Descriptioncc: Split ReleaseResources into Release and Recreate.
This patch splits the work we do in ReleaseResources into two parts:
ReleaseResources and RecreateResources. If any part of invalidating or
creating new resources requires access to new structures (such as a new
tile manager and new output surface), this is the way to get this
information.
That is, ReleaseResources happens while old objects are alive and
accessible. RecreateResources happens when the new objects are alive and
accessible.
R=danakj, enne
Committed: https://crrev.com/9ce5c6661b03f26326f4e5c50924a628eb638afa
Cr-Commit-Position: refs/heads/master@{#314913}
Patch Set 1 #
Total comments: 4
Patch Set 2 : review #
Messages
Total messages: 10 (1 generated)
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