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Aldrians ADVENTURES: Part I + II
Aldrians ADVENTURES: Part I + II
Aldrians ADVENTURES: Part I + II
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Aldrians ADVENTURES: Part I + II

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Begleite Aldrian auf einer spannenden Reise! Rieche die moosigen Wälder, die frischen, saftigen Wiesen und den Rauch, der sich in der ganzen Region ausbreitet. Höre das Klirren der Klingen, das Zersplittern der Schilde, das Zischen der Pfeile und die Schreie auf dem Schlachtfeld. Triff die edlen und weisen Elfen. Betrete die Hallen der Zwerge. Erkunde das fantastische unterirdische Reich der magisch begabten Gimplings. Begegne den gigantischen Ogern. Du wirst auch die echsenartigen Cwards treffen. Vermeide Konfrontationen mit ihnen, denn sie sind feige, hinterlistig und bösartig. Wenn du die leuchtenden Augen der Garlags siehst, das Zischen der Flügel ihrer Drachen und die wilden Schreie ihrer Frauen hörst, renne um dein Leben! Aber wenn du Ruhm und Ehre suchst, hilf Aldrian bei seinen schwierigen Aufgaben. Entdecke, wie ein Junge, der gerade ein Mann geworden ist, von Abenteuer zu Abenteuer gerissen wird, oft unsicher, wie er alles meistern soll.
LanguageEnglish
PublisherBookRix
Release dateJan 20, 2025
ISBN9783755495789
Aldrians ADVENTURES: Part I + II

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    Book preview

    Aldrians ADVENTURES - Ryan Elbwood

    Page 27 - 44

    Chapter - 2:

    ALL JUST A DREAM?

    Page 45 -  52

    Chapter - 3:

    THE ELB VILLAGE

    Page 53 – 70

    Chapter - 4:

    THE ENCOUNTER WITH GRUMMLOR

    Page 71 - 82

    Chapter - 5:

    THE CONVERSATION AT THE FIRESIDE

    Page 83 - 88

    Chapter - 6:

    THE VOYAGE TO CROMLAUN AND THE HIGH ART OF FORGING

    Page 89 – 116

    Chapter - 7:

    A SHORT ENCOUNTER

    Page 117 – 130

    Chapter - 8:

    THE MYSTEROIUS NARRATION

    Page 131 –138

    Chapter - 9:

    JURDAN’S SECRET

    Page 139 - 152

    Chapter - 10:

    TO THE CHILLY BAR

    Page 153 - 164

    Chapter - 11:

    CASTLE OF GRIFFIN-AERIE

    Page 165 - 176

    Chapter - 12: 

    THE HOLY ALLIANCE

    Page 177 - 180

    Chapter - 13: 

    THE BIG PLAN OF BATTLE

    Page 181 – 188

    Chapter - 14: 

    THE FOREIGN EMPIRE

    Page 189 -  202

    Chapter - 15:

    THE DECLARATION OF WAR

    Page 203 – 208

    Chapter - 16: 

    THE BATTLE OF WORRLACH

    Page 209 – 218

    Chapter - 17: 

    THE BEARDED WEDDING PRESENT

    Page 219 – 228

    Chapter - 18: 

    THE DAY OF TRUTH

    Page 229 - 244

    Chapter - 19: 

    PLANS FOR THE FUTURE

    Page 245 – 250

    Chapter - 20: 

    A YEAR FULL OF WORK AND INVENTIONS

    Page 251 – 260

    Chapter - 21: 

    THE TOPPING-OUT CEREMONY OF HIGH-ADVICE

    Page 261 – 296

    Chapter - 22: 

    A NIGHT OF LOVE AND TENDERNESS

    Page 297 – 302

    Chapter - 23: 

    FEAR OF THE FUTURE

    Page 303 – 310

    Chapter - 24: 

    EIGHT LONG YEARS

    Page 311 - 324

    Chapter - 25: 

    HIGH-ADVICE AFLAME

    Page 325 – 360

    Chapter - 26: 

    THE TIME OF FAREWELL

    Page 361 – 368

    Note of thanks:

    Page 369

    SPECIAL:

    STOP the gambling addiction with PC/console and online games!

    Page 370

    Information to the topographic map:

    You see the country FARLAUN in the center of the lefthand edge (the north).

    In Farlaun you find all cities, forests, mountains and also the swamp country MOORA.

