This document summarizes weapons that may be available at different types of stores and for different organizations. Hunting and sporting stores may carry bows, crossbows, firearms like .22 rifles and shotguns, as well as accessories. Diving stores may have spear guns and shark suits. Police are listed as carrying submachine guns, pistols, batons, and pepper spray. The army is described as having sniper rifles, assault rifles, machine guns, and heavier weapons like grenades and launchers.
This document summarizes weapons that may be available at different types of stores and for different organizations. Hunting and sporting stores may carry bows, crossbows, firearms like .22 rifles and shotguns, as well as accessories. Diving stores may have spear guns and shark suits. Police are listed as carrying submachine guns, pistols, batons, and pepper spray. The army is described as having sniper rifles, assault rifles, machine guns, and heavier weapons like grenades and launchers.
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DETERENT/INCAPACTIATION WEAPONS (I.E.
Pepper spray, Taser, stun gun)
Make a melee touch attack. HIT: SHAKEN RAISE: FATIGUED (Effect reduced by one level for each success/raise on a VIGOR test.)
Hunting/Sporting stores may carry; Bow (As per Bow) Compound/Sporting Bow (As per English Longbow) Crossbow (As per Crossbow) Crossbow Pistol (RANGE: 4/8/16 DAMAGE: 2d4 RoF:1 WEIGHT: 1 AP 1, 1 action to reload) Hunting Slingshot (As per Sling) .22 Rifle (As per Spencer Carbine with only 2d6 DAMAGE) Single and Double barrelled shot-guns. Teflon Arrows/Bolts (As book) Hunting Arrowa/Bolts (As book; Mankillers) Red dot sight. (+1 to hit, short range only) Telescopic sight. (As book) Bipod. (As book) Silencer. (Awareness to notice sound of shot, raise to detect rough location) Ammunition.
Diving stores may carry; Spear gun/Harpoon gun (RANGE: 3/6/12 DAMAGE: 2d6 RoF:1 WEIGHT: 1 1 action to reload) Shark suit (As per chainmail)
POLICE may carry; H&K MP5 Glock AS PER BOOK Baton/Truncheon Pepper Spray
ARMY may carry; L115A3 Sniper Rifle (As per M1) SA80 Assault Rifle (As per M-16) GPMG (As per M60) .50 Browning ( As book ) Grenades Grenade launchers Bayonets Browning HP (As per Glock, 13 rounds)