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STR CON DEX INT WIS CHA: Initiative Initiative Defenses AC Movement Speed

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FelipeBarboza
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0% found this document useful (0 votes)
28 views

STR CON DEX INT WIS CHA: Initiative Initiative Defenses AC Movement Speed

Uploaded by

FelipeBarboza
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Character Sheet

Player Name Felipe


Bill 5 Barbarian 5.500
Character Name Level Class Paragon Path Epic Destiny Total P
!inota"r !e#i"m $5 !ale $%&0m $$0'g (naligne#
)ace Si*e +ge ,en#er -eight .eight +lignment Deity +#vent"ring Company )P,+ N"mber
INITIATIVE
SCORE DEX 1/2 LVL MISC
2 Initiative 2
CONDITIONAL MODIFIERS
ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL
21
STR
Strength
5 7
17
CON
Cn!tit"tin
3 5
10
DEX
De#terit$
0 2
10
INT
Inte%%igen&e
0 2
8
'IS
'i!()
-1 1
11
C*A
Chari!)a
0 2
*IT +OINTS
MAX *+ *EALIN, S-R,ES
BLOODIED S-R,E VAL-E S-R,ES/DAY
1/2 *+ 1/. *+
56
28 14
12
C-RRENT *IT +OINTS C-RRENT S-R,E -SES
SECOND 'IND 1/ENCO-NTER -SED
TE!P/)+)0 -1T P/1NTS
DEAT* SAVIN, T*RO' FAIL-RES
S+21N, T-)/. !/DS
)ES1ST+NCES
C())ENT C/ND1T1/NS +ND EFFECTS
S/ILLS
BON-S S/ILL NAME
ABIL MOD
+ 1/2 LVL
TRND
0+12
ARMOR
+ENALTY MISC
2
A&r3ati&! DEX
$ 0 n3a 0
2
Ar&ana INT
$ 0 n3a 0
12
Ath%eti&! STR
4 5 n3a 0
2
B%"44 C*A
$ 0 n3a 0
2
Di5%)a&$ C*A
$ 0 n3a 0
1
D"ngeneering 'IS
& 0 n3a 0
16
En("ran&e CON
5 5 n3a 0
1
*ea% 'IS
& 0 n3a 0
2
*i!tr$ INT
$ 0 n3a 0
1
In!ight 'IS
& 0 n3a 0
1.
Inti)i(ate C*A
$ 5 n3a 0
7
Nat"re 'IS
& 0 n3a $
7
+er&e5tin 'IS
& 0 n3a $
2
Re%igin INT
$ 0 n3a 0
2
Stea%th DEX
$ 0 n3a 0
2
Street8i!e C*A
$ 0 n3a 0
2
Thiever$ DEX
$ 0 n3a 0
DEFENSES
SCORE 16 + ARMOR/
DEFENSE 1/2 LVL ABIL CLASS FEAT EN* MISC MISC
13
AC 12 1
CONDITIONAL BON-SES
5$ +C against opport"nity attac's yo" provo'e #"ring a charge
16 +
DEFENSE 1/2 LVL ABIL CLASS FEAT EN* MISC MISC
19
FORT 12 5 2
CONDITIONAL BON-SES
16 +
DEFENSE 1/2 LVL ABIL CLASS FEAT EN* MISC MISC
13
REF 12 1
CONDITIONAL BON-SES
16 +
DEFENSE 1/2 LVL ABIL CLASS FEAT EN* MISC MISC
12
'ILL 12
CONDITIONAL BON-SES
ACTION +OINTS
A&tin +int!
MILESTONES
6
1
2
ACTION +OINTS
1
2
7
ADDITIONAL EFFECTS FOR S+ENDIN, ACTION +OINTS
RACE FEAT-RES
Fer&it$ 6 !a'e !B+ as imm. interr"pt 7hen yo" #rop
,ring Charge 6 0o" have the goring charge po7er
,ring Charge Strength 6 (se Str 8or goring charge
*ee(%e!! Charge 6 5$ to +C against /+s 7hile charging
Vita%it$ 6 ,ain e9tra healing s"rge
CLASS / +AT* / DESTINY FEAT-RES
Bar3arian Agi%it$ 6 ,ain 5& +C an# )e8le9 7hen not
7earing heavy armor. :5$ at &&th level% 5; at $&st<
Fera% Might 6 Choose a Feral !ight option.
Rage3%( Vigr 6 S7i8t charge po7er= temporary hp
e>"al to Con mo# :55 at &&th% 5&0 at $&st< 7hen yo" #rop
enemy to 0 hp
Rage Stri9e 6 ,ain the rage stri'e po7er at 5th level
Ra)5age 6 Critical hit grants 8ree melee basic attac'= once
per ro"n#% barbarian attac' po7er only
LAN,-A,ES /NO'N
Common% ,iant
MOVEMENT
SCORE BASE ARMOR ITEM MISC
6
S5ee( 0S:"are!2 6
S+ECIAL MOVEMENT
SENSES
SCORE +ASSIVE SENSE BASE S/ILL BON-S
