Worg Level 4 Brute
Worg Level 4 Brute
Worg Tactics
Worgs don’t cooperate particularly well, as each seeks to slake its own thirst for
slaughter. Even when ridden by a goblin, they can prove to be difficult to control
because of their bloodlust.
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Goblin Warrior Level 1 Skirmisher
Small natural humanoid XP 100
Initiative +5 Senses Perception +1; low-light vision
HP 29; Bloodied 14
AC 17; Fortitude 13, Refl ex 15, Will 12
Speed 6; see also mobile ranged attack and goblin tactics
Spear (standard; at-will) ✦ Weapon- +6 vs. AC; 1d8 + 2 damage.
R Javelin (standard; at-will) ✦ Weapon- Ranged 10/20; +6 vs. AC;
1d6 + 2 damage.
R Mobile Ranged Attack (standard; at-will)
The goblin warrior can move up to half its speed; at any point during
that movement, it makes one ranged attack without provoking an
opportunity attack.
Great Position
If, on its turn, the goblin warrior ends its move at least 4 squares
away from its starting point, it deals an extra 1d6 damage on its
ranged attacks until the start of its next turn.
Goblin Tactics (immediate reaction, when missed by a melee attack;
at-will)
The goblin shifts 1 square.
Alignment Evil Languages Common, Goblin
Skills Stealth +10, Thievery +10
Str 14 (+2) Dex 17 (+3) Wis 12 (+1)
Con 13 (+1) Int 8 (–1) Cha 8 (–1)
Equipment leather armor, spear, 5 javelins in sheaf
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