    On the western edge of Farlaun adjoins ZIRRNISCH (country of Cwards). BURLOG (country of OGERs) lies east from Farlaun.

    North from Farlaun you see the just unknown desert country SHANDAARA. To the west of Zirrnisch the volcanic country GIRALAD is to recognize. The southern and eastern border auf Farlaun forms the dragon ocean NEBULA.

    Other names on the map:

    Hohrat = High-Advice

    Auenlicht = Meadowlight

    I recommend you to regard the map again and again during reading.

    The creatures and peoples of the country I describe you in detail and show you illustrations of every entity on the following pages of this novel.

    You don’t like surprises? Then don’t read all this information. You should begin directly with chapter I.

    The entities of the novel:

    Dragons:

    On the planet Reed live two entirely different kinds of dragons. The one kind is common animals. Their strength, their body height and their fiery breath aren’t harmless nevertheless.

    The second kind is an old species of magic-talented creatures. They possess various knowledge and large might. Many Humans submit to their magic and become victims of their illusions. Mighty combat spells make dangerous enemies from these creatures in the battle.

    The legend goes; they would be loners within their own species. Apparently there are dragons, which exist since time began. But so much is rumoured!

    To the oldest of the dragons is attributed the magic of transformation. They mingle, they tell, among the nations and spread there discord. Hear, hear.

    Elbs:

    Elbs are tall, slender creatures from a Human shape. Usually they tower above Humans by more than one head. Their beauty and grace practice a special magic on many nations. As an outward characteristic their eyes stick out. These are very great and beautiful. Their pointed ears are slightly larger than Human ears. Her head hair grows long. They like to decorate it with twisted pigtails, beads, feathers, leather strips, fur, mussels and other jewellery. At the remaining body - except the head – Elbs are hairless. The men don't grow a beard. Dwarves love it to make them endlessly funny about it.

    All Elbs have of their birth the talent of magic. That can be healing magic, natural magic as well as combat magic.

    Elbs live in big clans, preferably in wooded areas. Because they are very neatly, Elbs sit down themselves in places, where flow through many rivers, streams or lakes. These entities live in absolute harmony with their environment. They let grow their houses with their magic out of the under wood.

    Elbs respect all life. They eat animals. But they never hunt for the joy of hunting. For every animal that they killed they thank. The dead bodies they treat with respect.

    Nobody really knows how old are the gender of Elbs. Legends say it could be more hundreds or more thousands of years.

    Dwarves don't like Elbs - they are them abhorrent!

    Elbs say the same about Dwarves: »They stink like rotten smoke meat. Their hairs are bristly like a nasty, old wild boar.«

    Garlags:

    The folk of Garlags migrates by the countries, lives by pillaging and enslaving succumbed nations. Their eyes are similar to those of feline predators. Instead of usual fingernails they have peaky claws. Their fingers are hairy. They are from a stature such as Humans. Their hair growth is decidedly strong and full. Both men and women have wild, mane-like head hair. Garlags are astute and proficient warriors.

    They own horses, wolves and flying dragons. Their greatest strength is that they good can see in the dark. They always do their attacks against other folks in the dark. On the day they’re looking for protection in dark forests or hollows. Garlags are cruel. They don’t respect any kind of life. Often their women steal the children of defeated enemies and keep them as slaves.

    Rumours tell that they gleefully eat up the same children when they are tired of them. But Garlags are a migratory folk. Travelling salesmen often speak of it and add some untruth. In this way they want to attract customers into their spell. But who knows the truth really?

    Gimplings:

    The folk of Gimplings lives deep under the earth. Gimplings don't grow higher than Human children with eight to nine years. Their skin is blue. Long, pointed ears adorn their childlike faces. In their subterranean kingdom grow gigantic blue mushrooms. These they use as dwellings, for food and as medicine. Strange plants and animals live in their mysterious world. Only very rarely these beings go up to the aboveground world.

    Gimplings have magical abilities from birth. But each new generation brings forth one particularly magic gifted child. The doorways to their world are well hidden and often magically sealed. Gimplings are mixing themselves only indirectly in the issues of the overground folks. They have strict customs and rules. Since millennia this perpetuates their peace. Particularly well known is that strange laugh of this small, perkily and playful entities.

    They bandy that everyone who once heard a laugh of a Gimpling, forever lives a happy life. But say; have you ever seen one?