11 +a!!ive In!ight 16 + 1
13 +a!!ive +er&e5tin 16 + 3
S+ECIAL SENSES
ATTAC/ 'OR/S+ACE
ABILITY;
!elee Basic +ttac' 6 ,reata9e
ATT BON-S 1/2 LVL ABIL CLASS +ROF FEAT EN* MISC
+ 9 2 5 2
ABILITY;
!elee Basic +ttac' 6 ,reatcl"b
ATT BON-S 1/2 LVL ABIL CLASS +ROF FEAT EN* MISC
+ 9 2 5 2
DAMA,E 'OR/S+ACE
ABILITY;
!elee Basic +ttac' 6 ,reata9e
DAMA,E ABIL FEAT EN* MISC MISC
1d12+5 5
ABILITY;
!elee Basic +ttac' 6 ,reatcl"b
DAMA,E ABIL FEAT EN* MISC MISC
2d4+5 5
BASIC ATTAC/S
ATTAC/ DEFENSE 'EA+ON OR +O'ER DAMA,E
9 v! AC &#&$55 ,reata9e
9 v! AC $#?55 ,reatcl"b
7 v! AC &#?55 (narme# :!elee<
2 v! AC &#? (narme# :)ange<
FEATS
Minta"r 'ea5n Ta%ent 6 ,ain pro8iciency 7ith
battlea9e% han#a9e% 7arhammer% an# thro7ing hammer
Di!&i5%e 4 De!tr"&tin 6 Enemies yo" bloo#y ta'e 5 e9tra
#amage
Targete( A!!a"%t 6 5$ to attac's against creat"res that
have yo" mar'e#
Bill Page & Felipe
POWER INDEX
List yo"r po7ers belo7.
Chec' the bo9 7hen the po7er is "se#.
Clear the bo9 7hen the po7er rene7s.
AT-WILL POWERS
B"ll )"sh +ttac'
,rab +ttac'
/pport"nity +ttac'
-o7ling Stri'e
)ec"perating Stri'e
ENCOUNTER POWERS
Secon# .in#
,oring Charge
S7i8t Charge
+valanche Stri'e
Bloo# Stri'e
DAILY POWERS
Li8e6En#ing Stri'e
Feral )ampage
UTILITY POWERS
Secon# .in#
En#"re Pain
OTHER EQUIPMENT
Cloth +rmor :Basic Clothing<
,reata9e :;<
,reatcl"b
COINS AND OTHER WEALTH
!oney on han#@ 0 gp
Store# money@ 0 gp
Enc"mbrance@ 50 3 $&0
MAGIC ITEM INDEX
List yo"r po7ers belo7.
Chec' the bo9 7hen the po7er is "se#.
Clear the bo9 7hen the po7er rene7s.
MAGIC ITEMS
.E+P/N
.E+P/N
.E+P/N
.E+P/N
+)!/)
+)!S
FEET
-+NDS
-E+D
NECA
)1N,
)1N,
.+1ST
Daily 1tem Po7ers Per Day
-eroic :&6&0< !ilestone 3 3 3
Paragon :&&6$0< !ilestone 3 3 3
Epic :$&6;0< !ilestone 3 3 3
RITUALS / ALCHEMY
CHARACTER PORTRAIT
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
CHARACTER BACKGROUND
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES
Bill Page $ Felipe
PLAY DATA
C-+)+CTE) N+!E
Bill
PL+0E) N+!E
Felipe
)+CE
!inota"r
CL+SS
Barbarian
LE2EL
5
11
Passive
Insight
13
Passive
Perception
HP
56
Spd
6
Init
+2
SC!" A#ILITY $D
21 +5 ST!
1% +3 C&
1' +' D"(
1' +' I&T
) *1 +IS
11 +' CHA
AC
13
,ort
1-
!e.
13
+i//
12
PLAY DATA
S'ills
$ +crobatics DE
$ +rcana 1NT
&$ +thletics ST) :Traine#<
$ Bl"88 C-+
$ Diplomacy C-+
& D"ngeoneering .1S
&0 En#"rance C/N :Traine#<
& -eal .1S
$ -istory 1NT
& 1nsight .1S
4 1ntimi#ate C-+ :Traine#<
; Nat"re .1S
; Perception .1S
$ )eligion 1NT
$ Stealth DE
$ Street7ise C-+
$ Thievery DE
+DD1T1/N+L EFFECTS
"&C0&T"! SP"CIAL
+ction Point
"..ect1 ,ain a stan#ar# action this t"rn.
Specia/1 0o" are reset to one action point 7hen
yo" ta'e an e9ten#e# rest. 0o" gain an action
point each milestone.
+DD1T1/N+L EFFECTS
0TILITY P+"!
Secon# .in#
AE0./)DS (SED
Stan#ar#
ACTI&
Personal
!A&2"
AT3+ILL "&C0&T"! DAILY
E88ect@ 0o" spen# a healing s"rge an# regain &?
hit points. 0o" gain a 5$ bon"s to all #e8enses
"ntil the start o8 yo"r ne9t t"rn.
+DD1T1/N+L EFFECTS
CL+SS LE2EL B//A
P-
AT3+ILL P+"!
B"ll )"sh +ttac'
AE0./)DS (SED
Stan#ar#
ACTI&
!elee &
!A&2"
%
ATTAC4
/ne creat"re
TA!2"T
5
vs ,ort
D","&S"
Attac61 Strength vs. Fortit"#e
