This document contains lecture notes and a lab manual on mobile application development using J2ME.
The notes provide an introduction to J2ME, explaining that it is a Java platform for small computing devices. It describes the configurations, profiles, and optional APIs of J2ME. Specific profiles like MIDP, PDAP, and Foundation Profile are explained. Example programs for a hello world app and creating multiple midlets in a single project are outlined. The lab manual lists programming exercises on various J2ME topics.
This document contains lecture notes and a lab manual on mobile application development using J2ME.
The notes provide an introduction to J2ME, explaining that it is a Java platform for small computing devices. It describes the configurations, profiles, and optional APIs of J2ME. Specific profiles like MIDP, PDAP, and Foundation Profile are explained. Example programs for a hello world app and creating multiple midlets in a single project are outlined. The lab manual lists programming exercises on various J2ME topics.
On Mobile Application Development (MAD) MCA III year I semester
Topic: Introduction to J2ME & J2ME Profiles
By HARIKA Y Assistant Professor MCA Department JB INSTITUTE OF ENGG & TECHNOLOGY Hyderabad.
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Introduction to J 2ME
What is J2ME J 2me is a software or specification for developing small computing devices Or J 2me is a J ava platform designed for Small Computing Devices ranging from pagers, mobile phones, Personal Digital Assistance (PDA) to the set up boxes. J 2ME provides a robust, flexible environment for applications running on mobile and other embedded devices such as mobile phones, personal digital assistants (PDAs), TV set-top boxes, and printers. J 2ME includes flexible user interfaces, robust, security, built-in network protocols, and support for networked and offline applications that can be downloaded dynamically. Applications based on J 2ME are portable across many devices, yet leverage each device's native capabilities.
J2ME is divided into Configurations MOBILE APPLICATION DEVELOPMENT USING J2ME MOBILE APPLICATION DEVELOPMENT NOTES
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Profiles & Optional APIs
A configuration is a complete Java runtime environment, consisting of: J2ME Configuration : J ava virtual machine (VM) to execute J ava bytecode Native code to interface to the underlying system Set of core J ava runtime classes currently J 2ME supports two standard configurations: Connected Limited Device Configuration (CLDC) Connected Device Configuration (CDC)
J 2ME Configuration
CLDC CDC
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CDC Full J ava implementation 32 bit Device must have >=2MB memory CLDC Subset of J ava 16 or 32 bit Device with 160 512 kb memory 3 sizes of Virtual Machines are specified 1MB 10MB Classic VM (CVM) 10kb 500kb Kilo VM (kVM) 8bit Card VM A profile complements a configuration by adding additional classes that provide features appropriate to a particular type of device or to a specific vertical market segment. Both J2ME configurations have one or more associated profiles, some of which may themselves rely on other profiles. J2ME Profiles : It Guarantees interoperability within device verticals Industry groups specify profiles for each of the configurations (Nokia, AOL, Palm, Oracle, etc) The Profiles supported by J2ME are MIDP Mobile Information Device Profile Foundation Profile (non gui networked device) Personal basis, Personal and RMI Profiles Game Profile MOBILE APPLICATION DEVELOPMENT NOTES
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This profile Addresses Mobile Information Device Profile (MIDP) Persistence Networking Application life-cycle management Event handling Hardware characteristics Screen size 96 x 54 Touch screen and/or handed key input 128k non-volatile memory plus 8k for persistence, 32k for J ava Runtime Support for 2-way wireless networking
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MIDP Applications are called MIDlets MIDP device contains a program called the Application Management Software (AMS) which downloads the MIDlet suite from the server, opens the MIDlet suite, then launches the user-specified MIDlet on the MIDP device High level APIs Textfields, lists, forms and images for programs such as e-commerce applications & basic user interfaces Low level APIs Incorporate graphics & shapes at precise pixel locations, provides animation for games applications
PDA Profile (PDAP) MIDP Lifecycle paused state constructor method called active state startApp method called pauseApp method called destroyApp method called MOBILE APPLICATION DEVELOPMENT NOTES
