Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <[email protected]> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility
Description
The ARB_vertex_type_2_10_10_10_rev_compatibility extension.
- gl_INT_2_10_10_10_REV :: GLenum
- gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum
- glColorP3ui :: GLenum -> GLuint -> IO ()
- glColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glColorP4ui :: GLenum -> GLuint -> IO ()
- glColorP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP1ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP1uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP2ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP2uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP3ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP3uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP4ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP4uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glNormalP3ui :: GLenum -> GLuint -> IO ()
- glNormalP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glSecondaryColorP3ui :: GLenum -> GLuint -> IO ()
- glSecondaryColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP1ui :: GLenum -> GLuint -> IO ()
- glTexCoordP1uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP2ui :: GLenum -> GLuint -> IO ()
- glTexCoordP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP3ui :: GLenum -> GLuint -> IO ()
- glTexCoordP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP4ui :: GLenum -> GLuint -> IO ()
- glTexCoordP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexAttribP1ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP1uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP2ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP2uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP3ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP3uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP4ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP4uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexP2ui :: GLenum -> GLuint -> IO ()
- glVertexP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP3ui :: GLenum -> GLuint -> IO ()
- glVertexP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP4ui :: GLenum -> GLuint -> IO ()
- glVertexP4uiv :: GLenum -> Ptr GLuint -> IO ()
Enums
Functions
Arguments
:: GLuint |
|
-> GLenum |
|
-> GLboolean |
|
-> GLuint |
|
-> IO () |
Manual pages for OpenGL 3.x or OpenGL 4.x
Arguments
:: GLuint |
|
-> GLenum |
|
-> GLboolean |
|
-> GLuint |
|
-> IO () |
Manual pages for OpenGL 3.x or OpenGL 4.x
Arguments
:: GLuint |
|
-> GLenum |
|
-> GLboolean |
|
-> GLuint |
|
-> IO () |
Manual pages for OpenGL 3.x or OpenGL 4.x
Arguments
:: GLuint |
|
-> GLenum |
|
-> GLboolean |
|
-> GLuint |
|
-> IO () |
Manual pages for OpenGL 3.x or OpenGL 4.x