Active Listening Handout
Active Listening Handout
RHYME
ALLTERATION
A frog on a log?
A hat on a head?
A king on a swing?
A man in a van?
A bug on a slug?
A cheeping chick?
A shivering sheep?
A cat on a mat?
A sizzling sausage?
A Ted in a bed?
A roaring rhinoceros?
A hungry hamster?
AUDITORY DISCRIMINATION
1. Odd word out game for listening
Adult says Listen to these words. Which one sounds different?
hat fat cat banana mat
fan man mix can pan
red bed boy fed led
pet pig jet set
hill pill toy fill mill
Jill spill apple bill
cap tap sock clap
ring bell sing spring
rub hat tub
look book top took
2. Listen carefully
I want you to listen for a number (animal, car, childs name, colour, etc.pick one of these). When you hear it touch my arm.
tree me three free
pen ten pen when
shoe chew two who
late eight date hate
live dive hive five
sticks six tricks licks
run one bun fun
more chore four war
(The words in each group need not rhyme with each other.)
3. Im going to say lots of words. Listen carefully and each time I say a food
word say the word loudly after me. At the end well count out how many
food words there were.
Box, carpet, stairs, eggs, car, bag, potatoes, etc.
LISTENING GAMES
1. Silly stories
Say Im going to tell you a silly story. Every time you hear something silly
put up your hand.
Sample silly story:
Once there was a man whose house was at the bottom of the sea. Every
morning he would dive downstairs to have a nice cup of seaweed for his
breakfast. Afterwards he would clean his teeth in the same and then swim
upstairs to put his clothes on, etc. etc.
2.
Silly endings
Take turns to complete sentences with a silly ending.
Starters:
1. As I walked down to the shops I saw
2. My teacher told me to
3. Riddles
A person who cures sick people is a
A person who helps children learn is a
An animal with four legs and barks is a
I swim in a pond and go quack, I am a
I lock the door, Im a
4. Use riddle and rhymes
Have children make up simple riddles and rhymes, i.e. an animal that
rhymes with log; a thing you read which rhymes with look; a flower which
rhymes with hose; a building you live in which rhyme with mouse; an
animal that rhymes with mat; a part of the body which rhymes with land.
5. Riddles e.g.
I write on a blackboard.
What am I? (chalk)
Rhyming riddles e.g.
Im black and fat.
And Purr on the mat.
What am I? (cat)
AUDITORY MEMORY
1. Ask child to memorise a list, e.g. I am going to put on my brown shoes
and my white socksand my blue scarf At the end each child has to
Remember how she is supposed to be dressed.
Variations of this could be: I went to the park and saw a and a
My House: In my house there areand and
My School: In my school there areand
2. Instructions
Give a range of instructions beginning with on sequence requests, i.e.
Bring your book please through to several sequence requests like Go to
the top drawer and give me your blue socks.
Child requests an adult to do similar things.
3. Memory game. I went to the market and bought:Nursery Rhymes, address, Days of week.
4. The child is given messages to take round school; simple one to begin
with then increasing in length and complexity of language according to the
childs age and ability.
5. Recalling rhymes.
6. Recalling stories or details from stories.
7. Repeating rhythm patterns.
8. Repeating number or letters.
9. Repeating oral sentences of increasing complexity.
10. Repeating nonsense words.
11. Following verbal instructions gradual increase in number and difficulty.
Instruction chains passing words and sentences to other children.
12.have a silly puppet or mascot that cant remember words. Make deliberate
mistakes yourself and see if the children can spot them.
13. Read lots of poems and repetitive and patterned stories to the children
e.g. The Gingerbread Men. The Billy Goats Gruff. Get the children to
join in. Miss out words in other stories and let the children fill in for you.
SOUND GAMES
1. Paired sounds: A tape recorder can be used.
Say Im going to play two sounds. Listen carefully (play sounds).
What do you think each sound was? Examples: motor bike; train; car;
bus; car door; classroom door; class members voices; musical
instruments.
2. Everyday sound using cassette recorder. The children identify the sounds
by name.
Children listen to sounds, identify them and associate sound with pictures.
Children listen to a category of sounds, for example, all traffic or all bells;
and pick out one particular sound: e.g. ambulance siren or bicycle bell.
3. Chime bars: identifying high pitch, middle pitch and low pitch while the
child:
a) watches the chime bars
b) faces away
A representative chant or story, (Father bear, Mother bear and baby bear),
can be helpful.
sequence them correctly, say a sentence with words in random order and
get the child to correct the order, break words up into syllables.
16.Musical activities and action songs are good for sequencing, rhyme,
alliteration and physical development.
Games to develop the notion of turn taking
Rolling a ball to and fro.
Building a tower of bricks.
Placing pegs in pegboard
Posting shapes
Draw a man
Passing an object you can talk when you are holding it.
Passing an object describe it with an adjective/adverb/colour/etc.
Oral Sentence games see Developing Early Writing.