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The PDA Profile is similar to MIDP, but it is aimed at PDAs that have better screens and more memory than cell phones. Foundation Profile The Foundation Profile extends the CDC to include almost all of the core J ava 2 Version 1.3 core libraries. As its name suggests, it is intended to be used as the basis for most of the other CDC profiles. Personal Basis and Personal Profiles The Personal Basis Profile adds basic user interface functionality to the Foundation Profile. It is intended to be used on devices that have an unsophisticated user interface capability, and it therefore does not allow more than one window to be active at any time. Platforms that can support a more complex user interface will use the Personal Profile instead. RMI Profile The RMI Profile adds the J 2SE Remote Method Invocation libraries to the Foundation Profile. Only the client side of this API is supported. Game Profile This will provide a platform for writing games software on CDC devices. Books to be referred: 1) The Complete Reference J 2ME By J ames Keogh 2) J 2ME in a Nutshell By Kim Topley O REILLY publisher
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MOBILE APPLICATIONS DEVELOPMENT LAB MANUAL
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S.NO DESCRIPTION OF THE PROGRAM 1
Write programs to implement HelloWorld midlet 2 Write programs to implement multiple midlets 3 Write programs to implement command class 4 Write programs to implement check color 5 Write programs to implement MenuCreation 6 Create a MIDP application,which draws a bargraph to display.Data values can be given integer 7
Create a MIDP application which Examine ,that a phone number,which a user entered in given format. 8 Create a MIDP Application,which draws a Pie Graph to the display.Data Values can be given at int[] array.You can enter four data(integer)values to the input text field. 9 Write a program for quiz midlet 10 Create a slideshow which has three slides.which includes only text.Program should change to the newslide after 5 seconds.After the third slide program returns to the First Slide 11 Create a slideshow which has three slides,which includes pictures at PNG format.Program should change to the new slide other 5 seconds. 12 Write program for creating datagram 13 Write program for creating login file
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Prg-1:-Printing HelloWorld program Step-1:-Start ->AllPrograms->Sun Java Tool Kit->Wireless Tool Kit
Step-2:-Click New Project Enter project Name as FirstMidlet -> Enter ClassName as HelloMidlet->click on Create Project
Step-3:- A setting window will open up. Accept the defaults by clicking ok in that window.
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Step-4:-Write Following Code in Notepad and save it as HelloMidlet.java import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class HelloMidlet extends MIDlet { public HelloMidlet() { } public void startApp() { Form form = new Form( "First Program" ); form.append( "Hello World" ); Display.getDisplay(this).setCurrent( form ); } public void pauseApp() { } public void destroyApp( boolean unconditional ) { } }
Step-5:-Place HelloMidlet.java in C:\Documents and settings\ADMIN\j2mewtk\2.5.2\apps\FirstMidlet\src\
Step-6 :In the ktoolbar main window click on the Build button. When the build compiles successfully then click on the Run button.
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Program 2: creating multiple midlets in single project Step-1:-Start ->AllPrograms->Sun Java Tool Kit->Wireless Tool Kit
Step-2:-Click New Project Enter project Name as FirstMidlet -> Enter ClassName as HelloMidlet->click on Create Project
Step 3: click settings button and select midlet- >add give midlet name , class name
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Step 4: write a following code in source folder Midlet 1: import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class HelloMidlet extends MIDlet { public ByeMidlet() { } public void startApp() { Form form = new Form( "First Program" ); form.append( "Hello World" ); Display.getDisplay(this).setCurrent( form ); } public void pauseApp() { } public void destroyApp( boolean unconditional ) { } } Step 5: write a following code with different class name in source folder Midlet 2: import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class HelloMidlet extends MIDlet { MOBILE APPLICATION DEVELOPMENT NOTES
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public HelloMidlet() { } public void startApp() { Form form = new Form( "First Program" ); form.append( "good bye" ); Display.getDisplay(this).setCurrent( form ); } public void pauseApp() { } public void destroyApp( boolean unconditional ) { } } Step 6: click BUILD button Step 7: if build successfully completed then click RUN button