Hit1 0o" can p"sh the target & s>"are an# then
shi8t & s>"are into the space it le8t.
(narme#@ 54 attac'
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS LE2EL
B
B//A
P-
AT3+ILL P+"!
,rab +ttac'
AE0./)DS (SED
Stan#ar#
ACTI&
!elee to"ch
!A&2"
%
ATTAC4
/ne creat"re that is no more than one si*e category larger than yo"
TA!2"T
5
vs !e./e7
D","&S"
!e89ire:ent1 0o" m"st have a han# 8ree.
Attac61 Strength vs. )e8le9
Hit1 0o" grab the target "ntil the en# o8 yo"r
ne9t t"rn. 0o" can en# the grab as a 8ree action.
S9stain $inor1 The grab persists "ntil the en#
o8 yo"r ne9t t"rn.
(narme#@ 54 attac'
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS LE2EL
B
B//A
P-
AT3+ILL P+"!
/pport"nity +ttac'
AE0./)DS (SED
/pport"nity +ction
ACTI&
!elee &
!A&2"
ATTAC4
The triggering enemy
TA!2"T
5
vs
D","&S"
Trigger1 +n enemy that yo" can see either
leaves a s>"are a#Cacent to yo" or "ses a range#
or an area po7er 7hile a#Cacent to yo".
"..ect1 0o" ma'e a melee basic attac' against
the target.
+DD1T1/N+L EFFECTS
CL+SS LE2EL
B
B//A
P-
AT3+ILL P+"!
-o7ling Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
!e89ire:ent1 0o" m"st be 7iel#ing a melee 7eapon
in t7o han#s.
Attac61 Strength vs. +C
Hit1 &D.E 5 &#F 5 Strength mo#i8ier :55< #amage.
Level &&@ &D.E 5 $#F 5 Strength mo#i8ier :55< #amage.
Level $&@ $D.E 5 ;#F 5 Strength mo#i8ier :55< #amage.
Specia/1 .hen charging% yo" can "se this po7er in
place o8 a melee basic attac'. 18 yo" are raging% yo" can
move $ e9tra s>"ares as part o8 the charge.
,reata9e@ 5G attac'% &#&$5&#F55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
&
B//A
P-$
AT3+ILL P+"!
)ec"perating Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
!e89ire:ent1 0o" m"st be 7iel#ing a melee 7eapon
in t7o han#s.
Attac61 Strength vs. +C
Hit1 &D.E 5 Strength mo#i8ier :55< #amage% an# yo"
gain temporary hit points e>"al to yo"r Constit"tion
mo#i8ier :5;<. 18 yo" are raging% the n"mber o8
temporary hit points yo" gain e>"als 5 5 yo"r
Constit"tion mo#i8ier :5;<.
Level &&@ &D.E 5 &#F 5 Strength mo#i8ier :55< #amage.
Level $&@ $D.E 5 $#F 5 Strength mo#i8ier :55< #amage.
,reata9e@ 5G attac'% &#&$55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
&
B//A
P-$
Bill Page ; Felipe
"&C0&T"! P+"!
,oring Charge
AE0./)DS (SED
Stan#ar#
ACTI&
!elee &
!A&2"
11
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
"..ect1 0o" charge an# ma'e the 8ollo7ing attac' in place o8
a melee basic attac'.
Attac61 Strength 5? vs. +C% Constit"tion 5? vs. +C% or
De9terity 5? vs. +C
1ncrease to 5F bon"s at &&th level% an# to 5H at $&st level.
Hit1 &#F 5 Strength mo#i8ier :55<% Constit"tion mo#i8ier
:5;<% or De9terity mo#i8ier :50< #amage% an# yo" 'noc' the
target prone.
1ncrease to $#F 5 Strength% Constit"tion% or De9terity
mo#i8ier #amage at &&th level% an# to ;#F 5 Strength%
Constit"tion% or De9terity mo#i8ier #amage at $&st level.
(narme#@ 5&& attac'% &#F55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
)acial Po7er
LE2EL
B
B//A
P-;
"&C0&T"! P+"!
S7i8t Charge
AE0./)DS
Primal
(SED
Free
ACTI&
Personal
!A&2"
ATTAC4 TA!2"T
vs
D","&S"
Trigger1 0o"r attac' re#"ces an enemy to 0 hit