    Humans:

    Also Humans live in Farlaun. They inhabit different towns or colonies. Among them are barbaric and noble folks, farmers, soldiers of fortune, scholars, and few, but very mighty witches, prophets and magicians. Humans love to do businesses with Elbs and other nations. There is also a very warlike folk of Humans. This belongs to the core of our history.

    Ogers:

    The nation of Ogers is commonly called modest and antiquated.

    No, not the Ogre which you so far thought to know.

    Their voices rumble, and to strangers their language seems very coarse.

    Some of them are six to seven steps high. They’re from a robust stature. Usually they carry gigantic wooden cudgels or long, mighty lances with. Ogres shave their hair completely off. Some of them carry a long braid at their back of the head, held together with metal rings or leather straps.

    Ogers don't live directly in Farlaun. Their country is called Burlog. It adjoins eastern to Farlaun.

    Ogers are very strong and bravely.

    It's confessed that they'd already fought together with the Humans in battles. But only few strangers understand and speak the language of these giants. Nobody knows whether they've magical talents.

    Reputedly Ogers enjoy the meat of young Humans children, as well as that of the Elbs. But whether these horror stories are true, nobody knows exactly.

    Cwards:

    The folk of Cwards lives in the country Zirrnisch, west of Farlaun. Cwards are infamous for their recreancy and insidiousness. It's predicated that Cwards are teachable and often would speak umpteen languages. Their own language consists from hissing sounds. Only few strangers understand or speak it.

    Cwards are looking like lizards. Their eyes are similar to those of alligators and snakes. Their ears are wide and pointed. Their teeth are spiky like needles. They’ve two arms and legs and are going upright. But their hands and feets are reinforced with black nails looking like claws. On their heads they wear instead of hair a narrow comb of dandruffs.

    Cwards become as big as an average Human.

    They master the weapons arts and are good horsemen. The art of magic is unknown to the Cwards. Also Cwards enjoy the meat of Humans and Elbs.

    Unfortunally this isn’t one of the many hearsays from dealers and enemies. In times of great poverty they even eat the hardy meat of the Dwarves, when they get the opportunity.

    Dwarves:

    Dwarves live in the mountains of Farlaun. They aren't higher than a Human child of nine to ten years and have a very vigorous stature. All the pride of a Dwarf man is his beard. It's whispered that a Dwarf rather would sacrifice an eye before he shaves his beard down to the bare skin. Dwarves master the blacksmith art with divinely gifted perfection. Many of them are familiar with the elemental magic. With this they cover their weapons and other forging things. There are many stories of miraculous weapons and other artifacts that were created from adept smiths. Dwarves are known as very stubbornly. But behind their grim shell often hides a funny and quite wise core. They moreover excellently master the art to build brilliant labyrinths and vaults. Even in the art of trap edification Dwarves are undefeated. They use that talent often in conjunction with copious pranks.

    Among their women, there are also prophets and healers. One whisper, their wives would have a fluff-like beard growth. They would cherish and treasure it, so long as they are by themselves. But as soon as they mix among other nations, allegedly they shave it off every day, because they don't like still to be lampooned more than it's already the case. In addition, it's reported their men would love this tender fur.

    Dwarves enjoy it to lampoon the Elbs, because their men haven't any beard growth. They always smell after fresh bloom water. Often one hears teasing jokes about Elbs, if a Dwarf enjoyed too much of a bugle full of Met.

    Chapter 1:

    WONDROUS STORIES AND PRESENTS

    This is the beginning of the story of Aldrian. He lives to another time with his uncle in the country of Farlaun in the region of Veldforest.

    It's not an ordinary day in Veldforest. We write the 22nd June of the year 2222 in the second big time period.

    As well and not least it's the 22nd birthday of the young Aldrian of Alfengrimm. Everywhere in the region he enjoys great esteem and not less sympathy.

    His past was characterized of dark days and a lot of strange happenings. Every of them are worth to be mentioned.

    The name of Aldrians mother was Loana. On his fifth birthday, she was walking into the forest to collect honey, berries and flour mushrooms. Also fresh water she wanted to bring. But she didn't come back. On that day she disappeared without any trace. At the big stone circle of Meadowlight the hunter Holdron just hunted wildboars. He was the last Human who saw her.