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Program 3: write a program for implementing command class Step 1,2,3 same as above program Step 4: write down the following code in the source folder import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class OnlineHelp extends MIDlet implements CommandListener { private Display dis; private Command back; private Command exit; private Command help; private Form form; private TextBox hm; public OnlineHelp() { dis=Display.getDisplay(this); back=new Command("BACK",Command.BACK,2); exit=new Command("EXIT",Command.EXIT,1); help=new Command("HELP",Command.HELP,3); form=new Form("online help"); hm=new TextBox("online help","press back to return to the previous screen or press exit to close this program",81,0); hm.addCommand(back); MOBILE APPLICATION DEVELOPMENT NOTES
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form.addCommand(help); form.addCommand(exit); form.setCommandListener(this); hm.setCommandListener(this); } public void startApp() { dis.setCurrent(form); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c , Displayable d) { if(c==back) { dis.setCurrent(form); }
Step 5: click BUILD button Step 6: if build successfully completed then click RUN button
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Program 4: write a program for check color Step 1,2,3 same as above program Step 4: write the following code in the source folder package greeting; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class Checkcolor123 extends MIDlet implements CommandListener { private Display display; private Form form; private TextBox textbox; private Command exit; public Checkcolor123() { display=Display.getDisplay(this); exit=new Command("Exit",Command.SCREEN,1); String message=null; if(display.isColor()) { message="Color display"; } else MOBILE APPLICATION DEVELOPMENT NOTES
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{ message="No color display"; } textbox=new TextBox("Check Colors",message,17,0); textbox.addCommand(exit); textbox.setCommandListener(this); } public void startApp() { display.setCurrent(textbox); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command command,Displayable diasplayable) { if(command==exit) { destroyApp(true); MOBILE APPLICATION DEVELOPMENT NOTES
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notifyDestroyed(); } } }
Step 5: click BUILD button Step 6: if build successfully completed then click RUN button
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Program 5: program for creating menu events Step 1,2,3 same as above program Step 4: write the following code in the source folder import javax.microedition.midlet.*; import javax.microedition.lcdui.*;
/** * @author ADMIN */ public class MenuEvents extends MIDlet implements CommandListener,ItemStateListener {
public ChoiceGroup ch; public ChoiceGroup ch1; MOBILE APPLICATION DEVELOPMENT NOTES
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public Form form; public Form form1; public Display display; public Command View; public Command Exit; public Command Back; public StringItem options; public Item item; public MenuEvents() { display=Display.getDisplay(this); form=new Form(""); form1=new Form("Selcted Options are"); ch=new ChoiceGroup("Preferences",Choice.MULTIPLE); ch.append("cut",null); ch.append("copy",null); ch.append("paste",null); ch.append("delete",null); ch.setSelectedIndex(1, true); form.append(ch); ch1=new ChoiceGroup("",Choice.EXCLUSIVE); ch1.append("select all",null); MOBILE APPLICATION DEVELOPMENT NOTES
public class BarGraphMIDlet extends MIDlet implements CommandListener{ public Form form; public Command exitCommand; public Command OkCommand; public Command backCommand; public Displayable d; public Display display; public TextField textfield1; public TextField textfield2; public TextField textfield3; public TextField textfield4; public TextField textfield5;
int[] data; public int x; public int y; public int y1; MOBILE APPLICATION DEVELOPMENT NOTES
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public int h; public BarCanvas(int[] data) { this.data=data; x=10; } public void paint(Graphics g) { g.setColor(255, 255, 255); g.fillRect(0, 0, this.getWidth(), this.getHeight()); g.setColor(255, 125, 100); int i=0; y1=data[0]; h=200; while(i<data.length) { y=data[i]; h=200+y1-y; g.fillRect(x, y,25 , h); x+=30; i++; } MOBILE APPLICATION DEVELOPMENT NOTES
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} } Step 5: click BUILD button Step 6: if build successfully completed then click RUN button
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Program 7 :- Create a MIDP application which Examine ,that a phone number,which a user entered in given format. *Area code should be one of the following :040,041,050,0400,044
Step 1,2,3 same as above program Step 4: write down the following code in the source folder
