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CAD Lecture 3

Constructive solid geometry (CSG) is a modeling technique used in 3D computer graphics and CAD programs where complex models are created by combining primitive solid objects using Boolean operations like union, subtraction, and intersection. CSG allows a designer to represent visually complex surfaces and objects with simple primitives and operations, constructing the desired geometry in a step-by-step manner through unions, subtractions, and intersections of basic geometric solids like blocks, spheres, cones, and toruses. Common Boolean operations used in CSG include union to combine solids, subtraction to remove volumes, and intersection to find the overlapping area between objects.
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0% found this document useful (0 votes)
59 views

CAD Lecture 3

Constructive solid geometry (CSG) is a modeling technique used in 3D computer graphics and CAD programs where complex models are created by combining primitive solid objects using Boolean operations like union, subtraction, and intersection. CSG allows a designer to represent visually complex surfaces and objects with simple primitives and operations, constructing the desired geometry in a step-by-step manner through unions, subtractions, and intersections of basic geometric solids like blocks, spheres, cones, and toruses. Common Boolean operations used in CSG include union to combine solids, subtraction to remove volumes, and intersection to find the overlapping area between objects.
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© © All Rights Reserved
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3D Modeling in

AutoCAD

ACAD 3D Model
3D Co-ordinates
2D
3

D

Draw a line using the two
systems


UCS - RIGHT HAND RULE

WCS, UCS, Surface
Constructive solid geometry (CSG)
Constructive solid geometry (CSG) is a technique
used in solid modeling. CSG is often a modeling
technique used in 3D computer graphics and CAD.
Constructive solid geometry allows a modeler to
create a complex surface or object by using Boolean
operators to combine objects. Often CSG presents a
model or surface that appears visually complex, but
is actually little more than cleverly combined or de-
combined objects
Primitive Solids
The simplest solid objects used for the representation
are called primitives.
wedge
Torus
Boolean Operations
UNION: combines two or more solids into a
single object

SUBTRACT: removes the volume of one
solid from another

INTERSECT: finds the interference area of
solids objects and retains that volume
Union
Subtract
Intersect
Slice
CHAIR DIMENSIONS IN INCHES
Thank you

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