    Swift like the arrow of an Elb Loanas disappearance got around. This stone ring, the inhabitants of Veldforest feared, had to possess magical mights! Everyone avoided that place since this fatal day.

    Nobody knew something about Aldrians father. However, some female residents were whispering, Loana never had tampered with a man. The birth of Aldrian should be a true miracle. But women! What they don't tell everything in Veldforest!

    Three weeks after Loanas disappearance a proud warrior on a beautiful horse emerged in Veldforest. He called himself Alarion from land of darkness, called himself a second-degree relative of Aldrian and took over henceforth the upbringing of the boy.

    Alarion had a proud size and a slender stature. His face had exceptionally fine facial features. Two preternaturally large and equally beautiful, blue eyes gave his face a very special charisma. His bright blond hair he wore long. Despite his already 40 years his face was without any beard growth. Even any other body hair seemed to be missing. This fact gave the women of Veldforest a lot of conversation topic.

    Despite his size Alarion was sinewy and agile like no other man in Veldforest. Unbeatable he hiltd with bow and arrow. No one surpassed him in the hunt and at the annual shooting festival.

    Often they asked him for advice, because he was a healer and herbalist and because of his skills as very skilful hunter. His wisdom in truly many things seemed to be endless.

    Whatever of knowledge a person could learn in seventeen years, Alarion was teaching his pupil during this period of upbringing. Aldrian was an intelligent student. He interested in minerals, in the blacksmith art, in the stars and in foreign and old languages. Besides uncle Alarion only a few residents of Veldforest knew the scripture.

    Aldrian grew up to an educated warrior. Neither him lacked skill at the weapons art nor at knowledge in all known sciences.

    In his deep inside he felt a wonderful energy and passion, which he couldn't explain. Apparently he had also inherited his love of flute playing and melodic vocals of Alarion.

    But there was still something else deep in his heart that he couldn't describe. He often had strange dreams. There were other places and creatures he'd never seen before. In his dreams he was a wise and mightful warrior, accompanied by legions of some strange entities and was beating big battles. Uncle Alarion smiled mysteriously when Aldrian told him from his heroic dreams.

    Unlike as his uncle Aldrian grew a splendid, unusually thick beard. However, he remained somewhat smaller than Alarion. But he had a strong musculature, what he could use at his blacksmith works. He had beautiful big eyes. Like his uncle he loved it to hold his blond hair long. However, Aldrian apparently distinguished himself from his uncle in his artistic skill and his extraordinary talent in the blacksmith art of weapons and jewels of all kinds.

    Also Aldrian was a very clever hunter. He respected every animal he killed. He cherished all life. Often in the late evenings, he sat in the forest and hearkened to the voices of the animals. Sometimes he thought he could understand them.

    ***

    But now and today is the 22nd birthday of Aldrian. A big festival lies ahead. All residents of Veldforest are invited. Still some preparations have to be made. The wildboars already are hanging over the hot ember. The breads in the oven spread a delicious fragrance.

    Unfermented juice of pressed berries and cool spring water are prepared.

    Still they need enough wood for the big campfire. But today is also beside the twenty-second birthday of Aldrian the summer solstice. Following the tradition burns a campfire the whole night long.

    Aldrian an Alarion walked together into the forest to collect dry underwood and to stack it in front of their hut. Not only the forest stood now in alarming calm. Also Alarion barely spoke a word. He seemed rather seriously and as somehow lost in restless tension.

    Aldrian had grown to a stately man. Alarion hadn't changed himself in the last seventeen years. Not only Aldrian had it noticed. Alarion seemed to guard a deep secret. Until that day it wasn't disclosed. He never told about his past. If someone asked him about it, he always smartly understood to change the topic.

    Finally they had collected enough wood and laced it. Then they started the path back to their joint dwelling with Alarions horse Whisperwind. Meanwhile, almost all the guests had arrived. All guests came with cakes and other delicacies, also with many gifts and a lot of firewood they'd collected at the path. There wasn’t much to be spoken. Year after year the same festival was celebrated here. Everyone knew his task exactly.

    The women took care of the wildboars and the bread. This had now reached a questionable, but still acceptable brown crust.

    On this wonderful day, all the tables and benches were embattled outdoors.

    The men and adolescents crowd round the fire place. Everyone knew better than the other how the flame blazed up at the best.

    Some men came with their instruments. They were playing already funny music.