public class InputChecking extends MIDlet implements CommandListener {
public Form form1; public TextField textfield1; public Command exitCommand; public Command okCommand; public StringItem st; public Display display;
public InputChecking() {
display=Display.getDisplay(this); form1=new Form("Insert the Phone number"); exitCommand=new Command("Exit",Command.EXIT,1); okCommand=new Command("Ok",Command.OK,1); st=new StringItem("Phone Number is ",""); textfield1=new TextField("Phone;","",30,TextField.ANY); form1.append(textfield1); form1.addCommand(okCommand); form1.addCommand(exitCommand); form1.setCommandListener(this); MOBILE APPLICATION DEVELOPMENT NOTES
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} public void startApp() { display.setCurrent(form1); }
} if(s1.length()-1==3 || s1.length()-1==4 || s1.length()-1==5) c++; if(c==3) st.setText("OK"); else { st.setText("wrong\n Phone Number Format is xxx xxx xxxx\nArea code must be 040|050|041|0400|044"); } form1.append(st); }} } Step 5: click build MOBILE APPLICATION DEVELOPMENT NOTES
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Step 6: click run OutPUT:
- Program 8:- Create a MIDP Application,which draws a Pie Graph to the display.Data Values can be given at int[] array.You can enter four data(integer)values to the input text field. Step 1,2,3 same as above program Step 4: write down the following code in the source folder
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import javax.microedition.midlet.MIDlet; import javax.microedition.lcdui.*; public class PieChartMIDlet extends MIDlet implements CommandListener { public Form form; public Command exitCommand; public Command OkCommand; public Display display; public TextField textfield1; public TextField textfield2; public TextField textfield3; public TextField textfield4; public TextField textfield5; public Displayable d; public void startApp() { display = Display.getDisplay(this); form=new Form("Draw Pie"); textfield1=new TextField("Value1:-","",30,TextField.ANY); textfield2=new TextField("Value2:-","",30,TextField.ANY); textfield3=new TextField("Value3:-","",30,TextField.ANY); textfield4=new TextField("Value4:-","",30,TextField.ANY); textfield5=new TextField("Value5:-","",30,TextField.ANY); form.append(textfield1); MOBILE APPLICATION DEVELOPMENT NOTES
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form.append(textfield2); form.append(textfield3); form.append(textfield4); form.append(textfield5); exitCommand = new Command("exit", Command.EXIT, 1); OkCommand=new Command("Ok",Command.OK,1); form.addCommand(OkCommand); form.addCommand(exitCommand); form.setCommandListener(this); display.setCurrent(form); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } public void commandAction(Command c, Displayable s) { if(s==form) { if(c==exitCommand) notifyDestroyed(); else if(c==OkCommand) { MOBILE APPLICATION DEVELOPMENT NOTES
public void paint(Graphics g) { int width = this.getWidth(); int height = this.getHeight(); g.setColor(255, 255, 255); g.fillRect(0, 0, width, height); int sum = 0; for (int i = 0; i < data.length; i++) { sum += data[i]; } int deltaAngle = 360 * 100 / sum / 100; int x = 4; int y = 4; int diameter; if (width > height) diameter = height - y * 2; else MOBILE APPLICATION DEVELOPMENT NOTES
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diameter = width - x * 2; int startAngle = 0; for (int i = 0; i < data.length; i++) { g.setColor(colors[i]); g.fillArc(x, y, diameter, diameter, startAngle, deltaAngle * data[i]); startAngle += deltaAngle * data[i]; }}} Step 5: click build Step6: click run
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program 9: program for quiz midlet Step 1,2,3 same as above program Step 4: write down the following code in the source folder import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.microedition.rms.*; import java.io.*; /** * @author ADMIN */ public class QuizMidlet extends MIDlet implements CommandListener {
public Form form1; public Form form2; public Form form3; public Form form4; public Form form5; public Form form6; public Form form7; public ChoiceGroup ch1; MOBILE APPLICATION DEVELOPMENT NOTES
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public ChoiceGroup ch2; public ChoiceGroup ch3;; public ChoiceGroup ch4;; public ChoiceGroup ch5;; public Command nextCommand; public Command backCommand; public Command MenuCommand; public Command OkCommand; public Command ExitCommand; public Command sCommand; public Display display; public StringItem st; public TextField textfield; public int count; public RecordStore recordstore=null; public RecordEnumeration re=null; public Alert alert; public Compare comp; public StringItem st1; public QuizMidlet() { count=0; MOBILE APPLICATION DEVELOPMENT NOTES
