0% found this document useful (0 votes)
1K views

Handy Sheet

The document provides information for flight simulation, including formulas for calculating glide slope distance and groundspeed based on true airspeed and wind components. It also advises to go around rather than debug issues on final approach and defines GMT and UTC time standards.

Uploaded by

tarakan_sv
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
1K views

Handy Sheet

The document provides information for flight simulation, including formulas for calculating glide slope distance and groundspeed based on true airspeed and wind components. It also advises to go around rather than debug issues on final approach and defines GMT and UTC time standards.

Uploaded by

tarakan_sv
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

DESIGNED FOR

FLIGHT SIMULATION

Original concept and content: Wagner Beskow, 1998; This revision: Svilen Vassilev, 2013

Handy Sheet 4.0

N (even) W (even) + E (odd) S (odd)

Standard 3 o Glide Slope Distance from RWY Threshold Feet Above Ground Level

GS = TAS - Headwind Comp. or GS = TAS + Tailwind Comp.

Don't debug anything on final, GO AROUND !

GMT = Z = UTC

DESIGNED FOR

FLIGHT SIMULATION

Original concept and content: Wagner Beskow, 1998; This revision: Svilen Vassilev, 2013

Handy Sheet 4.0

You might also like