    When Aldrian and Alarion arrived, they were effusively welcomed and congratulated.

    It was the tradition for the host to open the dance. Between all the beauties of the forest Aldrian was selecting to dance with the daughter of trader Garf. Her melodious name was Layrah. Her beauty was well-known far about the borders of Veldforest.

    She had long, curly and auburn hair. To this shined two wonderfully green eyes. In her almost pale face they seemed like two living jewels. Her cheerfulness and femininity had an effect like the intoxicating fermented beverages who Aldrian always had shunned on the advice of his uncle.

    But in Layrahs eyes stuck also something concealed. Deep in her soul she seemed to carry something unspeakable. Because of this Aldrian had always seen in Layrah only a beautiful resident of the forest. Layrah was known in Veldforest for her moods and spite. However, her eyes, her cheerfulness and her femininity could yet charm a man.

    Alarion was happily playing on his flute. He danced very gallantly to this beat. With his dance he attracted the admiration of all women. Gradually, almost all the guests were dancing. The festival took its course.

    Suddenly the smith was putting on one of the tables.

    With his harsh voice he called loudly into the crowd:

    »If here someone has birthday, then he should come to me! «

    The hour of the presents had begun. Aldrian showed himself in almost shamed modesty, until some of the guests urged him in the direction of the table. The blacksmith pointed to a long leather bundle.

    He spoke to Aldrian with a voice that aroused curiosity: »This is for you, my young friend. It's an old masterpiece. Legends are telling, the Dwarves should have forged it. «

    Slowly and with all excitement, Aldrian rolled the leather apart. Suddenly, he and some bystanders had to cover their eyes. Nothing less appeared than a masterfully forged sword.

    It was reflecting in the glaring sunshine.

    »This sword is calling Draglor. It's a special work, forged from a masterly Dwarf in a secret procedure. But what the many symbols on the blade may mean, I can't explain to you«, declared the blacksmith.

    To this furthermore belonged an artfully scabbard and a beautifully decorated waist belt.

    The sword was lying in the hands of Aldrian as adapted. He used it as familiar as if he'd done nothing else from birth. The signs on the blade were doubtless old Dwarven runes.

    However, not even Uncle Alarion was able to decode them exactly.

    »Here stands something about a special design and powerful energy that's inherent in this sword. The other I can't decipher«, confessed Alarion.

    Now the other guests also brought their gifts. Aldrian didn't believe his eyes. There were artful boots from soft suede leather, and in addition he got a trouser with the matching vest. Dishes and other clay tableware in abundance were brought in.

    His dance partner Layrah pinned at him a beautiful golden earring. Her father had exchanged it with a strange magician for a large piece of best smoked meat. A short, sharp pain ran through him, as Layrah pinned the ring on his ear.

    The ring was from artful design and ornamented with weird signs. But they weren't from any script he'd ever seen before. When he viewed Layrahs eyes in blink of an eye the pain was over.

    Then Alarion stepped out. He gave his pupil a wound roll made from wolf fur.

    »Open it! «, said Alarion with promising voice.

    The guests waited impatiently. Alarion was well-known for surprises. Aldrian slowly wrapped the wolf fur asunder. The fur got always more a noble coat form. But not alone the cloak drew attention to him. Inside was hidden a bow made from the horns of a Gublon. This buffalos lose every seven years their splendid antler. This is perfect for making masterful bows. But ever since many decades no one had seen one Gublon!

    The people from Veldforest knew these bows only from the old legends. Someone told that only the smartest Elbs from early periods understood to connect both horns and to drill special strings to tighten these bows.

    A surprised murmuring went through the crowd.

    This bow corresponded exactly to the descriptions of the oldest ones. Furthermore it was from such beauty that almost envy among some guests arose. Also a quiver with waist belt and many artfully worked arrows were hidden in the coat.

    Nobody from the crowd risked to ask for the origin of the bow. One was however completely clear. It was an artistic masterpiece!

    Alarion stepped out. With insistent words he spoke: »Span this bow!  «

    Aldrian needed all his strength in order to lead the tendon to their goal.

    »Fire now at this thin pole you see there on the glade. Hit the bright point, which you see in the centre!  «, demanded Alarion.

    Over Aldrians jowls was coming an incredulous smile. The mentioned pole stood so far away that a usual bow couldn't reach it even with tail wind! Besides, Aldrian recognized that bright point despite its excellent eyes under largest effort only very vaguely.

