Basic Computer Organization and Design
Basic Computer Organization and Design
Instruction Codes
Computer Registers
Computer Instructions Timing and Control
Instruction Cycle
Memory Reference Instructions Input-Output and Interrupt
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Instruction codes
INSTRUCTION CODES
Program: A set of instructions that specify the operations, operands, and the sequence by which processing has to occur. Instruction Code: A group of bits that tell the computer to perform a specific operation (a sequence of micro-operation) -->macro-operation - usually divided into operation code, operand address, addressing mode, etc. - basic addressing modes Immediate, Direct, Indirect Simplest stored program organization
15 12 11 Opcode Address Instruction Format 15 Binary Operand 0 Memory 4096x16 Instructions (program) 0 Operands (data) Processor register (Accumulator, AC)
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Instruction codes
INDIRECT ADDRESS
Instruction Format
15 14 12 11 Address I Opcode 0
Direct Address
22 0 ADD 457 35
Indirect address
1 ADD 300
1350
Operand
+
AC
+
AC
Effective Address(EFA, EA) The address, that can be directly used without modification to access an operand for a computation-type instruction, or as the target address for a branch-type instruction
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Registers
COMPUTER REGISTERS
Registers in the Basic Computer
11 0
PC
11 0
AR
15 0
Memory 4096 x 16
IR
15 0 15 0
TR
7 0 7 0 15
DR
0
OUTR
INPR
AC
List of BC Registers
DR AR AC IR PC TR INPR OUTR 16 12 16 16 12 16 8 8 Data Register Address Register Accumulator Instruction Register Program Counter Temporary Register Input Register Output Register Holds memory operand Holds address for memory Processor register Holds instruction code Holds address of instruction Holds temporary data Holds input character Holds output character Computer Architectures Lab
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Registers
Bus
7
AR
LD INR CLR
PC
LD INR CLR
DR
LD INR CLR Adder and logic E
AC
LD INR CLR
INPR IR
LD 5 6
TR
LD INR CLR
OUTR
LD 16-bit common bus
Clock
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Instructions
COMPUTER(BC) INSTRUCTIONS
Register-Reference Instructions
15 0 1 1 12 11 Register operation 1
(OP-code = 111, I = 0)
0
Input-Output Instructions
15 1 1 12 11 1 1 I/O operation
(OP-code =111, I = 1)
0
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Instructions
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Instructions
Control outputs
10
TIMING SIGNALS
- Generated by 4-bit sequence counter and 4x16 decoder - The SC can be incremented or cleared.
- Example: T0, T1, T2, T3, T4, T0, T1, . . . Assume: At time T4, SC is cleared to 0 if decoder output D3 is active.
T0 Clock T0 T1 T2 T3 T4 D3 CLR SC
D3T4: SC 0 T1
T2
T3
T4
T0
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Instruction Cycle
INSTRUCTION CYCLE
BC Instruction cycle: [Fetch Decode [Indirect] Execute]* Fetch and Decode
T0: AR PC (S0S1S2=010, T0=1) T1: IR M [AR], PC PC + 1 (S0S1S2=111, T1=1) T2: D0, . . . , D7 Decode IR(12-14), AR IR(0-11), I IR(15)
S2 S1 Bus S0
T1 T0
Memory unit
Address Read
AR
LD
PC
INR
IR
LD Common bus Clock
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12
Instrction Cycle
IR M[AR], PC PC + 1
D7
= 0 (register)
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Instruction Cycle
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14
MR Instructions
Symbolic Description
D0 D1 D2 D3 D4 D5 D6
AC AC M[AR] AC AC + M[AR], E Cout AC M[AR] M[AR] AC PC AR M[AR] PC, PC AR + 1 M[AR] M[AR] + 1, if M[AR] + 1 = 0 then PC PC+1
- The effective address of the instruction is in AR and was placed there during timing signal T2 when I = 0, or during timing signal T3 when I = 1 - Memory cycle is assumed to be short enough to complete in a CPU cycle - The execution of MR Instruction starts with T4 AND to AC D0T4: D0T5: ADD to AC D1T4: D1T5: DR M[AR] AC AC DR, SC 0 Read operand AND with AC
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Next instruction
Next instruction
AR = 135
135
21
136
Subroutine
PC = 136
Subroutine
BUN Memory
135
BUN Memory
135
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MR Instructions
BSA:
ISZ: Increment and Skip-if-Zero D6T4: DR M[AR] D6T5: DR DR + 1 D6T4: M[AR] DR, if (DR = 0) then (PC PC + 1), SC 0
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MR Instructions
D0 T 5 D1 T 5 AC <- AC DR AC <- AC + DR SC <- 0 E <- Cout SC <- 0 BUN D4 T 4 PC <- AR SC <- 0 BSA D5 T 4 M[AR] <- PC AR <- AR + 1 D5 T 5 PC <- AR SC <- 0
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AC Transmitter interface
Input register - 8 bits Output register - 8 bits Input flag - 1 bit Output flag - 1 bit Interrupt enable - 1 bit
Keyboard
INPR
FGI
- The terminal sends and receives serial information - The serial info. from the keyboard is shifted into INPR - The serial info. for the printer is stored in the OUTR - INPR and OUTR communicate with the terminal serially and with the AC in parallel. - The flags are needed to synchronize the timing difference between I/O device and the computer
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FGI=0
Start Input FGI 0 yes FGI=0 no AC INPR yes More Character no END
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INPUT-OUTPUT INSTRUCTIONS
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PROGRAM-CONTROLLED INPUT/OUTPUT
Program-controlled I/O - Continuous CPU involvement I/O takes valuable CPU time - CPU slowed down to I/O speed - Simple - Least hardware
Input
LOOP, SKI DEV BUN LOOP INP DEV
Output
LOOP, LOP, LD SKO BUN OUT DATA DEV LOP DEV
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- The I/O interface, instead of the CPU, monitors the I/O device.
