:25:59 fix indentation
tommi (sloooow) - chröme 2012/06/07 12:34:33 Done.
51 if (!ok && GetLastError() != ERROR_IO_PENDING)
52 return false;
53
54 // The completion port will be signaled regardless of completing the read
henrika (OOO until Aug 14) 2012/06/07 12:25:59 Odd place to place a comment.
tommi (sloooow) - chröme 2012/06/07 12:34:33 Done. Also improved the comment.
55 // straight away or asynchronously, so we always set the pending flag until
56 // we get the callback.
57
58 return true;
59 }
60
61 bool AsyncSocketIoHandler::Initialize(base::SyncSocket::Handle socket) {
62 DCHECK(!context_);
63 DCHECK_EQ(socket_, base::SyncSocket::kInvalidHandle);
64
65 DetachFromThread();
66
67 socket_ = socket;
68 MessageLoopForIO::current()->RegisterIOHandler(socket, this);
69
70 context_ = new MessageLoopForIO::IOContext();
71 context_->handler = this;
72 memset(&context_->overlapped, 0, sizeof(context_->overlapped));
73
74 return true;
75 }
76
77 } // namespace media.
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