Survivor Lesson Plan
Survivor Lesson Plan
Grade: 10
General
Outcomes
Activities
Specific
Outcomes
Basic
Skills
Application of
Basic Skills
Benefits Health
Functional
Fitness
Body
Image
Wellbeing
Cooperation
Commu
nication
Fair
Play
Leadership
Do it DailyFor Life
Team
work
Effort
Safety
Goal
Setting/
personal
Challenge
Introduction/Warm Up
- Attendance
- Getting Team Bandanas on- Captains go pick them up
- Splitting tribes up (3 on one side of gym, 3 on the
other)
Learning Activities/Teaching Strategies
Table challenge
- Each tribe has a strong 4 legged table on top of and
surrounded by mats.
- Students must all work together to get over under and
over the table while not touching the ground
- Rules for the Activity:
You can have as many people on or around table as
you need
No one at any time can touch or put anything on the
mat
If you touch the mat you and another tribe member
have to start all over again
You cannot move the table
Each tribe member has to complete the task once
You have to stay off the mat or not step over the start
and end lines
- Objective is for each tribe member to go over under
and over the table without touching the mat between
the start and end lines. This is a timed event.
- Tribes will switch activities after certain about of time.
Active
Living
in the
Commu
nity
Assessment/Evaluation/Comme
nts
Closure/Cool Down
- Collect bandanas
- Reset equipment for next group(s)/ classes
Equipment
- Table
- Mats
- Bandanas
Safety Considerations
- Climbing over the table
- Students using each other to get over table
- Spotters not paying attention as people go
over the table
Modifications
- Injured students can touch the mat
with their injured body part
- Students can have an individual
lead them over through talking and
encouragement
- Spotters can be used for
individuals to get over the table
- Tribes can have one individual that
does not have to go over the tablehas to be decided by whole tribe on
who this individual is
Basic Skills: Locomoter e.g., walking, running, hopping, leaping, rolling, skipping galloping,
climbing, sliding, propulsion through water
Nonlocomotor e.g., turning, twisting, swinging, balancing, bending, landing, stretching,
curling, hanging
Manipulative receiving; e.g., catching, collecting: retaining; e.g. dribbling, bouncing, trapping:
sending; e.g. throwing, kicking, striking