- When the interface founds that the I/O device is ready for data transfer, it generates an interrupt request to the CPU
- Upon detecting an interrupt, the CPU stops momentarily the task it is doing, branches to the service routine to process the data transfer, and then returns to the task it was performing.
* IEN (Interrupt-enable flip-flop) - can be set and cleared by instructions - when cleared, the computer cannot be interrupted
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Execute instructions
=1
=1
R <- 1
- The interrupt cycle is a HW implementation of a branch and save return address operation. - At the beginning of the next instruction cycle, the instruction that is read from memory is in address 1. - At memory address 1, the programmer must store a branch instruction that sends the control to an interrupt service routine - The instruction that returns the control to the original program is "indirect BUN 0"
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Register Transfer Statements for Interrupt Cycle - R F/F 1 if IEN (FGI + FGO)T0T1T2 T0T1T2 (IEN)(FGI + FGO): R 1 - The fetch and decode phases of the instruction cycle must be modified:Replace T0, T1, T2 with R'T0, R'T1, R'T2 - The interrupt cycle : RT0: AR 0, TR PC RT1: M[AR] TR, PC 0 RT2: PC PC + 1, IEN 0, R 0, SC 0
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Questions on Interrupt How can the CPU recognize the device requesting an interrupt ? Since different devices are likely to require different interrupt service routines, how can the CPU obtain the starting address of the appropriate routine in each case ? Should any device be allowed to interrupt the CPU while another interrupt is being serviced ? How can the situation be handled when two or more interrupt requests occur simultaneously ?
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Description
=0(Instruction R Cycle) RT0 AR <- PC RT1 IR <- M[AR], PC <- PC + 1 RT2 AR <- IR(0~11), I <- IR(15) D0...D7 <- Decode IR(12 ~ 14) =1(Register or I/O) D7
=1(Interrupt Cycle)
RT1 M[AR] <- TR, PC <- 0 RT2 PC <- PC + 1, IEN <- 0 R <- 0, SC <- 0 =0(Memory Ref)
=1 (I/O)
=0 (Register)
=1(Indir)
=0(Dir)
Execute MR Instruction
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Description
Indirect D7IT3: Interrupt T0T1T2(IEN)(FGI + FGO): RT0: RT1: RT2: Memory-Reference AND D0T4: D0T5: ADD D1T4: D1T5: LDA D2T4: D2T5: STA D3T4: BUN D4T4: BSA D5T4: D5T5: ISZ D6T4: D6T5: D6T6:
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Description
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30
T2 R T0 D T4
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CONTROL OF FLAGS
IEN: Interrupt Enable Flag pB7: IEN 1 (I/O Instruction) pB6: IEN 0 (I/O Instruction) RT2: IEN 0 (Interrupt) p = D7IT3 (Input/Output Instruction)
D I
T3
B 7
IEN
B 6 R T2
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x1 x2 x3 x4 x5 x6 x7
0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1
S2 S1 S0 0 0 0 0 1 1 1 1 0 0 1 1 0 0 1 1 0 1 0 1 0 1 0 1
For AR
D4T4: PC AR D5T5: PC AR
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Design of AC Logic
To bus
LD INR CLR Clock
Control gates
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Design of AC Logic
CONTROL OF AC REGISTER
Gate structures for controlling the LD, INR, and CLR of AC
From Adder and Logic D0 T5 D1 D2 T5 p B11 r B9 B7 B6 B5 B11 Computer Organization Computer Architectures Lab AND ADD DR INPR COM SHR SHL INC CLR 16 AC LD INR CLR 16 To bus Clock
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Design of AC Logic
AND
Ci FA C i+1 From INPR bit(i) DR INPR COM SHR AC(i+1) SHL AC(i-1) K LD Ii J Q AC(i)
ADD
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