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display=Display.getDisplay(this); nextCommand=new Command("Next",Command.OK,1); backCommand=new Command("Back",Command.BACK,1); OkCommand=new Command("Save",Command.SCREEN,1); ExitCommand=new Command("Exit",Command.SCREEN,1); sCommand=new Command("TopScores",Command.SCREEN,1); st=new StringItem("TotalPoints","0"); st1=new StringItem("",""); textfield=new TextField("EnterName","",20,TextField.ANY); form1=new Form("J2ME Stands for"); form2=new Form("a+b="); form3=new Form("5*5"); form4=new Form("Who is AP CM"); form5=new Form("How many Districts in AP"); form6=new Form("Score"); form7=new Form("Top Scoreers"); ch1=new ChoiceGroup("",Choice.EXCLUSIVE); ch1.append("Java 2 Mobile Edition", null); ch1.append("Java 2 Macro Edition", null); ch1.append("Java 2 Micro Edition", null); ch1.append("Java 2 Music Edition", null); form1.append(ch1); MOBILE APPLICATION DEVELOPMENT NOTES
} else if(displayable==form7) { if(cmd==backCommand) display.setCurrent(form6); } MOBILE APPLICATION DEVELOPMENT NOTES
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} } class Compare implements RecordComparator { public byte[] bytedata=new byte[300]; public ByteArrayInputStream bstream=null; public DataInputStream dstream=null; public int compare(byte[] r1,byte[] r2) { int r1int,r2int; int or=0; try { int maxlen=Math.max(r1.length, r2.length); if(maxlen>bytedata.length) { bytedata=new byte[maxlen]; } bstream=new ByteArrayInputStream(r1); dstream=new DataInputStream(bstream); dstream.readUTF(); r1int=dstream.readInt(); MOBILE APPLICATION DEVELOPMENT NOTES
} } } Step 5: click build MOBILE APPLICATION DEVELOPMENT NOTES
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Step 6: click run Output:
Program 10:- Create a slideshow which has three slides.which includes only text.Program should change to the newslide after 5 seconds.After the third slide program returns to the First Slide Step 1,2,3 same as above program Step 4: write down the following code in the source folder
import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class SlideShow extends MIDlet implements CommandListener {
public Form slide1; public Form slide2; public Form slide3; public Command Exit; public Display display; public SlideShow() { display=Display.getDisplay(this); MOBILE APPLICATION DEVELOPMENT NOTES
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Exit=new Command("Exit",Command.EXIT,1); slide1=new Form("Slide1"); slide1.append("This is Slide number 1"); slide1.addCommand(Exit); slide2=new Form("Slide2"); slide2.append("This is Slide number 2"); slide2.addCommand(Exit); slide3=new Form("Slide3"); slide3.append("This is Slide number 3"); slide3.addCommand(Exit); slide1.setCommandListener(this); slide2.setCommandListener(this); slide3.setCommandListener(this); } public void startApp() { Thread runner = new Thread(new ThreadRunner(display,slide1,slide2,slide3)); runner.start(); } public void pauseApp() { } public void destroyApp(boolean unconditional) { } MOBILE APPLICATION DEVELOPMENT NOTES
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public void commandAction(Command command,Displayable displayable) { if(displayable==slide1) { if(command==Exit) notifyDestroyed(); } else if(displayable==slide2) { if(command==Exit) notifyDestroyed(); } else if(displayable==slide3) { if(command==Exit) notifyDestroyed(); } } } class ThreadRunner implements Runnable { Display display; public int c=0; public Form slide1; MOBILE APPLICATION DEVELOPMENT NOTES
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public Form slide2; public Form slide3; public ThreadRunner(Display display,Form slide1,Form slide2,Form slide3) { this.display = display; this.slide1=slide1; this.slide2=slide2; this.slide3=slide3; }
try { Thread.sleep(1500); } catch(Exception ex) { } } } } Step 5: click build Step 6: click run Output:- MOBILE APPLICATION DEVELOPMENT NOTES
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Program 11:- Create a slideshow which has three slides,which includes pictures at PNG format.Program should change to the new slide other 5 seconds. Step 1,2,3 same as above program Step 4: write down the following code in the source folder
Note:-Put all images in res Folder under ur Main Project. import javax.microedition.midlet.*; import javax.microedition.lcdui.*; public class imageSlideShow extends MIDlet implements CommandListener { public Form slide1; public Form slide2; public Form slide3; public Command Exit; public Display display; public Image image1; public Image image2; public Image image3; public ImageItem imageitem1; public ImageItem imageitem2; public ImageItem imageitem3; public imageSlideShow() MOBILE APPLICATION DEVELOPMENT NOTES
public void destroyApp(boolean unconditional) { } public void commandAction(Command command,Displayable displayable) MOBILE APPLICATION DEVELOPMENT NOTES
