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This document outlines the rules and liability waiver for a Nerf war game played by teams of 6 or fewer students. Key points: I. Players are legally responsible for their own actions and the event is not associated with the high school. II. Players waive their right to hold the high school liable for any injuries from participating. III. The rules define kills, reporting requirements, locations that are off limits, safety procedures, and consequences for cheating or multiple disputes between teams.

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0% found this document useful (0 votes)
858 views2 pages

Contract

This document outlines the rules and liability waiver for a Nerf war game played by teams of 6 or fewer students. Key points: I. Players are legally responsible for their own actions and the event is not associated with the high school. II. Players waive their right to hold the high school liable for any injuries from participating. III. The rules define kills, reporting requirements, locations that are off limits, safety procedures, and consequences for cheating or multiple disputes between teams.

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Peninsula Senior Nerf Wars Assumption of Liability and

Acknowledgment of Rules
This agreement, dated________, is entered into by _____________________ (team name) and
the coordinators Peninsula Nerf Wars and all participants, is effective at the signing of this
agreement for the duration of Nerf Wars.
In consideration of the terms and conditions contained herein and attached and made a part of
this agreement, the participant agrees as follows:
I.
II.

III.

IV.

I remain legally responsible for any personal actions I may take.


I understand that this event is in no way associated with Peninsula High School.
Administration or law enforcement are not to be contacted in regards to Nerf Wars, this
applies to parents as well.
I agree on behalf of myself and my family, to hold harmless and defend Peninsula High
School, its administration and its representatives, from any and all actions, claims
demands, damages, costs, expenses and all consequential damage arising from or in
connection with my participation in Nerf Wars or in connection with any illness or injury
or cost of medical treatment in connection therewith, and I agree to compensate the
school, its administration, or its representatives for reasonable attorney's fees and
expenses arising therewith.
I understand and agree to all of the rules as outlined in the following:
i.
It is the responsibility of all of the players on the participant's team to know the
rules stated herein, if any player on the team violates these rules, the entire team is
in jeopardy of disqualification.
ii.
Teams will consist of 6 or less players, without exception. Herein, a hunter refers
to a player who is attempting to kill a member of his assigned team, a victim
refers to a player who is in proximity to a member of the team assigned to hunt
his.
iii. Each week, each team will be assigned a specific team to hunt. Assignments will
not be public, so teams will not know who is hunting them.
iv.
A 'kill' is defined when a victim is hit by a nerf bullet fired by a hunter, a shot to
the gun is not considered a kill.
v.
The player killed is out for the rest of the week and cannot kill or be killed.
vi.
If a victim shoots a hunter before being killed, the hunter may not make any
kills for 3 hours.
vii.
A player has the right to recover his own ammunition, but if left, any other player
may pick up the darts. Please dont leave darts laying around.
viii. All 'kills' must be reported to Brett Shelley at [email protected] or
(253)820-8075 by the team captain within 12 hours of the 'kill'. Kills not reported
within 12 hours will not be counted. Include the following information in your
report:
Name of who made the 'kill' and their team name
Name of who was 'killed' and their team name
Location and time of 'kill'
You must cc the victim in an email, or add them as part of a group text to
Brett so reports can be verified
ix. Every week, Nerf Wars will conclude at 5p.m. on Sunday and resume at 5a.m. on
Monday, team captains will receive hunting assignments Sunday evenings.
x. Nerf guns cannot be seen on the campus of Peninsula High School, including
parking lots. If they are seen, security will confiscate them and you may be
subject to disciplinary action, as well as disqualifying your team for the week.

xi.

xii.
xiii.
xiv.
xv.
xvi.
xvii.
xviii.

xix.

xx.

xxi.

xxii.

xxiii.
xxiv.

Peninsula High School and any PHS related events, on or off campus, are nerf
free zones. No exceptions; this includes away games, events where PHS has
chaperones, coaches or teachers, and any sporting event.
Athletic activities, school-related sports, club activities, select activities,
community service, etc. are all nerf free zones.
Players cannot shoot or be shot while driving, passengers may shoot and be shot.
While someone is on the clock at their place of work, they are unable to be
kill or be killed, before or after work are fair game.
Places of business (stores, restaurants, etc.) are nerf free zones, parking lots are
fair game.
Churches, holy places, and places of worship are nerf free zones. Including but
not limited to the following: churches, synagogues, cemeteries.
Players cannot be killed while naked, defined as wearing only underwear.
In the event that there is a discrepancy in a 'kill', it is the responsibility of the two
teams to sort out the issue. If the teams cannot come to a mutual
understanding/agreement, the two teams are expected to submit an explanation of
the situation to [email protected] or (253)820-8075. After review, both
teams will be notified of the decision. If there are more than three discrepancies
with team over the course of Nerf Wars that require a formal review, the team will
be disqualified.
In the event of a tie, the team captains are to meet at an arranged time and place,
before the following week ends, to participate in a duel which will serve as a
tiebreaker.
Unless the player is explicitly welcomed into someones house, car, garage, or
other place which is of their or their familys ownership, entry is not permitted.
Players may not climb over or otherwise circumvent barriers in place to prevent
entry. Entering open doors or gates (open, not just unlocked) or unlocked cars
without permission is allowed. Shooting through open doors or windows is
allowed. Participants are subject to criminal prosecution.
Nerf guns and modified nerf guns are acceptable, however modified guns that are
paintball guns, BB guns, or propelled by anything that is not a spring or air is
NOT allowed. The only requirement is that the weapon must shoot nerf darts (or
off-brand foam darts) and must NOT be a paintball gun, BB gun, or a gun with a
propulsion mechanism besides spring, air, or electrical, nor can it be black
(resemblance of an actual gun). No swords, axes, or shields are allowed.
If the participant is in a car accident, detained by police, or in any other trouble as
a result of Nerf Wars, the participant's team automatically loses for that week. If
this happens more than once, the participant will be disqualified.
Each week, every team will have the opportunity to earn up to 600 points.
BE SAFE, BE RESPECTFUL, BE HONEST. Lying could result in
disqualification.

Signature _________________________

Signature _________________________

Signature _________________________

Signature _________________________

Signature _________________________

Signature _________________________

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