Issue 86
Issue 86
April 2013
In This Issue
TABLE OF CONTENTS
FAN FLAVOUR
An Assortment of Legendary Items
LETTER
FROM THE
EDITOR
CREW
MICAH A. WALLES (RAZOR77), CO-EDITOR
[email protected]
CELEBRAEN, CO-EDITOR
JEFF IFLAND (BLACKFOX), LAYOUT
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This is an unofficial fan webzine created for players of Role Playing Games (RPGs) set in the world of Middle-earth created by J.R.R. Tolkien. There
is no affiliation between the authors of this webzine and Tolkien Enterprises, or any other related corporation. All material is either direct from
Tolkien sources, the owner of a particular Middle-earth based RPG, opinion, or has been created for the said purpose of roleplaying in the world of
Middle-earth.
All pictures and graphics, unless otherwise cited, were obtained from New Line Cinema, fan contributions, or from sources on the Internet. No claim
of ownership is made through their use here. These images are used with no permission unless otherwise stated.
THIS DOCUMENT IS NOT FOR RETAIL SALE AND INDIVIDUALS MAY PHOTOCOPY AND PRINT FOR THEIR PERSONAL USE.
Hall of Fire * The Unofficial Lord of the Rings Roleplaying Game Webzine
Hall of Fire * The Unofficial Lord of the Rings Roleplaying Game Webzine
ALLIES
AND
ADVERSARIES
ATTRIBUTES
Bearing 10 (+2)
Perception 8 (+1)
Vitality 15 (+4)*
Nimbleness 10 (+2)
Strength 16 (+5)*
Wits 7 (0)
REACTIONS
Stamina +8*
Willpower +4
Swiftness +3
Wisdom +1
DEFENSE
MOVEMENT RATE
ORDER
12
12
ORDER ABILITIES
SKILLS
EDGES
FLAWS
None
SPECIAL ABILITIES
SIZE
Large (6 Wound Levels, 2 Healthy)
HEALTH
20
EQUIPMENT
Troll Chain Mail (DR 6, stackable with Armour
Special Ability, -1 to all Nimbleness tests), 1Handed Large Longsword (3d6+1 damage), 2
Javelins (2d6+6 damage), Large Iron Shield (+5
parry / -5 ranged attacks)
USAGE
Durg can be found in any of the many Ongbrz campments that are established in south Angmar. He never
lets any of his warriors to fight for him, and always chooses the hardest opponent to cross weapons with. Hes
not suicidal, though, and if his life is in danger, he will ask for help from his minions (normally, Ongbrz Orcwarriors).
** Changed from Hall of Fire #61: When using his sword, Durg may turn a parried attack into a strike back on his foe. If a successful attack is
parried by Durg, he makes one immediate, free attack against his foe. If successful, the riposte cannot be defended against and strikes for normal
damage (the riposte doesnt take into account superior or extraordinary success, just deals normal damage) . Durg can make a riposte attack once
per turn, once per enemy, but never on his own turn.
Hall of Fire * The Unofficial Lord of the Rings Roleplaying Game Webzine
FAN FLAVOUR
AN ASSORTMENT OF LEGENDARY ITEMS
by daedel
RING
OF
NENUIAL
This simple steel band is said to have been crafted at the beginning of the Third Age by some Sinda crafter in
Lindon. It was lost in Forochel when King Arvedui and his men travelled to this distant land after their defeat
in Arthedain against the forces of the Witch-King. The ring grants a +4 against Weariness tests when
swimming or performing any other activity on water. Also protects from soaking due to immersion in water or
to rain.
RING
OF THE
BARANDUIN
This mithril ring is the result of the combined efforts of an elven conjurer and a dwarf artisan from the Ered
Luin. Given to one of the great lords of Arthedain in the Third Age, it grants a +1 to Willpower and a +3 to
Insight and Persuade (Oratory) tests made against any Arthedain Dunadan. This ring was part of the heirlooms
of this lord but was lost in Fornost when the city was taken by the Orcs of Angmar.
GOBLIN-HUNTER BOW
This beautiful mallorn-crafted longbow was created in the Second Age in Lorien, and ended somehow in the
hands of a sylvan warrior of Mirkwood, who died in the Battle of the Five Armies. The bow grants the edge
Accuracy, and an additional +3 to hit goblins. (Note: if you use the optional rules for bows of Issue 51, you can
create this longbow with any Draw Weight to make it more or less
powerful.)
Dear Readers,
I am saddened to say that Hall of Fire is going on a long, and
quite possibly permanent, holiday as Bilbo put it.
For almost 5 years I have tried to keep Hall of Fire going. It has
been fun, but it has also been a greater challenge than I thought
it would be. While there are many mistakes that I have made
over the years of trying to keep the webzine going, there are also
a number of external factors that have led to this slow demise.
The main site will be left up as an archive of Hall of Fire for the
foreseeable future. I am planning on changing the forum to read
only and will work on cleaning up the spam posts so that it will
be easier to find any useful threads on there.
If you have any questions or comments, feel free to email me at:
[email protected]. If anyone is interested in trying to run the
webzine, I would be happy to help transfer administrative duties.
You can contact me at the above email address.
So I leave you with Gandalfs final words as he is about to leave
with Frodo and Bilbo to the Undying Lands:
'Well, here at last, dear friends, on the shores of the Sea comes
the end of our fellowship in Middle-earth. Go in peace! I will
not say: do not weep; for not all tears are an evil.'
Sincerely,
Micah A. Walles (Razor77), Hall of Fire co-editor
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