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A1 B1 C1 D1 E1: City Ruins Trenches Woods, D'Arquenne & Lancer Only

The document outlines the turn order for a wargame set in World War 1 called Firestorm: Villers-Bretonneux. It has three phases - a planning phase where the number of battles and initiative bonus are determined, a battle phase where players select opponents, roll for initiative, place battle markers, deploy troops, check supply, and resolve battles, and a strategic phase where players make exploitation moves, land troops, deploy reinforcements, make strategic moves, and total victory points.

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Chelsea Oliver
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100% found this document useful (1 vote)
150 views1 page

A1 B1 C1 D1 E1: City Ruins Trenches Woods, D'Arquenne & Lancer Only

The document outlines the turn order for a wargame set in World War 1 called Firestorm: Villers-Bretonneux. It has three phases - a planning phase where the number of battles and initiative bonus are determined, a battle phase where players select opponents, roll for initiative, place battle markers, deploy troops, check supply, and resolve battles, and a strategic phase where players make exploitation moves, land troops, deploy reinforcements, make strategic moves, and total victory points.

Uploaded by

Chelsea Oliver
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Game Turn

Firestorm:
Villers-Bretonneux
C1
A1

B2

C2

20VP

A2

C3

80VP

B3

BRITISH SUPPLY

24 April - Day
5 battles

25 April - Counter
5 battles

24 April - Consolidation
3 battles

Trenches
Woods,
DArquenne &
Lancer only

ORDER TWOBATTLE PHASE


1. Select an Opponent
2. Roll for Initiative
3. Place a Battle Arrow
4. Choose Firestorm Troops
5. Check for Supply
6. Identify your Mission
7. Play a Flames of War battle - or roll for a Generals Game
8. Roll to Destroy
9. Retreat and Capture
ORDER THREESTRATEGIC PHASE
1. Make Exploitation Moves
2. Land Firestorm Troops on the beaches
2. Deploy new German Firestorm and Reinforcements.
3. Make strategic Moves.
4. Total your Victory points.

CAPTURED
ALLIED TROOPS

D3
C5

B5

E2

20VP

B4
60VP

D2

C4

20VP

A3

City Ruins

ORDER ONEPLANNING PHASE


1. Determine the number of battles
2. Determine Initiative Bonus

80VP

60VP

24 April - Morning
4 battles

E1

D1

B1

Terrain Key

D4

E3

GERMAN SUPPLY

CAPTURED
GERMAN TROOPS

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