    Alarion noticed his hesitating.

    He said: »On which you’re waiting? Do you want that the pole strives to you?  «

    A laughter went through the crowd.  Aldrian felt ashamedly. Angered he strong stretched the bow and laid on to the pole goal. There was only a whirring in the air to hear and almost at the same time the fracturing of wood.

    »THAT’S IT! Now you're a man!  «, Alarion cried loud.

    It was a masterly shoot with a masterly bow. Alarion started to run and was bringing the pole to the guests. The arrow had pierced exactly the bright place, which wasn't larger than the whole hand of a small child.

    A surprised murmuring went through the crowd.

    Holdron, the hunter, was asking Aldrian whether he allowed also to trying out an arrow in order to hit a near defunct tree. Naturally Aldrian consented friendly. But Holdron couldn't stretch the bow, no matter how much he strove.

    After some unsuccessful attempts he also said: »Truly, my friend. Now you’re a man! Also I have a present for you.  «

    Holdron handed Aldrian full of tension a beautiful knife with leather sheath. It was perfectly applicative both for throwing and for cutting.

    Aldrian rose now even to the table and spoke to all friends and acquaintance of Veldforest: »My dear friends. I don't know how I'm to thank you for all these wonderful gifts! «

    »I've already an idea! Play for us one of your wondrous songs with your wondrous flute!  «, was teasing Rupplin, the youngest son of the blacksmith and good friend of birthday child.

    Aldrian agreed with joy. He played most of all full of passion on his flute. The guests were enchanted. Directly they continued to dance merrily. Also the other musicians joined in an exhilarated manner.

    Suddenly Alarion called in a loud voice: »Keep on! I hear a carriage with two horses! «

    Aside from Alarion nobody heard something. But already soon his statement should be confirmed.

    »Wait, wait my friends. I needed first to procure something!  «, an old and deep voice called.

    It was Norion, the probably oldest inhabitant of Veldforest. He was still extraordinarily sprightly and mentally actively in spite of his great age. Over that he never gave exact information.

    »Where is Aldrian? «, he queried hastily.

    »Here I am«, the young man answered.

    »Here at our Veldforest one belongs from the age of 22 to the adults. On this occasion I want to give you a worthy present. Here, take yet, my friend! «

    Norion handed over to Aldrian a leather tying bag. Full of tension all observers waited for the content. Aldrian opened the bag. In it was a hand carved wooden pipe, which was coated with tone in the pipe head.

    In addition a pipe tamper and a lot of tobacco were there. The tobacco was very precious and in this region not available. That explained probably Norions delay.

    »Now come, young man. Cram yourself a pipe!  «, the old man called out and smiled impish.

    »Now, dear friend. I want to try it«, answered Aldrian expectantly.

    For surprise of all present ones he plugged the pipe so skilfully, if he had done his life long nothing else. He seized himself a bough from the fire and torched the pipe. Fully he enjoyed the flavour of the smoke.

    Norion and Alarion were surprised. Norion had expected a strong cough. Alarion knew that Aldrian had inhaled still never before the smoke of tobacco.

    »For healing it's o.k. But rather one shouldn't smoke this herb. No, one shouldn't truly smoke it! «, Alarion stressed.

    Norion said only: »Spoilsports. «

    He had looked forward in such a way to the cough accumulation as with all beginners! Only Dwarves are to never cough with their first pipe according old legends.

    But Aldrian finally wasn't a Dwarf, even if he possessed the strongest and most beautiful beard of whole Veldforest. Aldrian pleased his gift obviously. This delighted Norion very much despite the missing cough.

    »The meal is ready!  «, called Layrah from the background. The daughter of the forest innkeeper was trust in the best ways with the preparation of meals.

    Aldrian disappeared in the hut. There he decorated himself with all gifts, which he could carry at the body. So it was a custom since many generations in Veldforest. With its boots, the leather dresses, the wolf coat and all the weapons, with the leather bag, the pipe and the accessories he looked like a stately warrior or a young prince.

    The attendees admired him strongly, when he stepped out of the door.  Alarion regarded his pupil with dignified views, straight in such a way, as one renders homage to a nobleman.

    »Oh oh. How should I eat with all these things at my body? «, Aldrian asked with serious worry. The guests couldn't suppress their laughter.

    Soon

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