points
"..ect1 0o" charge an enemy.
+DD1T1/N+L EFFECTS
CL+SS
Barbarian
LE2EL B//A
P-$
"&C0&T"! P+"!
+valanche Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
Attac61 Strength vs. +C
Hit1 ;D.E 5 Strength mo#i8ier :55< #amage.
!age;/ood <igor1 The attac' #eals e9tra
#amage e>"al to yo"r Constit"tion mo#i8ier :5;<.
"..ect1 (ntil the start o8 yo"r ne9t t"rn% any
attac'er gains a 5? bon"s to attac' rolls against
yo".
,reata9e@ 5G attac'% ;#&$5H #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
&
B//A
P-$
"&C0&T"! P+"!
Bloo# Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
Attac61 Strength vs. +C
Hit1 $D.E 5 Strength mo#i8ier :55< #amage. 18
yo" or the target is bloo#ie#% the attac' #eals &
D.E e9tra #amage.
,reata9e@ 5G attac'% $#&$55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
;
B//A
P-$
DAILY P+"!
Li8e6En#ing Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
Attac61 Strength vs. +C
Hit1 ?D.E 5 Strength mo#i8ier :55< #amage.
$iss1 -al8 #amage.
Specia/1 .hen charging% yo" can "se this po7er
in place o8 a melee basic attac'.
,reata9e@ 5G attac'% ?#&$55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
&
B//A
-/TF
DAILY P+"!
Feral )ampage
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne or t7o creat"res
TA!2"T
5
vs AC
D","&S"
"..ect1 0o" can shi8t "p to yo"r spee# a8ter the
8irst attac'.
Attac61 Strength vs. +C
Hit1 ;D.E 5 Strength mo#i8ier :55< #amage.
$iss1 -al8 #amage.
,reata9e@ 5G attac'% ;#&$55 #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL
5
B//A
-/TF
DAILY P+"!
)age Stri'e
AE0./)DS
Primal% .eapon
(SED
Stan#ar#
ACTI&
!elee 7eapon
!A&2"
-
ATTAC4
/ne creat"re
TA!2"T
5
vs AC
D","&S"
!e89ire:ent1 0o" m"st be raging an# have at least one "n"se# rage
po7er.
Attac61 Strength vs. +C. To ma'e this attac'% yo" e9pen# an "n"se#
barbarian rage po7er.
Hit1 0o" #eal #amage base# on the level o8 the rage po7er yo" e9pen#@
&st level ;D.E 5 Strength mo#i8ier :55<
5th level ?D.E 5 Strength mo#i8ier :55<
Gth level 5D.E 5 Strength mo#i8ier :55<
&5th level FD.E 5 Strength mo#i8ier :55<
&Gth level 4D.E 5 Strength mo#i8ier :55<
$0th level 4D.E 5 Strength mo#i8ier :55<
$5th level HD.E 5 Strength mo#i8ier :55<
$Gth level GD.E 5 Strength mo#i8ier :55<
$iss1 -al8 #amage.
Specia/1 0o" can "se this po7er t7ice per #ay.
,reata9e@ 5G attac'% +s +bove #amage
+DD1T1/N+L EFFECTS
5$ to attac' rolls against any creat"re that has yo" mar'e# 6
Targete# +ssa"lt.
CL+SS
Barbarian
LE2EL B//A
P-$
0TILITY P+"!
Secon# .in#
AE0./)DS (SED
Stan#ar#
ACTI&
Personal
!A&2"
AT3+ILL "&C0&T"! DAILY
"..ect1 Spen# a healing s"rge an# gain a 5$
bon"s to all #e8enses "ntil the start o8 yo"r ne9t
t"rn.
+DD1T1/N+L EFFECTS
CL+SS LE2EL
B
B//A
P-
0TILITY P+"!
En#"re Pain
AE0./)DS (SED
1mm 1nterr"pt
ACTI&
Personal
!A&2"
AT3+ILL "&C0&T"! DAILY
Trigger1 0o" are hit by an attac'
"..ect1 (ntil the en# o8 yo"r ne9t t"rn% yo" gain
resistance to all #amage e>"al to 5 5 yo"r
Constit"tion mo#i8ier :5;<.
Prere89isite1 0o" m"st be traine# in En#"rance.
+DD1T1/N+L EFFECTS
CL+SS
En#"rance
LE2EL
$
B//A
P-;
Bill Page ? Felipe

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