} else if(displayable==slide2) { if(command==Exit) notifyDestroyed(); } else if(displayable==slide3) { if(command==Exit) notifyDestroyed(); } } } class ThreadRunner implements Runnable { Display display; public int c=0; MOBILE APPLICATION DEVELOPMENT NOTES
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public Form slide1; public Form slide2; public Form slide3; public ThreadRunner(Display display,Form slide1,Form slide2,Form slide3) { this.display = display; this.slide1=slide1; this.slide2=slide2; this.slide3=slide3; }
public void run() { while(true) { c++; if(c==1) display.setCurrent(slide1); else if(c==2) display.setCurrent(slide2); else if(c==3) display.setCurrent(slide3); else if(c==4) c=0; MOBILE APPLICATION DEVELOPMENT NOTES
Program 12: program for creating datagram Step 1,2,3 same as above program Step 4: creating for datagram server code placed in source code folder import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.microedition.io.*;
/** * @author ADMIN */ MOBILE APPLICATION DEVELOPMENT NOTES
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public class DatagramServer extends MIDlet implements CommandListener{ public Form form1; public Form form2; public Command startCommand; public Command refreshCommand; public Command exitCommand; public Display display; public StringItem st; public DatagramServer() { display=Display.getDisplay(this); startCommand=new Command("Start",Command.OK,1); refreshCommand=new Command("Refresh",Command.OK,1); exitCommand=new Command("Exit",Command.EXIT,1); st=new StringItem(" "," "); form1 =new Form("DataGramserver"); form2=new Form("Ready to receive Messages"); form1.addCommand(startCommand); form1.setCommandListener(this); form2.addCommand(refreshCommand); form2.addCommand(exitCommand); form2.setCommandListener(this); MOBILE APPLICATION DEVELOPMENT NOTES
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} public void startApp() { display.setCurrent(form1); }
public void pauseApp() { }
public void destroyApp(boolean unconditional) { }
public void commandAction(Command cmd,Displayable displayable) { if(displayable==form1) { if(cmd==startCommand) { try { DatagramConnection dgc = (DatagramConnection) Connector.open("datagram://:9001"); try { int size = 100; MOBILE APPLICATION DEVELOPMENT NOTES
} } } } Step 5: following code for datagram client placed source folder /* * To change this template, choose Tools | Templates * and open the template in the editor. */
import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.microedition.io.*; /** * @author ADMIN */ public class DatagramClient extends MIDlet implements CommandListener{ public Form form1; public Display display; public TextField textfield; public Command sendCommand; public DatagramClient() MOBILE APPLICATION DEVELOPMENT NOTES
public void destroyApp(boolean unconditional) { } public void commandAction(Command cmd,Displayable d) { if(cmd==sendCommand) { MOBILE APPLICATION DEVELOPMENT NOTES
Program 13: program for creating login file Step 1,2 3 same as above program Step 4: write the following code in source folder <%-- Document : index Created on : Aug 17, 2011, 1:35:46 PM Author : MCA --%>
<%@page import="java.sql.*" %>
<%
String Htno=request.getParameter("t1"); String Sname=request.getParameter("t2"); String sql="select * from stu where sno="+"'"+Htno+"'"+" and sname="+"'"+Sname+"'"; try {
Class.forName("com.mysql.jdbc.Driver"); Connection cn=DriverManager.getConnection("jdbc:mysql://localhost:3306/std","root","anurag"); MOBILE APPLICATION DEVELOPMENT NOTES
</body> </html> /* * To change this template, choose Tools | Templates * and open the template in the editor. */
import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.microedition.io.*; import java.io.*; /** MOBILE APPLICATION DEVELOPMENT NOTES
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* @author MCA */ public class login extends MIDlet implements CommandListener { public Form form1; public Command okCommand; public Display display; public HttpConnection ht=null; public InputStream ist=null; public StringItem st; public TextField t1; public TextField t2; public Alert alert; public Form form2; public login() { display=Display.getDisplay(this); st=new StringItem(" "," Welcome"); alert =new Alert(" ","Wrong UserName or Password",null,AlertType.INFO);
t1=new TextField("UserName"," ",30,TextField.ANY); t2=new TextField("Password"," ",30,TextField.PASSWORD); form1=new Form("Login Here"); MOBILE APPLICATION DEVELOPMENT NOTES
public void startApp() { display.setCurrent(form1); }
public void pauseApp() { }
public void destroyApp(boolean unconditional) { notifyDestroyed(); } public void commandAction(Command cmd,Displayable d) { MOBILE APPLICATION DEVELOPMENT NOTES