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91 views2 pages

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We take content rights seriously. If you suspect this is your content, claim it here.
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Self-motivated, focused and reliable individual with the ability to work well with a team or single-handedly.

Dependable
and decisive with a professional attitude. Organized and fexible with excellent problem solving skills, work ethic and attention to
detail. Creative, passionate, committed to learn and help others.
(858)225-9699
[email protected]
www.pakieseung.com
Assistant Producer / Project Manager
GameCloud Studios January 2014 Present
RESPONSIBILITIES
Break down features into appropriate art and enginneer tasks
Ensure the tasks' dependencies are met by scheduling them in proper order
Communicate with artists, animators and engineers for best approach
Communicate with China team to ensure they understand their tasks
Ensure 3D art assets meets the requirements and are within game specs limitations
Create design docs and wireframes
Schedule meetings and scrum master in scrums
Manage tasks, sprints and bugs in JIRA
Keeping track of milestone to ensure build is delievered on time
Report weekly progress on project to upper management
PROJECTS
Pocket Gridiron
Artist
GameCloud Studios August 2012 Present
RESPONSIBILITIES
Communicate with engineers to ensure 3D assets are within game specs limitations
Communicate with producers and directors to ensure visual targets are met
Translate concepts and references into art assets with precision
3D modeling (Characters, props and environments)
Rigging (Characters and props)
UV layout and texturing
Lighting, shader and rendering
Vector art
2D fash animation
UI design
Concept design
PROGRAMS
Maya Photoshop Flash Illustrator Unity
PROJECTS
ShowStopper Basketball
Pocket Gridiron
McDonald's Happy Meal mini games
Unreleased Game & short flm
Vector Art and Flash Animation
Character Modeling
Environment and Prop Modeling
Character and Prop Rigging
UV and Texturing
Adobe Photoshop
Adobe Illustrator
Adobe Flash
Corel Painter
Autodesk SketchBook
Autodesk Maya
Autodesk 3ds Max
Autodesk MudBox
Pixologic Zbrush
RealFlow

SKILLS
EXPERIENCES
SUMMARY
PAKIE SEUNG
Art Production Lead
Machine Union August 2012 August 2012
RESPONSIBILITIES
Communicated between artists, manager and game directors
Communicated with artists to ensure they understand their tasks and priorities
Managed tasks in Basecamp
2D/3D Production Artist
Machine Union October 2011 August 2012
RESPONSIBILITIES
Performed Campus Life art test for the company
Increased production rate by introducing new tool to the production pipeline
Translated concepts and references into art assets with precision
Created concept designs based on existing concepts provided by the client
Vector art
2D fash animation
Concept design on isometric grid
UI designs
PROGRAMS
Flash Illustrator Photoshop
PROJECTS
Tap Paradise Cove
Campus Life
Character Modeler and Animator
San Diego Supercomputer Center March 2011 June 2011
RESPONSIBILITIES
Character modeling
UV layout and texturing
Transferred Mo-cap animation
PROGRAMS
Maya Photoshop
The Art Institute of California - San Diego
Bachelor of Science - Media Arts & Animation August 2008 September 2011
EDUCATION

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